Flying Crew 2 Golden age (If you cast an instant or sorcery spell, activated a nonmana ability, and attacked this turn, enter a renaissance for this game.) As long as you're in a renaissance, Lunar Shachuan is an artifact creature.
Look at the top three cards of target player's library. Put one back and exile the rest. Coalesce {5}{U}(You may cast this from your graveyard for {5}{U}. If you do, it enters as a Horror creature after it resolves. Exile it if it would leave the battlefield or not resolve.) Whenever Lurk at Vision's Edge attacks, defending player exiles the top five cards of their library.
At the beginning of your end step, any number of target players mill three cards. {5}{U/B}, {T}: You may cast target instant or sorcery card from an opponent's graveyard without paying its mana cost. Activate only as a sorcery.
Distorted (This creature can be blocked by tapped creatures but not untapped creatures.) {1}{U}, Discard Lusterwing Owl: Return target enchantment to its owner's hand.
Draw a card. Agonize (You may cast this card from your graveyard by putting a -1/-1 counter on a creature you control in addition to paying its other costs. Then exile this card.)
Faith in a conjecture meets the challenge of proving it.
Whenever you cycle a card, scry 1. (Do this before you draw.) {W}{U}{B}{R}{G}, Sacrifice Maelstromancy: Return up to three target cards with cycling abilities from your graveyard to your hand.
Choose two — • Target player creates a 1/1 blue Wizard creature token with prowess. • Target player draws two cards, then discards two cards. • Tap up to two target creatures. • Target creature or player gains hexproof until end of turn.
Flying At the beginning of your upkeep, if it isn't an extra turn, put a sage counter on Magistrate of Eras. Remove five sage counters from Magistrate of Eras: Take an extra turn after this one.
Tap up to two target creatures an opponent controls. Those creatures don't untap during their controller's next untap step. Create an Idol token. (It's an artifact with “{1}, Sacrifice this artifact: Put a +1/+1 counter on target creature. Activate only as a sorcery.”)
Counter target spell. If a permanent spell is countered this way, you may aetherize it. (To aetherize, create a token that's a copy of it, then exile that token.)
The Cosmos gives; the Cosmos takes. What is left is void.
[+1]: Scry 2. Whenever one or more creatures you control deal combat damage to a player this turn, draw a card. [–2]: Create a token that's a copy of target creature you control, except the token is 4/4 and has vigilance. [–7]: You get an emblem with “At the beginning of your draw step, draw two additional cards” and “Creatures you control get +1/+1 for each card you've drawn this turn.”
Choose one — • Counter target spell unless its controller pays {2}. • Change the target of target spell with a single target unless that spell's controller pays {2}.