Enchant creature Enchanted creature is a Horror with base power and toughness 3/3 and loses all other creature types and abilities. Whenever enchanted creature deals combat damage to a creature, create a token that's a copy of Plagas Infestation and attach it to the damaged creature.
For each pair of basic land types, create a tapped colorless land token of those types. (The basic land types are Plains, Island, Swamp, Mountain, and Forest.)
{T}, Sacrifice a creature: Return target creature card from your graveyard to your hand. {T}, Sacrifice an artifact: Planar Processor deals 1 damage to any target. {T}, Sacrifice an enchantment: Draw a card. {T}, Sacrifice a land: Add one mana of any color.
{T}: Add {C}. Put your choice of a flying, first strike, menace, trample, vigilance, or +1/+1 counter on Planar Rift. {1}, {T}: Remove any number of counters from Planar Rift: Add {C} for each counter removed this way. {T}: Move a counter from Planar Rift onto target creature you control. Activate only as a sorcery.
First strike, haste Whenever you cast an enchantment, instant, or sorcery spell, put a +1/+1 counter on Plasma Blader. {2}{R}{R}, Sacrifice Plasma Blader: It deals damage equal to its power to any target.
Sunburst (This enters with a +1/+1 counter on it for each color of mana spent to cast it.) Sacrifice another artifact: Put a +1/+1 counter on Plasma Enforcer. When Plasma Enforcer dies, create a 1/1 colorless Servo artifact creature token for each +1/+1 counter on Plasma Enforcer.