6402 cards found
Nihilistic Treatment

Nihilistic Treatment {2}{B}

Sorcery
Choose X. Target player reveals their hand and discards all nonland cards with mana value X.
If one lives in the world's greatest society, what could dissent and misery be called but inhuman insanity?
  • Feanav: The Apothecary's Progress
Nimbus Glider

Nimbus Glider {W}

Creature - Human Scout
Flying
Sacrifice Nimbus Glider: Creatures you control gain flying until end of turn.
“Surf's up!”
1/1
Nina, Master of Arms

Nina, Master of Arms {2}{W}

Legendary Creature - Human Soldier
At the beginning of combat on your turn, you may attach target Equipment you control to Nina, Master of Arms.
Whenever Nina attacks, the next artifact spell you cast this turn costs {R/W}{R/W} less to cast. (This can reduce the amount of generic mana you pay.)
2/3
  • Discoveries of Akieva
Ninhasir's March
Ninhasir, God of Creation

Ninhasir's March {1}{R}{R}

Legendary Enchantment
When Ninhasir's March enters, it deals 3 damage to any target.
{1}{R}{R}: Transform Ninhasir's March. Activate only if your fealty to Mountains is five or greater.
Card has other part: Ninhasir, God of Creation
Ninhasir, God of Creation
Ninhasir's March

Ninhasir, God of Creation

Legendary Enchantment Creature - God
(Color indicator: Ninhasir, God of Creation is red)
Indestructible
When this creature transforms into Ninhasir, God of Creation, discard all the cards in your hand, then draw that many cards plus one.
Whenever you cast an instant or sorcery spell, copy it. You may choose new targets for the copy.
5/5
Card has other part: Ninhasir's March
Nirami, Ema's Keeper

Nirami, Ema's Keeper {2}{B}

Legendary Creature - Spirit
Whenever an opponent discards a card, exile it. You may cast that card as long for as it remains exiled, and you may spend black mana as though it were mana of any color to cast that spell.
1/4
Nitrous Renewer

Nitrous Renewer {G}

Creature - Insect
When Nitrous Renewer enters, you may put a land card from your hand onto the battlefield tapped.
{3}{G}, Exile Nitrous Renewer from your graveyard: Return target land card from your graveyard to your hand. Activate only as a sorcery.
0/1
Nitz, Globetrotting Knight

Nitz, Globetrotting Knight {1}{G}{W}

Legendary Creature - Mouse Knight
Vigilance
Creatures you control with power 1 or less can't be blocked by creatures with power 3 or greater.
Resilience (When this dies, exile it, then create a 1/1 token copy without resilience.)
2/3
  • MSEM Masters: Legends
Niu Mo Wang, Ashen Absolution

Niu Mo Wang, Ashen Absolution {2}{B}

Legendary Creature - Ox Demon Monk
Transcend (Activate as a sorcery to gain the next type and a +1/+1 counter.)
When Niu Mo Wang enters, you may have all players sacrifice a nontoken creature, enchantment, or planeswalker.
{B}: Demigod — Each player discards a card.
{X}{B}: God — Return any number of target creature cards not named Niu Mo Wang, Ashen Absolution with different mana values X or less from your graveyard to the battlefield. X can't be 0.
2/3
Nizev Citadel

Nizev Citadel

Land - Satrapy
{T}: Add {C}.
Satrapies you control have “{U}, {T}: Each opponent mills a card.
“Listen not to the deceivers of the ear. My word is strong and clear. Listen to me and prosper.”
—Rahstahde, Word of Truth
  • Alkabah
Nizev Enforcer

Nizev Enforcer {U}

Creature - Azra Wizard
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
At the beginning of your end step, if you've cast three or more spells this turn and Nizev Enforcer isn't a token, create a token that's a copy of it.
“The truth exists to bring misery. Why must a lie to save a hundred lives be viewed as a path of degeneracy?”
1/2
  • Alkabah
No Good Deed Goes Unpunished

