15897 cards found
Namuzzar's Disciple

Namuzzar's Disciple {1}{U}

Creature - Human Soldier
Flying
Civilized — Whenever Namuzzar's Disciple attacks, if you control an artifact, a creature, and an enchantment, put a +1/+1 counter on Namuzzar's Disciple.
2/1
  • Scriptures of Urshad
Namuzzar's Iterator

Namuzzar's Iterator {4}{U}

Creature - Lammasu
Flying
When Namuzzar's Iterator enters, you may return an artifact or enchantment you control to its owner's hand.
3/4
  • Scriptures of Urshad
Nanzan Daio, Hidden Mist

Nanzan Daio, Hidden Mist {1}{U}

Legendary Creature - Bird Monk
Transcend (Activate as a sorcery to gain the next type and a +1/+1 counter.)
Flying
{1}{U}: Demigod — Whenever a creature you control deals combat damage to a player or planeswalker this turn, draw a card.
{3}{U}{U}: God — Create an X/X blue Spirit creature token, where X is the number of cards in your hand. Put a flying counter on it.
2/1
  • Panxiou
Nebelgast Possessor

Nebelgast Possessor {U}

Creature - Spirit
Flying
{2}{U}, {T}: Target creature gets +1/+1 and gains flying until end of turn. Activate only as a sorcery.
“Keep still in the fog. Do not follow the lights.”
—Jyllian Selhoff, geist-trapper
1/1
  • Innistrad In Memoriam
Necromantic Experiment

Necromantic Experiment {1}{U}

Creature - Zombie
When this creature enters, draw a card.
The renegade vampire Kahra slew the Belmord bloodsire who first bit her in a bitter struggle. Now she seeks the power to reanimate him, and bind him to her will.
1/1
  • The Petals Wilt
Nectarkin

Nectarkin {1}{U}

Creature - Bird
Flying
Nectarkin enters with a +1/+1 counter on it.
Whenever Nectarkin deals combat damage to a player, permutate. (You may remove a counter from a creature you control. If you do, put two +1/+1 counters on a different creature you control.)
0/0
  • Kahembo: Olde Dawn
Negate

Negate {1}{U}

Instant
Counter target noncreature spell.
“I don't know what's more insulting— that you thought I wouldn't see that coming, or that you thought it would actually work.”
—La of the Highpoint Three
Neon Claw Enforcer

Neon Claw Enforcer {2}{U}

Creature - Human Rogue
Whenever you discard a card, tap up to one target creature.
“We've watched you for quite some time, Ms Alec. You're not from Dusk City, are you?”
3/2
  • Beyond the Blackwall
Nephalia Inquisitors

Nephalia Inquisitors {1}{U}{U}

Creature - Human Soldier
Flash
When Nephalia Inquisitors enters, draw a card for each creature that died this turn.
“We're just here to inspect the carnage. Cleaning it is up to the seas.”
3/2
  • Innistrad In Memoriam
Nephilim Wisdomancer

Nephilim Wisdomancer {1}{U}

Creature - Nephilim Wizard
When Nephilim Wisdomancer enters, mill three cards. Then you may pay {W}{B}. If you do, return a nonland card from your graveyard to your hand.
“Look into the future and all will become clear. Chaos always settles and the past is forgotten in time.”
1/4
  • Alkabah: The Rise of Soli
Netsight Trickster

Netsight Trickster {U}

Creature - Human Rogue
Whenever Netsight Trickster deals combat damage to an opponent, create a Function token with “Draw a card. Then discard a card unless you pay {2}.” (It's an enchantment. As you cast an instant or sorcery spell, sacrifice any number of Functions to add their effects to that spell.)
1/2
  • Beyond the Blackwall
Neutralize

Neutralize {U}

Instant
Counter target instant or sorcery spell unless its controller pays {3}.
With a simple wave of his hand, arcane energy filled the air in vibrant waves, choking off the magic at the source.
Newswright

Newswright {2}{U}

Creature - Construct Wizard
Whenever you cast your second spell each turn, audition for blue. (Create a 1/1 Construct Actor creature token, a Wizard Role giving 2/2 and prowess, or a Warlock Role giving 2/1 and flying. Roles replace older ones.)
“The say the world's a stage. I merely write what it tells me.”
1/3
  • The Stage Presents: The Neverending Act
Niblis of Hail

Niblis of Hail {U}{U}

Creature - Spirit
Flash
Flying, vigilance
Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.)
It craves warmth it can no longer feel.
2/2
  • Innistrad In Memoriam
Nightchill Grasp

Nightchill Grasp {4}{U}

Instant
Put target nonland permanent on top of its owner's library.
Draw a card.
Once death gets a hold of you, you better run away or it will never let you go.
  • Tides of War
Nightrail Printer

Nightrail Printer {1}{U}

Creature - Human Rogue
Whenever Nightrail Printer attacks, you may tap target creature.
“Extra, extra, read all about it, Bearidge barons break banks abroad!”
1/2
  • High Noon
Nimblefoot

Nimblefoot {U}

Creature - Mouse Rogue
Nimblefoot can't be blocked.
“I love disabling traps, especially the ones that come with cheesy treats.”
1/1
Card has other part: Lockpick
  • Adventurers of Onora
Nimbus Fae

Nimbus Fae {U}

Creature - Faerie Wizard
Flying
{3}{U}, Sacrifice Nimbus Fae: Put target creature on top of its owner's library.
1/1
  • Zero
Nizev Arbiter

Nizev Arbiter {2}{U}

Creature - Chimera
Flying
When Nizev Arbiter enters, judge another target creature you control. (Honor it by putting a +1/+1 counter on it or condemn it by sacrificing it to draw a card.)
While expensive pets, simurghs provide rulers with an exigent sense of insight.
1/4
  • Alkabah
Nizev Enforcer

Nizev Enforcer {U}

Creature - Azra Wizard
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
At the beginning of your end step, if you've cast three or more spells this turn and Nizev Enforcer isn't a token, create a token that's a copy of it.
“The truth exists to bring misery. Why must a lie to save a hundred lives be viewed as a path of degeneracy?”
1/2
  • Alkabah
Nizev Rising

Nizev Rising {2}{U}

Battle - Encounter
(As an Encounter enters, choose an opponent to protect it. You and others can attack it. When defense counters are removed, create a 0/0 Army token if you don't control one, then put that many +1/+1 counters on a Army you control.)
When Nizev Rising enters, return target instant or sorcery card from your graveyard to your hand.
  • Alkabah: The Rise of Soli
Non-Stop Production

Non-Stop Production {4}{U}

Instant
Scry X, where X is the number of artifacts you control, then reveal the top card of your library. If it's an artifact card with mana value X or less, put it onto the battlefield. Otherwise, draw a card.
  • Tides of War
Nonpareil of the Abyss

Nonpareil of the Abyss {6}{U}{U}

Creature - Kraken
Trample
Golden age (If you cast an instant or sorcery spell, activated a nonmana ability, and attacked this turn, enter a renaissance for this game.)
When Nonpareil of the Abyss enters, create an Idol token.
Nonpareil of the Abyss has ward {8} as long as you're in a renaissance.
8/8
  • Nangjiao In Bloom
Northrime Messenger

Northrime Messenger {1}{U}

Creature - Bird
Flying
Menagerie — When Northrime Messenger enters, if there are five or more creature types among creatures you control, you may search your library for a Quest card, reveal it, put it into your hand, then shuffle.
1/2
  • Adventurers of Onora
Northwind Master

Northwind Master {U}

Creature - Djinn Monk
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
When Northwind Master enters, you may have another target creature you control gain prowess until end of turn.
1/1
  • Zero