10168 cards found
Gamhaugen Warbeast
Drake of the Peaks

Gamhaugen Warbeast

Enchantment - Aura Steed
(Color indicator: Gamhaugen Warbeast is blue)
(Transform this if it's not attached to a creature. Pay {3}{U} as a sorcery to unattach it.)
Enchant creature you control
Gamhaugen Warbeast's rider gets +2/+2 and has flying.
The humans just didn't know the right way to go about doing so.
Card has other part: Drake of the Peaks
  • Quest for the Roseblade
Gangling Titan

Gangling Titan {2}{B}

Creature - Giant Demon
Gangling Titan has menace and deathtouch as long as there are four or more card types among cards in your graveyard.
“I grasped the apple and it mushed. It had given way to rot, yet it persisted.”
—On Spirits and Demons
4/2
  • End of Wollensie
Ganzorig's Domain

Ganzorig's Domain

Land
Ganzorig's Domain enters tapped.
When Ganzorig's Domain enters, you may mill two cards.
{T}: Add {R} or {G}.
  • Rail War
Garden Cherub
Silver Gardener

Garden Cherub

Creature - Angel Shaman
(Color indicator: Garden Cherub is white and green)
Garden Cherub's power and toughness are each equal to the number of creatures you control.
Garden Cherub can't be blocked by creatures with power 2 or less.
*/*
Card has other part: Silver Gardener
  • Feanav: The Apothecary's Progress
Garden Ghoul

Garden Ghoul {B}{G}

Creature - Zombie
{T}: Add one mana of any color.
Whenever you cast a foreshadowed spell, create a 2/2 black Zombie creature token.
“Never bury the dead where forget-me-not grows. Weeds that refuse to die compel what's beneath them to do the same.”
—Rostav, Thraben tombsmith
1/3
  • Innistrad In Memoriam
Garden Guardian

Garden Guardian {1}{G}

Creature - Insect
Flash
The best way to keep monsters from eating all of your food is to train up a loyal monster and let it eat some of your food.
1/3
  • Monsters of Chikyu
Gargantuan Crusher

Gargantuan Crusher {3}{G}{G}

Creature - Beast
Trample
Cycling {2} ({2}, Discard this card: Draw a card.)
Verrik quickly learned that Naya's jungle paradise wasn't any less inhospitable than the wilds of Jund.
5/5
  • Alara
Garish Gillian
Tempest Termagant

Garish Gillian {1}{U/R}{U/R}

Creature - Human Merfolk
When Garish Gillian enters, tap target land an opponent controls. That land doesn't untap during its controller's next untap step.
Unveil {3}{U}{R} ({3}{U}{R}: Transform this. Unveil only as a sorcery.)
2/2
Card has other part: Tempest Termagant
  • Feanav: The Apothecary's Progress
Garrison Intruder
Hanweir Miscreant

Garrison Intruder

Creature - Werewolf
(Color indicator: Garrison Intruder is red)
Creatures you control can't be blocked by creature tokens and/or creatures with defender.
At the beginning of your end step, if Garrison Intruder didn't attack this turn, transform it.
It ended up being on the night of a full moon instead.
5/4
Card has other part: Hanweir Miscreant
  • Innistrad In Memoriam
Garrison Mobilizer

Garrison Mobilizer {3}{G}{W}

Creature - Human Soldier
Whenever a creature attacks, if its toughness is greater than its power, untap it.
Assaults on Prosania can sometimes be perilous. Luckily, there are always those who'll remind their people what it is they fight for.
3/5
  • Aftermath
Garrison Warden
Cyrukan Weaponmaster

Garrison Warden {1}{W}

Creature - Nephilim Archer
When Garrison Warden enters, put a +1/+1 counter on target creature you control.
Surpass {5}{W} ({5}{W}: Transform this. This costs {1} less to activate for each counter on it. Activate only as a sorcery.)
1/2
Card has other part: Cyrukan Weaponmaster
  • Alkabah: The Rise of Soli
Garrote

