14066 cards found
Dual Wield

Dual Wield {1}{R}

Enchantment - Aura
Enchant creature
Enchanted creature has +2/+0 and has haste.
Quickdraw {R} (When a creature you control blocks or becomes blocked, you may cast this spell for {R}.)
  • High Noon
Dualglaive Acolyte

Dualglaive Acolyte {1}{G}

Creature - Merfolk Aurashaper Warrior
When Dualglaive Acolyte enters, create a green Aura enchantment token named Calamighty attached to target creature. The token has enchant creature and “Enchanted creature gets +1/+1 and can't be blocked by creatures with power 2 or less.”
1/1
  • Elmare: Into the Abyss
Duan's Aeriform Ribbons

Duan's Aeriform Ribbons {2}

Legendary Artifact - Equipment
Equipped creature is a Dragon and has base power and toughness 4/4, flying, and “{2}: This creature gets +1/+0 until end of turn.”
Equip {3}
“I once believed my gift was simply a tactical asset. Now I see it was meant to be shared.”
—Duan Li
  • Nangjiao In Bloom
Duan, the Fabled Rider

Duan, the Fabled Rider {R}{W}

Legendary Creature - Human Warrior
Double strike
{3}{R}{W}: Create Hao'Tai's Blessing, a legendary red and white Aura enchantment token with enchant creature and “Enchanted creature gets +3/+3 and has flying” and attach it to Duan, the Fabled Rider.
1/1
  • Surging Tide
Duchess Odelia VII

Duchess Odelia VII {G}{W}

Legendary Creature - Seahorse Noble
When Duchess Odelia VII enters, search your library for a nonland permanent card with mana value 1 or less, reveal it, put it into your hand, then shuffle.
“Without her fierce, unwavering love, Elmare would be long since perished.”
—Duke Atrios XXIV of Coralight
1/2
  • Elmare: Into the Abyss
Duchess of Life

Duchess of Life {2}{W}

Creature - Human Cleric
Lifelink
If you would gain life, you gain that much life plus 1 instead.
She nurtures all around her, hiding the sorrow in her heart within Sha'Iv-given duty.
1/3
  • Mious
Due Judgement

Due Judgement {1}{W}

Instant
Destroy target creature that dealt damage to a creature you control this turn.
“Guilty.”
  • Zero
Due Judgment

Due Judgment {B}{B}

Instant
Target creature gets -3/-3 until end of turn.
“Steal bread, you fed your starving family. Kill a man, you defended your honor. But touch a woman who does not desire your touch? For that, there is no excuse.”
  • Al Tabaq
Due of the Estate

Due of the Estate {G/W}{G/W}

Sorcery
If an opponent controls more lands than you, search your library for up to three basic land cards, reveal them, put them into your hand, then shuffle.
“Small freedoms we have granted the masses, but we will never abolish nobility.”
—Prince Regent Edgar
  • Feanav: The Apothecary's Progress
Duel Amongst Dunes

Duel Amongst Dunes {1}{G}

Sorcery
Put a +1/+1 counter on target creature you control if it's enchanted or equipped. It deals damage equal to its power to up to one other target creature.
  • Riddles of Revio
Duel of Intellect

Duel of Intellect {1}{U}{U}

Instant
Counter target spell.
Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, that spell's controller reveals their hand. You may exile a nonland card from that player's hand. If you do, that player draws a card.
  • MSEM Masters 2019
  • Spark of Revolution 31 189
Duela Alchemist

Duela Alchemist {4}{U}

Creature - Dwarf Artificer
Whenever Duela Alchemist becomes tapped, catalyze. (The next spell you cast this turn costs {1} less to cast.)
{1}{U}, {T}: Untap another target artifact or creature.
A duela's first subject is often himself.
3/3
  • Oirohpo
Duela Duelist

Duela Duelist {3}

Artifact Creature - Golem Warrior
{2}: Duela Duelist gains first strike until end of turn.
{3}: Duela Duelist gains distorted until end of turn. (This creature can be blocked by tapped creatures but not untapped creatures.)
2/2
  • Oirohpo
Duela Marshall

Duela Marshall {2}{U}

Creature - Dwarf Artificer
Whenever you cast a spell with mana value 4 or greater, catalyze. (The next spell you cast this turn costs {1} less to cast.)
1/3
  • Oirohpo
Duela Science Kit

Duela Science Kit {3}

Artifact
Whenever you cast an instant or sorcery spell, you may untap Duela Science Kit.
{T}, Tap an untapped creature you control: Catalyze. (The next spell you cast this turn costs {1} less to cast.)
  • Oirohpo
Dueling Blades

Dueling Blades {1}{R}

Artifact - Equipment
Equipped creature gets +1/+0 and has first strike.
As long as another artifact named Dueling Blades is attached to a creature you control, equipped creature has double strike.
Equip {1}
You're just never fully dressed without a blade in each hand.
  • Sparks of a Multiverse
Dueling Duo

Dueling Duo {R}{W}

Creature - Human Samurai Rogue
First strike, menace
Whenever Dueling Duo or another creature you control becomes blocked, that creature deals 1 damage to each creature blocking it.
2/1
  • Rail War
Duelist's Choice

Duelist's Choice {1}

Artifact - Equipment
Equipped creature gets +1/+1.
Equipped creature can't be blocked by more than one creature.
Equip {1}
Duelist's Forms

Duelist's Forms {1}{U/R}

Sorcery
Target creature gets +2/+0 until end of turn and can't be blocked except by three or more creatures this turn.
Flashback {U/R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
“You've got an unconventional fighting style? That's the best kind!”
—Admiral Olson Stout
Duelist's Poise

Duelist's Poise {1}{W}

Enchantment
Untapped creatures you control get +1/+1.
Soldiers you control have vigilance.
“Come one, come all! This sack of gold to the one who bests me!”
  • Adventurers of Onora
Duelist's Wings

Duelist's Wings {1}{U}

Enchantment - Aura
Enchant creature
When Duelist's Wings enters, put two +1/+1 counters on enchanted creature.
Enchanted creature has flying.
Duke Atrios XXIV

Duke Atrios XXIV {3}{W}{W}

Legendary Creature - Merfolk Noble
Vigilance
Whenever an opponent casts a spell, create a Treasure token unless that player pays {1}, then create a 1/1 white Merfolk creature token unless that player pays {1}.
{W}{U}{B}{R}{G}, {T}: Other creatures you control get +3/+3 and gain vigilance and indestructible until end of turn.
4/4
  • Elmare: Into the Abyss
Duke Gerard Hoff

Duke Gerard Hoff {W}{B}

Legendary Creature - Human Noble
As Duke Gerard Hoff enters, an opponent gains control of it.
Duke Gerard Hoff can't attack its owner or planeswalkers that player controls.
Creatures your opponents control get +2/+1.
The man who turned his own wedding into a traitor's plot.
2/4
  • A Tourney at Whiterun
Duke of Death

Duke of Death {2}{B}

Creature - Human Cleric
Deathtouch
At the beginning of each opponent's upkeep, that player loses 1 life.
He hastens the demise of all around him, believing he serves Bahet—when in truth, he just doesn't want to fear death alone.
1/2
  • Mious
Dukedom Outcast

Dukedom Outcast {2}{R}

Creature - Merfolk Warrior
{3}{R}: Target creature can't be blocked this turn if it's an artifact creature or has power 2 or less.
Bitter and resentful towards Coralight after being banished for past crimes, many of Dawson's men were eager to help the Others infiltrate its borders.
2/3
  • Elmare: Into the Abyss