15007 cards found
Drowned Rusalka

Drowned Rusalka {U}

Creature - Spirit
{U}, Sacrifice a creature: Discard a card, then draw a card.
The spirits of the drowned linger at the shore, seeking revenge on those that dragged them below, and those that watched and did nothing.
1/1
  • Novea
Drowned Weaver

Drowned Weaver {1}{G}{G}

Creature - Nymph
Whenever you cast a blue spell, you may cast creature spells this turn as though they had flash.
Whenever you cast a black spell, put up to one target card from your graveyard on top of your library.
2/2
  • Novea
Drownyard Captain

Drownyard Captain {2}{U}{B}

Creature - Zombie Pirate
Menace
Spells you cast from your graveyard cost {2} less to cast.
Whenever Drownyard Captain attacks, if a card left your graveyard this turn, draw a card.
4/4
  • Innistrad In Memoriam
Drownyard Colossus

Drownyard Colossus {3}{U}{B}

Creature - Crab
Whenever Drownyard Colossus or another creature you control enters, any number of target players each mill cards equal to that creature's toughness.
{2}{U}{B}, {T}: Draw a card, then create a 0/3 blue Crab creature token with “{T}: Target player mills a card.”
2/8
  • Innistrad In Memoriam
Drownyard Scavenger

Drownyard Scavenger {2}{U}

Creature - Merfolk Rogue
When Drownyard Scavenger enters, each player may return an instant or sorcery card from their graveyard to their hand.
One man's trash is a merman's treasure.
1/3
  • Tides of War
Druid's Deliverance

Druid's Deliverance {1}{G}

Instant
Prevent all combat damage that would be dealt to you this turn. Populate. (Create a token that's a copy of a creature token you control.)
Druid's Grimoire

Druid's Grimoire {3}{G}

Artifact
When Druid's Grimoire enters, create two 2/2 green Wolf creature tokens.
{T}: Add {G}.
Learn within the nature of the beast.
  • Innistrad In Memoriam
Drunau Egg
Drunau Engulfer

Drunau Egg {1}{U}

Creature - Leviathan Egg
Defender
When Drunau Egg enters, target player mills two cards.
{3}{U}{U}: Transform Drunau Egg. Activate only as a sorcery and only if an opponent has thirteen or more cards in their graveyard.
0/3
Card has other part: Drunau Engulfer
  • Innistrad In Memoriam
Drunau Engulfer
Drunau Egg

Drunau Engulfer

Creature - Leviathan
(Color indicator: Drunau Engulfer is blue)
Trample
“The portents are clear. All of Innistrad under rule of the tentacled god.”
—Runo Stromkirk
13/6
Card has other part: Drunau Egg
  • Innistrad In Memoriam
Drunkard Knight
Drunken Night

Drunkard Knight

Enchantment - Aura
(Color indicator: Drunkard Knight is blue)
Enchant creature
Enchanted creature doesn't untap during its controller's untap step.
An ill advised night at the tavern followed by a shameful display at the morning jousts.
Card has other part: Drunken Night
  • A Tourney at Whiterun
Drunken Night
Drunkard Knight

Drunken Night {U}

Sorcery
Tap target creature.
Fabled {3}{U} (Then if you cast this for its fabled cost, put it onto the battlefield transformed attached to that creature.)
A fine day at the jousts followed by a joyous celebration at the tavern.
Card has other part: Drunkard Knight
  • A Tourney at Whiterun
Dryad Outrider

Dryad Outrider {2}{G}

Creature - Dryad Scout
Reach
“The demonic incursions reach further into the glades each day. Soon, that accursed smoke will be visible from the Temple itself.”
2/4
  • Descent from the Highlands
Dryad of Rippling Leaves

Dryad of Rippling Leaves {3}{G}

Creature - Dryad
Whenever Dryad of Rippling Leaves enters or you draw a card except during your draw step, scry 1. (To scry 1, look at the top card of your library. You may put that card on the bottom of your library.)
2/4
  • Mious
Dryad of the Grove

