3649 cards found
Upon Fourfold Wings

Upon Fourfold Wings {2}{W}

Sorcery - Revelation
Create a 2/2 white Angel creature token with flying.
Coalesce {6}{W}{W} (You may cast this from your graveyard for {6}{W}{W}. If you do, it enters as a Horror creature after it resolves. Exile it if it would leave the battlefield or not resolve.)
Flying
4/4
  • Beyond Our Ken
Upon the Altar

Upon the Altar {2}{B}

Enchantment
Whenever a creature dies, you may pay 1 life. If you do, draw a card.
The stone twists lifeblood into crawling runes, foretelling an even darker and more twisted future.
  • Descent from the Highlands
Urak, Voice of the Horde

Urak, Voice of the Horde {1}{B}{R}

Legendary Creature - Construct
Constructs you control have haste.
When Urak, Voice of the Horde or another Construct you control enters, creatures you control get +1/+0 until end of turn.
Respawn (When this creature dies, if it attacked this turn, return it to its owner's hand.)
2/2
Urisk's Invitation

Urisk's Invitation {2}{G}

Enchantment
If you would create a token, you may instead create a tapped 2/2 green Faerie Bard creature token.
Whenever one or more creature tokens you control deal combat damage to a player, that player sacrifices an artifact or enchantment.
  • The Empty Throne of Feanav
Urn of Heroes

Urn of Heroes {3}

Legendary Artifact
When Urn of Heroes enters, you may search your library for a legendary card, put that card into your graveyard, then shuffle.
{T}: Add {C}.
“That noose mighta' been meant for me, Marianne, but I guess it was your own life's string you cut short when you slit it.”
— Eli Windsors
  • Scriptures of Urshad
Ushi Yun, the Curator

Ushi Yun, the Curator {1}{U}{U}

Legendary Creature - Human Wizard
Golden age (If you cast an instant or sorcery spell, activated a nonmana ability, and attacked this turn, enter a renaissance for this game.)
When Ushi Yun enters, create an Idol token.
As long as you're in a renaissance, artifacts you control have “{T}: Draw a card.”
1/3
  • Nangjiao In Bloom
Usurper's Machinations

Usurper's Machinations {1}{B}{B}

Instant
Draw two cards, then you may foretell a card with foretell from your hand. It costs {0} to foretell this way. You lose 2 life. (You don't reveal that card. You can't foretell cards without foretell in this way.)
Teufel's dark whispers filled Lord Yaran's head with dreams of grandeur.
  • Quest for the Roseblade
Uwaito Envoy

Uwaito Envoy {2}{B}

Creature - Human Rogue
Deception {1}{B} ({1}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Unblocked attacking creatures you control get +1/+0.
2/2
  • Tales of Old Jidai
Vaeldan, the Mythkeeper

Vaeldan, the Mythkeeper {1}{B/G}{W}

Legendary Creature - Elf Knight
Other legendary creatures you control get +1/+1.
At the beginning of your upkeep, you may search your library for a legendary card, reveal that card, and put it into your hand. If you do, you skip your draw step this turn and shuffle.
3/3
  • Seasons of War
Valdez's Strike Leader

Valdez's Strike Leader {2}{U}

Creature - Cat Rogue
Valdez's Strike Leader can't be blocked if you have more cards in hand than defending player.
3/2
Card has other part: Expert Heist
  • Adventurers of Onora
Valencia of the Concordant

Valencia of the Concordant {1}{G}{W}

Legendary Creature - Human Pirate
First mate—There are four or fewer different mana costs among nonland cards in your starting deck. (If this card outside the game is your chosen first mate, you may swap it with a card in your opening hand.)
First strike
Each spell your opponents cast that would cost less than three mana to cast costs {1} more to cast.
2/2
Valeri Kripac

Valeri Kripac {1}{R}{R}

Legendary Planeswalker - Valeri
Whenever you cast a spell that targets, put a loyalty counter on Valeri Kripac and create a 1/1 white Soldier creature token.
[+1]: Add {R}. If you spend this mana on a spell that targets, that spell can't be countered.
[–2]: Exile target instant or sorcery card from your graveyard. You may play it until the end of your next turn. If you do, exile that spell instead of putting it anywhere else.
Loyalty:
3
Valeriya, Watchkeeper Veteran

Valeriya, Watchkeeper Veteran {1}{R}{W}

Legendary Creature - Human Noble Soldier
Vigilance
Engage (This creature must be blocked each combat if able.)
Other Soldiers you control get +1/+1 and have first strike.
1/5
  • Plagues of Fretport
Vali, Planar Researcher

