816 cards found
Harbinger of Locusts

Harbinger of Locusts {1}{B}

Creature - Insect Horror
Flying
Assault {2}{B}
When Harbinger of Locusts assaults, you may search your library for an Insect card, reveal it, put it into your hand, then shuffle.
2/1
  • Scriptures of Urshad
Hard-Working Oxen

Hard-Working Oxen {W}

Creature - Ox
Civilized — Hard-Working Oxen gets +3/+0 as long as you control an artifact, a creature, and an enchantment.
Not all of the backs that help to build empires are carried upon two legs.
0/3
  • Scriptures of Urshad
Harl and Finn, Brothers-in-Arms

Harl and Finn, Brothers-in-Arms {2}{R}{G}

Legendary Creature - Dwarf Elf Warrior
Trample
Other Dwarves and Elves you control get +1/+1.
If Harl and Finn or another Dwarf or Elf you control entering the battlefield or attacking causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
4/5
  • Quest for the Roseblade
Harpooned Bubbledomer

Harpooned Bubbledomer {3}{B}

Creature - Zombie Merfolk
When Harpooned Bubbledomer enters the battlefield, mill four cards.
Harpooned Bubbledomer gets +2/+0 and has menace as long as there are four or more card types among cards in your graveyard.
2/4
  • Over the Horizon
Harrow

Harrow {2}{G}

Instant
As an additional cost to cast this spell, sacrifice a land.
Search your library for up to two basic land cards, put them onto the battlefield, then shuffle.
  • Scriptures of Urshad
Harshapal Banner

Harshapal Banner {4}{W}

Artifact - Equipment
When Harshapal Banner enters the battlefield, create three 1/1 white Soldier creature tokens with vigilance.
Equipped creature gets +2/+2.
Equip {3}
  • Scriptures of Urshad
Harvest Blighter

Harvest Blighter {1}{B}{B}

Creature - Human Warlock Aurashaper
When Harvest Blighter enters the battlefield, create a black Aura Curse enchantment token named Rotting Away attached to target player. The token has enchant player and “Whenever a creature enters the battlefield under enchanted player's control, if it has toughness 2 or greater, put a -1/-1 counter on that creature.”
2/1
Related card: Rot
  • Over the Horizon
Harvesters Gone Haywire

Harvesters Gone Haywire {6}{R}

Sorcery
Harvest
Create a 5/5 colorless Scarecrow artifact creature token with “This creature can't block or harvest.”
Flashback {8}{R}
  • Over the Horizon
Hatsuo's Maneuver

Hatsuo's Maneuver {R}

Sorcery
Reprise {3}{R}
Hatsuo's Maneuver deals 1 damage to any target. Create a number of 1/1 red Warrior creature tokens equal to the damage dealt by this spell.
Hauling Hippopotamus

Hauling Hippopotamus {4}{U}{U}

Creature - Hippo
Defender
Civilized — As long as you control an artifact, a creature, and an enchantment, Hauling Hippopotamus can attack as though it didn't have defender.
6/6
  • Scriptures of Urshad
Headless Carriage
Belmord Blood-Coach

Headless Carriage {1}{B}{B}

Creature - Zombie Horse
Discard a card: Headless Carriage gains deathtouch and indestructible until end of turn. Tap it.
Ride {2}{B}{B}
3/4
Card has other part: Belmord Blood-Coach
  • Quest for the Roseblade
Heartland's Protection

Heartland's Protection {G}

Instant
Target permanent you control gains hexproof until end of turn. If that permanent is a creature, it also gets +1/+1 until end of turn.
“You have my word, nomad, that you will not be harmed on the streets of my empire.”
—Sumun, Heart of Azutah
  • Scriptures of Urshad
Heavenly Radiance

Heavenly Radiance {2}{W}{W}

Sorcery
Choose a nonland permanent type. Destroy all permanents of the chosen type. Each player who controlled a permanent destroyed this way draws a card.
“The Brimstone Order implores all elves and dwarves to give up their darknesses, and let the cleansing light into their heathen hearts.”
  • Quest for the Roseblade
Hefty Tablet

