Whenever a land you control enters, put a +1/+1 counter on Mountain Runt, then it deals 1 damage to up to one target creature you don't control. When Mountain Runt has three or more +1/+1 counters on it, remove them all and transform it.
One of the smallest monsters, it survives by eating anything and everything it can find.
Kicker {2}{R}(You may pay an additional {2}{R} as you cast this spell.) Haste (This creature can attack and {T} as soon as it comes under your control.) If Mountain Victor was kicked, it enters with two +1/+1 counters on it.
Whenever another nontoken creature you control enters, you may exile a number of cards from your graveyard equal to its mana value. If you do, create a token that's a copy of it, except the token isn't legendary if the creature is legendary. {1}{B/G}: Look at the top card of your library. You may put that card into your graveyard.
Search your library for a basic land card, reveal it, put it into your hand, then shuffle. Compose (Then if you cast this from your hand, exile it and create a Saga token with “r3—You may cast a copy of this card from exile without paying its mana cost.”)
When Mouthpiece of Yhzag enters, you may have target opponent create a tapped 1/1 colorless Human creature token. Whenever Mouthpiece of Yhzag attacks, gain control of target Human creature you don't control with mana value 3 or less until end of turn. Tap it. It's attacking.
Whenever you tap a land for mana, add one mana of any type that land produced. Whenever you cast a spell with mana value greater than the number of lands you control, sacrifice a land.
“It's always a bountiful harvest.” —“The Thing in the Fields”
Until end of turn, target creature gets +2/+2 and gains “Whenever this creature attacks, you may post a bounty on target creature.” (Put a bounty counter on that creature. It has “When it dies, each opponent draws a card” as long as it has a bounty counter on it.)
Haste Whenever Mukal Charger attacks during your first combat phase each turn, untap all Constructs you control. After this phase, there's an additional main phase followed by an additional combat phase. Respawn (When this creature dies, if it attacked this turn, return it to its owner's hand.)
As an additional cost to cast this spell, pay {3} or discard a card. Respawn (When this creature dies, if it attacked this turn, return it to its owner's hand.)
Respawn (When this creature dies, if it attacked this turn, return it to its owner's hand.) Whenever Mukal Warleader attacks, the next Construct spell you cast this turn costs {1} less to cast.
When Mul Daya Elder enters, search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Whenever a land you control enters, put a +1/+1 counter on Mul Daya Elder.
Exile a nonland card from your graveyard: For each colored mana symbol in that card's mana cost, add one mana of that color. Activate only once each turn. (For example, if the card's mana cost is {3}{G}{G}{W}, you add {G}{G}{W}.)