15897 cards found
Curse of Raining Daggers

Curse of Raining Daggers {2}{R}

Enchantment - Aura Curse
Enchant player
Whenever enchanted player casts a spell, Curse of Raining Daggers deals 1 damage to them.
Whenever one or more creatures deal combat damage to enchanted player, you create a Weapon token. When you do, attach it to target creature you control. (A Weapon token is an Equipment artifact with “Equipped creature gets +1/+1” and equip {2}.)
  • Innistrad In Memoriam
Clever Infiltrator

Clever Infiltrator {2}{U}

Creature - Human Wizard
Whenever you cast an instant or sorcery spell, Clever Infiltrator gets +2/+0 until end of turn and can't be blocked this turn.
“Knowledge always finds its way around all obstacles.”
0/3
  • Khaliz-Dorahn
Stay Determined

Stay Determined {B}

Instant
Until end of turn, if a source you don't control would deal damage to you or cause you to lose life, mill that many cards instead.
“Our death is an honor you will never deserve.”
Serpent's Grasp

Serpent's Grasp {1}{B}

Instant
Target creature gets -2/-2 until end of turn. When that creature dies this turn, its controller loses 2 life or gets a poison counter.
  • Imperial Legacies
Disciple of the All-Mother

Disciple of the All-Mother {2}{G}

Creature - Crocodile Shaman
{4}, {T}: Add {W}{U}{B}{R}{G}.
“At long last, all of Kahembo's mana flows together as one. It's just as majestic as she foretold.”
3/2
  • Kahembo: Olde Dawn
Skeletal Shredwing

Skeletal Shredwing {2}{R}

Creature - Zombie Lizard
When Skeletal Shredwing enters, target creature can't block this turn.
Revive {5}{R} ({5}{R}, Exile this card from your graveyard: Create a token that's a copy of it except it has no mana cost. Revive only as a sorcery.)
3/1
  • Goliaths of Nangjiao
Savage Convergence

Savage Convergence {3}{G}{G}

Sorcery
Golden age (If you cast an instant or sorcery spell, activated a nonmana ability, and attacked this turn, enter a renaissance for this game.)
Search your library for up to three creature cards with different mana values 4 or less, reveal them, put them into your hand, then shuffle. If you're in a renaissance, you may put one of those cards onto the battlefield instead of into your hand.
  • Nangjiao In Bloom
Ruchi, the Effervescent

Ruchi, the Effervescent {1}{G/W}{U}

Legendary Planeswalker - Ruchi
[+1]: Up to one other target permanent gains hexproof until your next turn. Untap it.
[–3]: Put target nonland permanent into its owner's library third from the top.
[–8]: Shuffle any number of cards you own from your graveyard and/or outside the game into your library. You get an emblem with “Permanents you control have ‘{T}: Draw a card.'”
Loyalty:
3
  • Kahembo: Olde Dawn
Town Justice

Town Justice {G}

Instant
Choose one —
• Town Justice deals damage to target creature or planeswalker equal to the greatest power among Citizens and Peasants you control.
• Town Justice deals damage to target creature or planeswalker equal to the number of Citizens and/or Peasants you control.
  • Quest for the Roseblade
Strongarm

Strongarm {R}

Instant
Target creature gets +2/+1 and gains trample until end of turn. Create a tapped Treasure token. (It's an artifact with “{T}, Sacrifice this artifact: Add one mana of any color.”)
Cadalon Outfitter

Cadalon Outfitter {1}{U}

Creature - Human Artificer
Artifact spells you cast cost {1} less to cast.
The first ability of an artifact you activate each turn costs {1} less.
“Oh, you look positively radiant in that suit of welding armor.”
1/1
Searing Insult

Searing Insult {R}

Sorcery
Target creature gains winnow until end of turn if you attacked this turn. Searing Insult deals 2 damage to that creature. (Damage dealt to it also causes its controller to lose that much life.)
For when spitting water doesn't cut it.
  • Ophorio
Attended Knight