No Good Deed Goes Unpunished {B}{G}

Sorcery
Destroy target monocolored permanent.
Reconstruct {4}{B}{G} (You may cast this from your graveyard for its reconstruct cost reduced by the mana value of a permanent you sacrifice as you cast it this way. Then exile this.)
You can only sacrifice permanents that share a color with No Good Deed Goes Unpunished to pay its reconstruct cost.
  • Animus Vox
No Rest

No Rest {2}{W}{B}

Sorcery
Put target permanent card with mana value 3 or less from a graveyard onto the battlefield under your control.
Leitmotif (If you cast this spell from your hand, exile it as it resolves. When you next cast a spell that shares a color with this card, you may cast this from exile without paying its mana cost.)
Nobility

Nobility {3}{W}{W}

Enchantment Creature - Incarnation
Other creatures you control get +1/+1.
As long as Nobility is in your graveyard and you control a white enchantment, creatures you control get +1/+1.
3/3
  • Over the Horizon
Noble Birthright

Noble Birthright {3}{W}

Enchantment - Aura
Enchant creature
Enchanted creature gets +3/+3.
Whenever enchanted creature attacks, you may put a creature card with mana value 2 or less from your hand or graveyard onto the battlefield tapped and attacking.
  • Elmare: Into the Abyss
Noble Fall

Noble Fall {1}{W}{W}

Sorcery
Exile target creature. Each player gains life equal to that creature's toughness.
Metamorph {W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up and cast it at any time for its metamorph cost.)
  • Surging Tide
Noble's Hedonism

Noble's Hedonism {1}{R}

Enchantment
At the beginning of each player's upkeep, Noble's Hedonism deals 1 damage to that player, then that player exiles the top card of their library. Until end of turn, they may play that card.
They celebrated the marriage between Duke Hoff and Lady Genvieve; the peace between Daeland and Caulder; and most important of all, the meeting of goblet and wine.
  • A Tourney at Whiterun
Nomad's Township

Nomad's Township

Land - Swamp Forest
({T}: Add {B} or {G}.)
Whenever Nomad's Township becomes tapped, you lose 1 life unless you control two or more basic lands.
Nomadic Patriarch

Nomadic Patriarch {B}{G}

Creature - Elf Citizen
When Nomadic Patriarch enters, nourish 1. (To nourish 1, either put a +1/+1 counter on this creature or create a 1/1 white Citizen creature token.)
Remove a +1/+1 counter from Nomadic Patriarch: Put a +1/+1 counter on each other creature token you control.
1/1
Non-Stop Production

Non-Stop Production {4}{U}

Instant
Scry X, where X is the number of artifacts you control, then reveal the top card of your library. If it's an artifact card with mana value X or less, put it onto the battlefield. Otherwise, draw a card.
  • Tides of War
Norn's Ultimatum

Norn's Ultimatum {5}{W}{W}

Sorcery
This spell costs {X} less to cast, where X is half the number of creatures on the battlefield, rounded down.
Destroy all creatures.
“These rebels are only hindering our progress and are no longer useful as slaves, exterminate them all!”
  • Tides of War
Northern Express Line

Northern Express Line {2}

Artifact
You may return a land you control to its owner's hand rather than pay this spell's mana cost.
Northern Express Line enters tapped.
{T}: Add {U}.
Northrime Aurora

Northrime Aurora

Land
Northrime Aurora enters tapped unless you played it from exile.
{T}: Add {G} or {U}.
Card has other part: Open Eyes
  • Adventurers of Onora
Norwick, Defiant Farmstead

Norwick, Defiant Farmstead

Land
{T}: Add {C}.
{3}{W}, {T}: Create a 1/1 white Peasant creature token.
Whenever you attack with five or more creatures, you may pay {1}{W}{W} and exile this land. When you do, attacking creatures get +1/+1 until end of turn.
  • The Petals Wilt
Not All Who Wander

Not All Who Wander {3}{G}{U}

Instant
Primal {5}{G}{U} (During your turn, you may cast this spell for {5}{G}{U} instead of playing a land.)
If you cast this spell for its primal cost, search your library for a permanent card, reveal it, put it into your hand, then shuffle.
You may put a permanent card from your hand onto the battlefield.
  • MSEM Secret Lair Drops
  • Novea