5630 cards found
Rallios's Champion

Rallios's Champion {2}{R}{R}

Creature - Human Warrior
Trample
When Rallios's Champion enters, look at the top six cards of your library. You may put a Warrior card with lesser mana value from among them onto the battlefield. Put the rest on the bottom of your library in a random order.
Other Warriors you control get +1/+1.
2/3
  • Over the Horizon
Rally the Volunteers

Rally the Volunteers {2}{R}

Sorcery
Create two 1/1 red Soldier creature tokens with haste.
  • A Tourney at Whiterun
Rallying Banner

Rallying Banner {3}

Artifact - Equipment
Equipped creature gets +1/+1 for each Equipment attached to it.
Whenever an Equipment you control enters, attach it to equipped creature.
Equip {2}
  • Aftermath
Rallying Flag

Rallying Flag {1}{G}

Artifact - Equipment
Equipped creature gets +2/+1 and has trample.
Whenever equipped creature attacks, other Citizens and Peasants you control get +2/+1 and gain trample until end of turn.
Equip {3}
  • Quest for the Roseblade
Rallying Horn

Rallying Horn {3}

Artifact - Equipment
Equipped creature has “Whenever this creature attacks, untap each other creature you control.”
Equip {3}
  • Plagues of Fretport
Rallying Rector

Rallying Rector {1}{R}

Creature - Human Cleric
As long as it's your turn, Rallying Rector has first strike.
Whenever Rallying Rector attacks, you may discard a card. If you do, search your library for a card named Rallying Rector, reveal it, put it into your hand, then shuffle.
2/1
  • Eralou
Ralora, Unforgiving Depths

Ralora, Unforgiving Depths

Legendary Land - Mountain
Ralora, Unforgiving Depths enters tapped.
Whenever a source deals damage to you, put a creation counter on Ralora.
{T}, Remove ten creation counters from Ralora and sacrifice it: It deals 10 damage to target player or planeswalker.
Raloran Adept

Raloran Adept {R}

Creature - Merfolk Wizard
Whenever you cast a spell that doesn't share a color with Raloran Adept, you may switch target creature's power and toughness until end of turn.
1/1
  • Novea
Ram Wrangler

Ram Wrangler {2}{R}

Creature - Panda Bear Shaman
Whenever Ram Wrangler attacks, until end of turn, gain control of target creature defending player controls with power less than or equal to the number of creatures in Ram Wrangler's pack. Tap it. It's attacking defending player. (Two or more creatures you control with equal power are in a pack.)
3/2
  • Panxiou
Rammanethi Sandshaper

Rammanethi Sandshaper {2}{R}

Creature - Human Shaman
Reach (This creature can block creatures with flying.)
Whenever a land you control enters, Rammanethi Sandshaper deals 1 damage to target creature with flying.
1/4
  • Tides of War
Rampaging Ambusher

Rampaging Ambusher {3}{G}

Creature - Beast
Flash
Voracious 2 (As this enters, you may sacrifice up to two artifacts and/or creatures. This creature enters with that many +1/+1 counters on it.)
Prey are skilled, but predators are lucky.
4/2
  • End of Wollensie
Rampaging Tremorwurm

Rampaging Tremorwurm {5}{G}{G}

Creature - Wurm
Flash
Motivate 7 (When this creature enters, you may motivate target creature with less power than this by putting seven +1/+1 counters on it.)
“I know it's dumb, but I'll do it anyways.”
— Thormos, Wurmrider
7/0
  • Tides of War
Rampaging Xiangshe

Rampaging Xiangshe {4}{G}

Creature - Beast
When Rampaging Xiangshe enters, create an Idol token. (It's an artifact with “{1}, Sacrifice this artifact: Put a +1/+1 counter on target creature. Activate only as a sorcery.”)
Each creature you control with a +1/+1 counter on it has trample.
5/5
  • Nangjiao In Bloom
Rampant Giantling

Rampant Giantling {G}{G}

Creature - Giant
At the beginning of your upkeep, mill two cards.
“A young giant can only be calmed down with a drum as loud as its progenitor or a song as beautiful as the dawn.”
—The Book Of Other Folk
3/3
  • MSEM Masters: Jumpstart
  • Mious
Rampant Growth

Rampant Growth {1}{G}

Sorcery
Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Rampant Summit

Rampant Summit

Land - Mountain Forest
({T}: Add {R} or {G}.)
Whenever Rampant Summit becomes tapped, you lose 1 life unless you control two or more basic lands.
Rampart Ballista

Rampart Ballista {2}

Artifact Creature - Wall
Defender, reach
Bulwark — {X}, {T}: Rampart Ballista deals X damage to each opponent. X can't be greater than the number of creatures you control with toughness 4 or greater.
0/4
  • Over the Horizon
Ramzi, Traveling Merchant

Ramzi, Traveling Merchant {1}{G}

Legendary Creature - Human Scout Merchant
When Ramzi, Traveling Merchant enters, adjudicate land. (Create a white enchantment Aura token with enchant land and “Sacrifice this token: Untap enchanted land.” attached to target land.)
Whenever an Aura becomes attached to a land you control, create a 1/1 green Antelope creature token.
0/2
Ranger's Bow

Ranger's Bow {2}{G}

Artifact - Equipment
Equipped creature gets +2/+3 and has reach.
Equip Scout or Archer {1}
Equip {3}
“So many adventurers stick to one weapon skill. It's why they'll never match me in combat.”
—Selvar, the Seeker
  • Arkadai
Ranger's Expertise

Ranger's Expertise {4}{G}

Instant
Look at the top six cards of your library. Put up to one land card and up to two creature and/or planeswalker cards with total mana value 5 or less from among them onto the battlefield. Put the rest on the bottom of your library in a random order.
“There's always a shortcut if you know where to look.”
—Corym, Gyrewood Ranger
  • Seasons of War
Ranger's Guile

Ranger's Guile {G}

Instant
Target creature you control gets +1/+1 and gains hexproof until end of turn.
When you know you won't have a chance to reload, you have to time your first shot perfectly.
Rangewalker Pyromancer

Rangewalker Pyromancer {1}{R}

Creature - Reflection Rebel
Haste
Distorted (This creature can be blocked by tapped creatures but not untapped creatures.)
Great mountains separate the Oslyd from the lands far south, but they don't hold back everyone.
2/1
  • Oirohpo
Rapacious Instinct

Rapacious Instinct {2}{R}

Enchantment - Aura
Enchant creature you control
When Rapacious Instinct enters, enchanted creature deals damage equal to its power to target creature you don't control.
Enchanted creature gets +1/+0.
  • Kahembo: Olde Dawn
Rapacious Rattler

Rapacious Rattler {R}{R}{R}

Creature - Snake Beast
First strike
When Rapacious Rattler enters, choose one or two targets you don't control. It deals 2 damage to the first and 1 damage to the second.
3/3
Rapacious Regent

Rapacious Regent {3}{R}{R}

Creature - Dragon
Flying
When Rapacious Regent enters, you may sacrifice another creature or artifact. If you do, Rapacious Regent deals 3 damage to any target.
3/3