Garrote {B}

Enchantment - Aura
Enchant creature
Enchanted creature gets -1/-1 and can't block.
Enchanted creature gets an additional -1/-1 for each card named Garrote in your graveyard.
  • Tales of Old Jidai
Gashing Panther

Gashing Panther {2}{G}

Creature - Cat
{2}{G}, Sacrifice a land: Gashing Panther gains indestructible until end of turn. Tap it.
In the months after the war, Nangjiao's wilds returned to being just that.
4/2
  • Nangjiao In Bloom
Gateblessed Explorer

Gateblessed Explorer {W}{B}

Creature - Human Horror
You may cast Gateblessed Explorer from your graveyard as long as you control three or more creatures.
Whenever another creature dies, each opponent loses 1 life and you gain 1 life.
“Remember me as I was not as I am.”
1/1
Gatekeeper Geist

Gatekeeper Geist {2}{W}

Creature - Spirit
Vigilance
Death knell — Tap up to two creatures you don't control. (As a creature you control dies, trigger one death knell of that creature or another permanent you control.)
“They tried to return to their normal lives, acting as if their sorrows were truly gone.”
—Mei Liva, to Karina and Flynn
1/4
  • Karina's Explorations
Gates to the Afterlife

Gates to the Afterlife {1}{B}{B}

Creature - Wall
Defender (This creature can't attack.)
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
Sealing the tombs' vally, they represent the border between the living and the dead.
1/6
  • Pyramids of Atuum
Gateway Statues

Gateway Statues {3}

Artifact
When Gateway Statues enters, put a +1/+1 counter on target creature you control.
{T}: Add one mana of any color.
Gather Forces

Gather Forces {1}{W}

Instant
Populate, then you gain 2 life. (Create a token that's a copy of a creature token you control.)
“As Raidragos' forces grow, so shall our means to defeat him.”
—Moreena of the High Council
  • K15 Core Set
Gather the Forces

Gather the Forces {2}{G}

Enchantment
At the beginning of your end step, amass Soldiers 1. (Put a +1/+1 counter on an Army you control. It's also a Soldier. If you don't control one, create an 0/0 black Soldier Army creature token first.)
“Forth! May a thousand generations echo our names!”
  • Alkabah: The Rise of Soli
Gather the Ingredients

Gather the Ingredients {3}{B}

Enchantment - Quest
(Add a quest counter as this enters. Sacrifice after 3.)
Whenever a creature dies, add a quest counter.
1, 2 — Target player loses 1 life and you gain 1 life.
3 — Put target creature card from a graveyard onto the battlefield under your control.
  • Arkadai
Gather the Party

Gather the Party {1}{G}

Sorcery
Choose a creature type. Reveal cards from the top of your library until you reveal a card of the chosen type. Put that card into your hand and the rest on the bottom of your library in a random order.
“You're a strange woman, ‘Revela', but we need all the help we can get.”
—Selvar, the Seeker
  • Arkadai
Gathering of Minds
Repository of Thoughts

Gathering of Minds {1}{G}{U}

Instant
Create three 1/1 blue Advisor creature tokens.
Monument {2}{G}{U} (You may cast this transformed from your graveyard for its monument cost. Exile it if it would leave the battlefield or not resolve.)
Card has other part: Repository of Thoughts
  • Alkabah
Gathering the Gang

Gathering the Gang {2}{G}{W}

Enchantment
Whenever one or more +1/+1 counters are put on a creature you control, you may search your library for a creature card, reveal it, put it into your hand, then shuffle.
Gau Ding Soulhoard

Gau Ding Soulhoard {2}{B}

Creature - Spirit
When Gau Ding Soulhoard dies, create X 1/1 colorless Spirit creature tokens, where X is its power.
Scavenge {4}{B} ({4}{B}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)
2/2
  • Panxiou
Gavony Cavaliers

Gavony Cavaliers {1}{G}

Creature - Human Knight
Trample
Whenever Gavony Cavaliers enters or attacks, create a Weapon token. (It's an Equipment artifact with “Equipped creature gets +1/+1” and equip {2}.)
Creatures you control that are enchanted or equipped have trample.
2/2
  • Innistrad In Memoriam