Dryad of the Grove {1}{G}

Creature - Dryad
{T}: Untap target basic land.
The groves of the Wardens have grown undisturbed for hundreds of years. Some have developed a desire to explore further from their roots.
1/3
  • Descent from the Highlands
Drysand Mole

Drysand Mole {2}{R}

Creature - Mole Beast
Haste
Ward—Pay 3 life.
{R}, Tap an untapped artifact you control: Drysand Mole gets +1/+0 until end of turn. Up to one target creature can't block it this turn.
2/2
  • Riddles of Revio
Dryscale Dissidents

Dryscale Dissidents {3}{R}

Creature - Snake Nomad
Assault {1}{R} (Whenever this attacks, if it has no +1/+1 counters on it, you may pay its assault cost to put a +1/+1 counter on it.)
Whenever a creature you control assaults, creatures you control get +1/+0 until end of turn.
3/3
  • Scriptures of Urshad
Dthan's Confluence

Dthan's Confluence {2}{R}{R}

Sorcery
Choose three. You may choose the same mode more than once.
• Target player creates two 1/1 white Soldier creature tokens. They gain haste until end of turn. Exile them at the beginning of the next end step.
• Dthan's Confluence deals 2 damage to target creature or planeswalker.
• Target creature gains double strike until end of turn.
  • Riddles of Revio
Dthan's Daggers

Dthan's Daggers {2}{R}

Artifact - Equipment
When Dthan's Daggers enters, you may attach it to target creature you control.
Whenever equipped creature attacks, it gets +3/+0 and gains first strike until end of turn.
Equip {3}{R}
Gifted by his father, the Raider King, Dthan's daggers cut with the heat of the blazing sands.
  • Riddles of Revio
Dthan, Who Bloodies the Sands

Dthan, Who Bloodies the Sands {1}{B}{R}

Legendary Creature - Human Warrior
Menace, haste
Whenever another creature dies, you get a blood counter.
{B}{R}, Pay two blood counters: Return Dthan, Who Bloodies the Sands from your graveyard to the battlefield.
3/1
  • Riddles of Revio
Dual Wield

Dual Wield {1}{R}

Enchantment - Aura
Enchant creature
Enchanted creature has +2/+0 and has haste.
Quickdraw {R} (When a creature you control blocks or becomes blocked, you may cast this spell for {R}.)
  • High Noon
Dualglaive Acolyte

Dualglaive Acolyte {1}{G}

Creature - Merfolk Aurashaper Warrior
When Dualglaive Acolyte enters, create a green Aura enchantment token named Calamighty attached to target creature. The token has enchant creature and “Enchanted creature gets +1/+1 and can't be blocked by creatures with power 2 or less.”
1/1
  • Elmare: Into the Abyss
Duan's Aeriform Ribbons

Duan's Aeriform Ribbons {2}

Legendary Artifact - Equipment
Equipped creature is a Dragon and has base power and toughness 4/4, flying, and “{2}: This creature gets +1/+0 until end of turn.”
Equip {3}
“I once believed my gift was simply a tactical asset. Now I see it was meant to be shared.”
—Duan Li
  • Nangjiao In Bloom
Duan, the Fabled Rider

Duan, the Fabled Rider {R}{W}

Legendary Creature - Human Warrior
Double strike
{3}{R}{W}: Create Hao'Tai's Blessing, a legendary red and white Aura enchantment token with enchant creature and “Enchanted creature gets +3/+3 and has flying” and attach it to Duan, the Fabled Rider.
1/1
  • Surging Tide
Duchess Odelia VII

Duchess Odelia VII {G}{W}

Legendary Creature - Seahorse Noble
When Duchess Odelia VII enters, search your library for a nonland permanent card with mana value 1 or less, reveal it, put it into your hand, then shuffle.
“Without her fierce, unwavering love, Elmare would be long since perished.”
—Duke Atrios XXIV of Coralight
1/2
  • Elmare: Into the Abyss
Duchess of Life

Duchess of Life {2}{W}

Creature - Human Cleric
Lifelink
If you would gain life, you gain that much life plus 1 instead.
She nurtures all around her, hiding the sorrow in her heart within Sha'Iv-given duty.
1/3
  • Mious