Attended Knight {2}{W}

Creature - Human Knight
First strike (This creature deals combat damage before creatures without first strike.)
When Attended Knight enters, create a 1/1 white Soldier creature token.
2/2
  • A Tourney at Whiterun
WZ-18 Troublemaker

WZ-18 Troublemaker {R}

Artifact Creature - Construct Scout
WZ-18 Troublemaker enters with a +1/+1 counter on it.
When WZ-18 Troublemaker dies, put its counters on target creature you control.
{1}{R}, Exile WZ-18 Troublemaker from your graveyard: It deals 2 damage to each opponent.
0/0
  • Animus Vox
Mysteries of the Ulek

Mysteries of the Ulek {G}

Instant
Whenever a card is put into a graveyard this turn, you may put it on the bottom of its owner's library.
Draw a card.
“It's best not to think too much about the oddities that get dragged out of those woods.”
—Calamity Rose
  • High Noon
Prince of Stars

Prince of Stars {3}{R}{R}

Creature - Elemental Dragon
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)
Flying
Dragon spells you cast have cascade.
4/4
Treasury Keyper

Treasury Keyper {4}

Artifact Creature - Construct
Untap all other artifacts you control during each other player's untap step.
{T}: Untap another target permanent.
2/2
Temur Falconer

Temur Falconer {1}{U}

Creature - Orc Ranger
When Temur Falconer enters, create a 1/1 blue Bird creature token with flying.
Whenever a creature you control with flying deals combat damage to a player or planeswalker, put a +1/+1 counter on Temur Falconer.
0/2
  • MSEM Masters: Jumpstart
Hunger Pangs

Hunger Pangs {W}

Enchantment - Aura Curse
Enchant player
For each 1 life enchanted player would gain, you gain 1 life instead unless that player pays {1}.
“You learn a lotta ways to find something to eat. Make people sad, check the right trash cans, get good at knowing when you aren't being looked at...”
  • Karina's Explorations
Spellblade

Spellblade {2}

Artifact - Equipment
When Spellblade enters, you may exile an instant card with mana value 2 or less from your hand.
At the beginning of your end step, if equipped creature dealt damage to an opponent this turn, you may copy the exiled card. If you do, you may cast the copy without paying its mana cost.
Equip {2}
  • Path of Shadows
Mischievous Maolu

Mischievous Maolu {1}{G}

Creature - Beast
Whenever you sacrifice a permanent, Mischievous Maolu gets +1/+1 until end of turn and you gain 1 life.
“Well, that was a waste of time and a few good men.”
—Dao Ma, returning from the hunt
2/1
  • Nangjiao In Bloom
Colossal Hermit

Colossal Hermit {3}{G}{U}

Creature - Crab
Whenever one or more cards are put into your graveyard from your library, exile one of those cards.
Whenever Colossal Hermit deals combat damage to a player, you may cast a card exiled with it without paying its mana cost.
It collects trinkets on its travels to hand out to wanders it meets along the way.
2/5
  • Karina's Explorations
Salva Tore's Study

Salva Tore's Study {1}{B}{B}

Enchantment - Study
Archive 5 (As this enters, shuffle the top five cards of your main library into a new face up library. Sacrifice this after the archived library is empty.)
Whenever you draw a card from another one of your libraries, you draw a card from the archived library and you lose 1 life.
  • Carpe Arcanum
Jungle Shrine

Jungle Shrine

Land
Jungle Shrine enters tapped.
{T}: Add {R}, {G}, or {W}.
Naya, heart of abundant life, tread upon by awe-inspiring titans.
  • Alara
Coven Adherent

Coven Adherent {2}{B}

Creature - Human Soldier
Adorned — Coven Adherent has indestructible as long as it's equipped and/or enchanted.
“We grant to you the Progenitor of Steel. Remember, the blade is the true legend. You are merely a vessel for its will.”
3/2
  • A Tourney at Whiterun