Hefty Tablet {2}{U}

Artifact - Equipment
Equipped creature gets +1/+1 for each card in your hand.
Equip {3}
Even in the courts, a Sannurian lawmaker is never truly without a weapon.
  • Scriptures of Urshad
Heists Most Daring

Heists Most Daring {R}

Enchantment
Rogues and Pirates you control have haste.
Whenever one or more creatures you control deal combat damage to a player, exile the top card of your library. You may play that card this turn.
Helgard, Princess of Many

Helgard, Princess of Many {1}{W}{W}

Legendary Planeswalker - Helgard
[+1]: Up to two target creatures you control each get +1/+1 and gain vigilance until end of turn.
[–3]: Create two 1/1 white Dwarf Peasant creature tokens. You gain 2 life.
[–7]: You get an emblem with “Creatures you control get +2/+2 and have double strike.”
Loyalty:
4
  • Quest for the Roseblade
Helicos-Drowned Captain

Helicos-Drowned Captain {4}{B}

Creature - Spirit Pirate Aurashaper
When Helicos-Drowned Captain enters the battlefield, create a black Aura Curse enchantment token named Marked for Death attached to target player. The token has enchant player and “At the beginning of enchanted player's upkeep, that player loses 1 life.”
4/4
  • Over the Horizon
Hell or High Water

Hell or High Water {2}{B}{G}

Instant
Choose five target cards in your graveyard. An opponent separates those cards into two piles. Put one pile into your hand and exile the other. Exile Hell or High Water.
“Only one way out of this. Let's go!”
—Marisa of the Gravehowl
  • Over the Horizon
Henros, Royal Herald

Henros, Royal Herald {1}{W}

Legendary Creature - Human Advisor
Whenever you cast a legendary spell or play a legendary land, put a +1/+1 counter on Henros, Royal Herald and you gain 1 life.
{2}{W}: Look at the top six cards of your library. You may exile a legendary card from among them. Then shuffle. If the exiled card has mana value less than Henros's power, you may put it onto the battlefield tapped. If you don't, put it into your hand.
2/1
  • MSEM Masters: Jumpstart
Herald of Ankulim

Herald of Ankulim {R}{R}

Creature - Elemental
Elemental, instant, and sorcery spells you cast cost {1} less to cast.
Anku first shaped the primordial elements to create the world. His ankulim now seek to bring about its end.
2/2
  • Scriptures of Urshad
Herald of Death
Pale Horse

Herald of Death

Enchantment - Aura Mount
(Color indicator: Herald of Death is black)
Enchant creature you control
Herald of Death's rider gets +1/+1.
Sacrifice a creature: Herald of Death's rider gets +2/+2 until end of turn.
Card has other part: Pale Horse
  • Quest for the Roseblade
Herd's Bounty

Herd's Bounty {W}

Enchantment - Deity
Beckon Ox {1}{W}
Vigilance
Whenever a creature or another enchantment enters the battlefield under your control, you gain 1 life.
3/3
  • Over the Horizon
Herdstrider
Savage Mammoth

Herdstrider

Enchantment - Aura Mount
(Color indicator: Herdstrider is green)
Enchant creature you control
Herdstrider's rider gets +1/+1 for each land you control and has trample.
Whenever Herdstrider's rider attacks, create an X/X green Elephant creature token with trample that's tapped and attacking, where X is that creature's power. Exile that token at the end of combat.
Card has other part: Savage Mammoth
  • Quest for the Roseblade
Hila Emergence

Hila Emergence {3}{G}{G}

Enchantment - Aura
This spell can't be countered.
Enchant land
At the beginning of combat on your turn, untap enchanted land. It becomes a 6/6 green Lizard creature with haste until end of turn. It's still a land.
  • Scriptures of Urshad
Hilaback Outriders

Hilaback Outriders {3}{B}

Creature - Human Nomad
Assault {B}
When Hilaback Outriders assaults, it gains menace until end of turn.
3/3
  • Scriptures of Urshad