Vali, Planar Researcher {B}{G}{U}

Legendary Planeswalker - Vali
[+1]: Reveal the top card of your library. If it doesn't have the same name as a card in your graveyard or a permanent you control, put it into your hand. Otherwise, put it into your graveyard.
[–2]: Return target card from your graveyard to your hand.
[–8]: Return all other cards from your graveyard to your hand. Until end of turn, spells you cast cost {5} less to cast.
Loyalty:
3
  • Survive the Night
Valinov Collector

Valinov Collector {R}{W}{B}

Artifact Creature - Vampire
Whenever Valinov Collector or another artifact you control enters, Valinov Collector deals 2 damage to each opponent and you gain 2 life.
“House Valinov has no interest in sharing trade secrets with a diminutive delivery service such as yourself.”
3/3
  • Karina's Explorations
Valinov Siphoner

Valinov Siphoner {1}{B}{B}

Artifact Creature - Vampire Rogue
Advance {4}{B}{B} (Cast this for {4}{B}{B} to advance it as it enters. {4}{B}{B}: Advance this as a sorcery.)
Flying
Whenever Valinov Siphoner advances, target player loses 2 life and you gain 2 life.
“House Valinov will see to you now, after you pay the entry fee, of course....”
2/3
  • Karina's Explorations
Valinov Vandal

Valinov Vandal {R}{W}{B}

Artifact Creature - Vampire Rogue
Advance {3}{R}{W}{B} (Cast this for {3}{R}{W}{B} to advance it as it enters. {3}{R}{W}{B}: Advance this as a sorcery.)
Whenever Valinov Vandal advances, target opponent sacrifices a permanent. Put a +1/+1 counter on Valinov Vandal.
“We'll need to move shop if this keeps up.”
—Pidge, tinkering courier
4/3
  • Karina's Explorations
Valley's Majesty

Valley's Majesty {1}{G}{G}

Enchantment - Road
When Valley's Majesty enters, draw a card, then choose a card name.
Nonbasic lands you control with the chosen name have “{T}: Add two mana of any one color.”
As Upanqui gazed at the Reloncarü Valley, he envisioned the plans for the greatest capital the Intisuyu had ever seen.
  • Road to Carü Mapu
Vampire Nighthawk

Vampire Nighthawk {1}{B}{B}

Creature - Vampire Shaman
Flying
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
2/3
  • K15 Core Set
Vampire's Curse

Vampire's Curse {2}{B}

Enchantment - Aura
Enchant creature (Target a creature as you cast this. This card enters attached to that creature.)
Enchanted creature gets +2/+1.
Sacrifice a creature: Enchanted creature gets +2/+2 until end of turn.
  • K15 Core Set
Vanguard of Glory

Vanguard of Glory {2}{W}

Creature - Human Soldier
As long as it's your turn, Vanguard of Glory has first strike.
“Names etched on spear-poles, worthy.
Names called to the front lines, worthy.
Names carved into mausoleums, worthy . . .”
—Masnavi, Cyrukan poet, Ghazal for Worth
3/3
  • Alkabah: The Rise of Soli
Vanguard of the Barricade

Vanguard of the Barricade {2}{W}

Creature - Human Soldier
Whenever Vanguard of the Barricade attacks, tap up to one target creature defending player controls and untap up to one other target creature you control.
“If Masha is going into the Nav, then I'm going with her.”
2/2
  • The Unraveling
Vaporizing Blast

Vaporizing Blast {2}{R}

Instant
Vaporizing Blast deals 3 damage to target creature. If that creature has a permanent attached to it, instead Vaporizing Blast deals 7 damage to that creature and 2 damage to that creature's controller.
“Your armor won't protect you from my rage!”
  • Aftermath
Vat Awakening

Vat Awakening {2}{G}

Sorcery
Create an X/X green Mutant creature token, where X is the greatest power among creatures you've controlled this turn. If you control a creature with flying, the token has flying. The same is true for first strike, double strike, deathtouch, hexproof, haste, indestructible, lifelink, menace, reach, trample, and vigilance.
Beneath Dusk City, GenTech's insurance thaws.
  • Beyond the Blackwall
Vaughn's Vows

Vaughn's Vows {2}{G}

Sorcery
Reveal the top five cards of your library. Put up to one land card revealed this way onto the battlefield tapped and a creature card revealed this way into your hand. Put the rest on the bottom of your library in a random order.
Life or stage, doctors always vow: do no harm.
  • The Stage Presents: The Neverending Act