14928 cards found
Stoneskin

Stoneskin {2}{G}

Enchantment - Aura
Flash (You may cast this spell any time you could cast an instant.)
Enchant creature
Enchanted creature gets +2/+2.
“Wait. Did that statue just move...”
—Telam, last words
  • Zero
Stormshaper Adept

Stormshaper Adept {R}

Creature - Human Wizard
Prowess, haste
1/1
Stormwake

Stormwake {1}{U}

Instant
Draw a card. Then you may cast an instant spell with mana value 2 or less from your hand without paying its mana cost.
Strident Retainer

Strident Retainer {1}{W}{W}

Creature - Human Soldier
Strident Retainer's power and toughness are each equal to the number of creatures you control.
Art of war — At the beginning of your end step, if Strident Retainer dealt damage to an opponent this turn, create a 1/1 colorless Samurai creature token.
*/*
Strive for the Heavens

Strive for the Heavens {2}{W}

Enchantment
Transformed creatures you control get +2/+2.
“Even if you never reach Langan, you'll still have risen above who you were before.”
—Matatanda, Danawan elder
  • Kaleidoscope
Student of the Coil

Student of the Coil {G}

Creature - Human Snake Monk
Whenever Student of the Coil attacks, target creature gains poisonous 1 until end of turn. (Whenever that creature deals combat damage to a player, that player gets a poison counter.)
1/2
  • Path of Shadows
Sudden Ambush

Sudden Ambush {4}{W}{W}

Instant
Create X 1/1 white Soldier creature tokens, where X is the number of creatures you don't control.
“Rally up! We've got these Goldies where we want them. Let's make sure they never leave here alive.”
—Kazuk, Dormian Cuard-Captain
  • Zero
Sunset Monastery

Sunset Monastery

Land
When Sunset Monastery enters, draw a card, then put a card from your hand on the bottom of your library.
{T}: Add {C}.
  • Path of Shadows
Sunwright Scion

Sunwright Scion {3}{G}{W}

Creature - Elf Druid
When Sunwright Scion enters, put a +1/+1 counter on each other creature you control.
At the beginning of each combat, you may have target creature with a +1/+1 counter on it gain your choice of vigilance, lifelink, or trample until end of turn.
2/3
Surging Charge

Surging Charge {1}{R}

Enchantment - Aura
Enchant creature
Enchanted creature has haste and first strike.
  • Zero
Swell of Birth

Swell of Birth {2}{W}{W}

Enchantment
At the beginning of your upkeep, put a charge counter on Swell of Birth, then create a 1/1 colorless Elemental creature token for each charge counter on it.
“These unnatural Newborn will rise until we are ousted from our own land.”
—Soini, Elama fearmonger
  • Kaleidoscope
Sword of Silver and Gold

Sword of Silver and Gold {3}

Artifact - Equipment
Equipped creature gets +2/+2 and has protection from colorless and from multicolored. This effect doesn't remove Sword of Silver and Gold. (This permanent can't be targeted, dealt damage, enchanted, or equipped by anything colorless or multicolored.)
Whenever equipped creature deals combat damage to a player, you create a 2/2 colorless Spirit creature token and that player exiles the top three cards of their library.
Equip {2}
  • Path of Shadows
Swordmaster's Blessing

Swordmaster's Blessing {2}{R}

Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+0 and has first strike.
“May you hold your sword resolute, to fight for all that you hold dear.”
  • Zero
Tactical Maneuvers

Tactical Maneuvers {1}{R}

Sorcery
Up to two target creatures can't block this turn. Scry 1.
“Let your plans be dark and impenetrable as night, and when you move, fall like a thunderbolt.”
—Sun Tsu, Art of War
  • Zero
Tainted Grounds

Tainted Grounds {1}{B}

Enchantment - Aura
Enchant land
Enchanted land loses all land types, has “{T}: Add {C}”, and loses all other abilities.
  • Zero
Takaki's Kihei

Takaki's Kihei {1}{W}

Creature - Human Samurai Knight
Lifelink
Art of war — At the beginning of your end step, if Takaki's Kihei dealt damage to an opponent this turn, untap target creature you control.
2/2
  • Path of Shadows
Tales of Old Jidai

Tales of Old Jidai {1}{U}{U}

Instant
Draw two cards.
As much as Emperor Hashiro may claim Jidai as his, its past will forever belong to its people.
  • Path of Shadows
Tarraka-no-Oni

Tarraka-no-Oni {10}{G}{G}{G}

Legendary Creature - Demon Turtle
Indestructible
If Tarraka-no-Oni would be put into a graveyard from anywhere, reveal Tarraka-no-Oni and shuffle it into its owner's library instead.
When it awoke, Jidai prayed they were the last of their kind.
20/20
Tears of Samang

Tears of Samang {2}{R}{R}

Sorcery
Tears of Samang deals 3 damage to each creature and each player. If an opponent would be dealt damage this way, you may have Tears of Samang deal 3 damage to a planeswalker they control instead.
“Why do the walls of Bundan cry? Why do you care? Spend your time more wisely, and plan for the next one.”
— Mainina, Samang pilgrim
Teikoku Captain

Teikoku Captain {3}{W}

Creature - Human Samurai
When Teikoku Captain enters, create a 2/2 colorless Spirit creature token.
Colorless creatures you control have first strike.
2/2
  • Path of Shadows
Teikoku Songcrafter

Teikoku Songcrafter {1}{W}{W}

Creature - Human Cleric
When Teikoku Songcrafter enters, create a 2/2 colorless Spirit creature token.
Whenever a colorless creature you control enters, put a +1/+1 counter on it.
0/1
  • Path of Shadows
Temple of Falling Leaves

Temple of Falling Leaves

Land
Temple of Falling Leaves enters tapped.
{T}: Add {C}.
{T}: Add one mana of any color among cards in your graveyard.
  • Path of Shadows
The Girl Who Wouldn't Die

The Girl Who Wouldn't Die {1}{B}

Enchantment - Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Return target creature card with mana value 2 or less from your graveyard to the battlefield.
II — Each opponent loses 2 life and you gain 2 life.
III — Return target creature card with mana value 2 or less from your graveyard to the battlefield.
“...sometimes I wish someone would come for me.”
The Last Sacred Gate

The Last Sacred Gate

Legendary Land
The Last Sacred Gate enters tapped.
While you're searching your library, you may play The Last Sacred Gate from your library. (You may only do so during your turn and if you have a land play remaining.)
{T}: Add {C}.
The Midwife

The Midwife {2}{G}{G}{G}

Legendary Creature - Elemental
{X}{G}: Put X +1/+1 counters on target noncreature, nonplaneswalker permanent you control. It becomes an Elemental creature with base power and toughness 0/0 in addition to its other types. (This effect lasts indefinitely.)
6/6
  • Kaleidoscope