14928 cards found
Unzari Ruins

Unzari Ruins

Land
Unzari Ruins enters tapped.
{T}: Add {C}.
Tap five untapped creatures you control: Unzari Ruins becomes a 10/10 Construct artifact creature with trample until end of turn. It's still a land.
Urushi, the Ripple in the Smoke

Urushi, the Ripple in the Smoke {W}{U}

Legendary Enchantment Creature - Shapeshifter
You may have Urushi, the Ripple in the Smoke enter as a copy of any creature on the battlefield, except it's an enchantment. (It's not a creature.)
He was not a man of flesh and blood, but his presence was felt all the same.
0/0
  • Path of Shadows
Valley Falls

Valley Falls

Land
Valley Falls enters tapped unless you control two or more white and/or blue permanents.
{T}: Add {W} or {U}.
  • Zero
Valley Mists

Valley Mists {G}

Instant
Choose one—
• Prevent all damage that would be dealt by creatures without flying this turn.
• Prevent all damage that would be dealt by creatures with flying this turn.
  • Zero
Vampiric Thirst

Vampiric Thirst {B}

Instant
Target creature gains lifelink until end of turn. (Damage dealt by that creature also causes you to gain that much life.)
“In my long lifetime, I've sampled the best food and drink the world has to offer, but nothing can ever beat the taste of blood.”
—Ophelia, Bloodmatron
  • Zero
Vanishing Stroke

Vanishing Stroke {1}{W}

Sorcery
Exile target nonland permanent. Return that card to the battlefield under its owner's control at the beginning of that player's next end step.
  • Zero
Vengeant Souls

Vengeant Souls {2}{R}{R}

Enchantment
Whenever a creature you control dies, Vengeant Souls deals 1 damage to any target.
  • Zero
Venomous Assault

Venomous Assault {3}{B}

Instant
Creatures you control gain deathtouch until end of turn.
Adders Kiss is the most lethal poison the Aeon's Hand employs. Just a single drop can kill a grown man in seconds.
  • Zero
Verdant Sanctum

Verdant Sanctum

Land
Verdant Sanctum enters tapped unless you control two or more green and/or white permanents.
{T}: Add {G} or {W}.
  • Zero
Verendas Brawler

Verendas Brawler {G}{G}

Creature - Elf Warrior
Remove a +1/+1 counter from a creature you control: Regenerate Verendas Brawler. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)
3/1
  • Zero
Verendas Spiritwalker

Verendas Spiritwalker {2}{G}

Creature - Elf
When Verendas Spiritwalker enters, you may put a +1/+1 counter on target creature.
1/2
  • Zero
Vidal, Rune Thief

Vidal, Rune Thief {1}{R}{R}

Legendary Creature - Human Wizard
Haste
When Vidal enters, reveal cards from the top of your library until you reveal an enchantment card with mana value 3 or less. Put that card onto the battlefield and the rest on the bottom of your library in a random order. Sacrifice that enchantment at the beginning of the next end step.
4/2
Villainy

Villainy {B}{B}{B}

Enchantment
Whenever one or more creatures die for the first time each turn, you draw a card and you lose 1 life.
Whenever you cast a black noncreature spell, Villainy deals 2 damage to any target and you gain 2 life.
Vitality Unbridled

Vitality Unbridled {X}{G}

Sorcery
You gain twice X life.
Kindle X—{X}{G}{G} ({X}{G}{G}, Exile this card from your graveyard: Create X 1/1 colorless Elemental creature tokens. Kindle only as a sorcery.)
On Elama, even life itself has a life of its own.
  • Kaleidoscope
Voiceless Assailant

Voiceless Assailant {2}

Creature - Spirit Samurai
When Voiceless Assailant enters, you may search your library for up to three cards named Voiceless Assailant, reveal them, put them into your hand, then shuffle.
2/1
  • Path of Shadows
Voracious Ghoul

Voracious Ghoul {2}{B}

Creature - Zombie
{1}{B}, Sacrifice another creature: Put a +1/+1 counter on Voracious Ghoul.
It's hunger ravenous, it eats and eats and eats but will never be sated.
2/2
  • Zero
Wailing Soul

Wailing Soul {2}{U}

Creature - Spirit
Flying
Wailing Soul has hexproof as long as it's not attacking or blocking.
3/1
  • Zero
Waketide Serpent

Waketide Serpent {5}{U}{U}

Creature - Serpent
Whenever Waketide Serpent attacks, you may pay {2}{U}. If you do, tap target creature. It doesn't untap during its controller's next untap step.
5/5
  • Zero
Wanderer of Oblivion
Leyline Tracer

Wanderer of Oblivion

Creature - Human Shaman
(Color indicator: Wanderer of Oblivion is black)
Whenever Wanderer of Oblivion enters or attacks, exile target card from a graveyard.
You may play cards exiled with Wanderer of Oblivion.
In Kanlan's forgotten places, she seeks answers that may one day redeem it.
3/1
Card has other part: Leyline Tracer
  • Kaleidoscope
Way of the Dragon

Way of the Dragon {3}{R}

Sorcery
Exile all Inscription cards from your graveyard and all exiled Inscription cards you own. For each card exiled this way, you may inscribe it onto a creature you control. (Whenever that creature attacks, its controller may cast a copy of the inscribed card without paying its mana cost.)
  • Path of Shadows
Wayfarer's Lantern

Wayfarer's Lantern {2}

Artifact
{T}: Untap target basic land.
“It's not safe to travel alone at night. Let this guide your steps.”
—Old Man Wilhelm
Weathered Pilgrim
Horizon Gazer

Weathered Pilgrim

Creature - Human Scout
(Color indicator: Weathered Pilgrim is green)
When Weathered Pilgrim enters, return target card from your graveyard to your hand.
“Small minds see only the glory above. Only when you're ready to face all Samang are you truly a pilgrim.”
3/2
Card has other part: Horizon Gazer
  • Kaleidoscope
Wehre-District Patrollers

Wehre-District Patrollers {1}{W}

Creature - Human Soldier
Whenever you attack or block with one or more other creatures, Wehre-District Patrollers gets +1/+0 and gains first strike until end of turn.
When the Great Fear fell upon Weltall, it looked to its soldiers for safety; but they too had succumbed to paranoia.
2/2
  • Kaleidoscope
Wellspring of Life

Wellspring of Life {2}{G}{G}

Enchantment
At the beginning of your upkeep, you may pay {G}. If you do, you may put a +1/+1 counter on target creature you control and you gain 2 life.
  • Zero
Wheat from Chaff

Wheat from Chaff {U}

Sorcery
Draw two cards, then discard two cards. Investigate. (Create a colorless Clue artifact token with “{2}, Sacrifice this artifact: Draw a card.”)
“Ten witness accounts. Eleven angles. In Ravnica, all viable.”
—Rheila's journal