15897 cards found
Auspicious Qilin

Auspicious Qilin {4}{R/G}

Creature - Kirin
Trample
Auspicious Qilin must be blocked if able.
Whether the appearance of a qilin heralds good fortune or bad omens depends on the whims of the Celestials.
4/4
  • Panxiou
Thunder Road

Thunder Road {1}{R}{W}

Instant
Augmented — When you cast this spell, if it's your turn and you've spent {W}{U}{B}{R}{G} to cast spells this turn, copy it twice. You may choose new targets for the copies.
Thunder Road deals 3 damage to any target. You gain 3 life.
“Even if it doesn't hit as hard, scattered is more powerful. That's what danmaku is, after all.”
—The Grimoire of Marisa
Ungoverned Sneak
Unbound Spirit

Ungoverned Sneak {1}{U}

Creature - Human Rogue
Ungoverned Sneak can't be blocked by creatures with greater power.
Attain {3}{U} ({3}{U}: Transform this. Spend at least three colors of mana to activate this, and only as a sorcery.)
Rules are nothing but chains...
2/1
Card has other part: Unbound Spirit
  • The Empty Throne of Feanav
Lord's Call

Lord's Call {2}{R}{R}

Sorcery
Create four 1/1 red and white Warrior creature tokens.
The dragon army assembles when summoned, whether by a carved horn or a fiery roar.
  • Goliaths of Nangjiao
Kwende Peak Partisan

Kwende Peak Partisan {3}{R/G}

Creature - Cat Scout
When Kwende Peak Partisan enters, exile the top card of your library. If it's a land card, you may play it this turn.
“From up here, I can see nearly all of Kahembo. My, what a glorious view.”
4/3
  • Kahembo: Olde Dawn
Prophecy of Peace

Prophecy of Peace {1}{W}

Enchantment - Aura
Enchant creature
Enchanted creature can't attack or block.
Foresee — As you draw Prophecy of Peace, you may reveal it and pay {W}. When you do, target creature can't attack or block this turn.
Sudden Drought

Sudden Drought {1}{B}

Instant
Target creature gets -3/-3 until end of turn. If that creature would die this turn, exile it instead.
Sea's Allure

Sea's Allure {2}{U}{U}

Creature - Merfolk Wizard
Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.)
When Sea's Allure enters, gain control of target creature for as long Sea's Allure remains on the battlefield.
2/2
Rousing Roots

Rousing Roots {3}{G}

Sorcery
Rouse 4. (Distribute four +1/+1 counters among permanents you control. If they aren't creatures, tap them and they become 0/0 creatures in addition to their other types.)
“It's a bit like your dolls, right?” Ardy said.
Dayang stifled a laugh. “It's a lot like it's twenty feet tall.”
  • Arcanum Academia
Heartwood Sniper

Heartwood Sniper {1}{R}

Creature - Centaur Archer
Reach
“There was peace here before you, refugees. Elf, centaur, and monster lived alongside, if not with, each other. I wonder why that peace has gone?”
—Chief Striking Dawn
2/1
  • High Noon
Hats Off

Hats Off {3}{R}{R}

Instant
Each player discards their hand, then draws cards equal to the greatest number of cards discarded this way.
Darksteel Mirror

Darksteel Mirror {6}

Artifact
You may have Darksteel Mirror enter as a copy of any permanent on the battlefield, except it has indestructible in addition to its other abilities.
  • MSEM Masters: Legends
Fellor Charm

Fellor Charm {R}{W}

Instant
Choose one—
• Fellor Charm deals 3 damage to any target.
• Target creature gains lifelink and indestructible until end of turn.
• Attacking creatures get +1/+1 until end of turn.
  • Khaliz-Dorahn
Repent's Champion

Repent's Champion {R}{W}

Creature - Human Soldier
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
2/2
  • New Horizons
Emulate

Emulate {X}{U}

Sorcery
Create a token that's a copy of target nonland permanent you control with mana value X.
Flashback—{U}{U}, Exile cards from your graveyard with exactly X card types among them. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
  • Beyond the Blackwall
Umbral Stalker

Umbral Stalker {2}{B}{B}

Creature - Mutant Warrior
{2/B}: Umbral Stalker gains indestructible until end of turn. Tap it.
Day by day, step by step, he marches on, stained by the blood of his loved ones and inked with the names of their killers.
4/2
  • Al Tabaq
Gamhaugen Warbeast
Drake of the Peaks

Gamhaugen Warbeast

Enchantment - Aura Steed
(Color indicator: Gamhaugen Warbeast is blue)
(Transform this if it's not attached to a creature. Pay {3}{U} as a sorcery to unattach it.)
Enchant creature you control
Gamhaugen Warbeast's rider gets +2/+2 and has flying.
The humans just didn't know the right way to go about doing so.
Card has other part: Drake of the Peaks
  • Quest for the Roseblade
Marva of Endless Inspiration

Marva of Endless Inspiration {1}{G}{U}{R}

Legendary Creature - Construct God
Indestructible
Marva of Endless Inspiration can't attack or block unless you've cast a spell with mana value 4 or greater this turn.
At the beginning of your end step, return a card at random from your graveyard to your hand. If it's a land card, return it to the battlefield instead.
“Inspire me.”
5/5
  • The Stage Presents: The Neverending Act
Frostfire Hulk

Frostfire Hulk {4}{R}

Creature - Golem
Each land you sacrifice while casting Frostfire Hulk pays for {1}.
Frostfire Hulk enters with a +1/+1 counter for each land card in your graveyard.
Sacrifice Frostfire Hulk: It deals X damage to target creature or planeswalker, where X is the number of +1/+1 counters that were on it. Activate only as a sorcery.
2/2
  • Survive the Night
Bennett Brooks

Bennett Brooks {2}{R}{R}

Legendary Planeswalker - Bennett
[+1]: Creatures you control get +1/+0 and gain haste until end of turn.
[0]: Bennett Brooks deals 2 damage to each opponent. If you have an insight counter, create two Treasure tokens.
[0]: You get an insight counter.
[–2]: Sacrifice an artifact. If you do, return target artifact card from your graveyard to the battlefield.
Loyalty:
4
  • Toll Midnight
Breaker of Cities

Breaker of Cities {2}

Artifact - Vehicle
Trample
Whenever Breaker of Cities deals combat damage to a player, create a 1/1 white Soldier creature token with vigilance.
Crew 1 (Tap any number of creatures you control with total power 1 or greater: This Vehicle becomes an artifact creature until end of turn.)
3/3
Flight of Fancy

Flight of Fancy {3}{U}

Enchantment - Aura
Enchant creature
When Flight of Fancy enters, draw two cards.
Enchanted creature has flying.
Many lost their romantic notions in the war, yet others clung to them for escape.
  • The Empty Throne of Feanav
Taken Under Wing

Taken Under Wing {U}

Sorcery
Target creature gets +1/+2 and gains flying until end of turn.
Agonize (You may cast this card from your graveyard by putting a -1/-1 counter on a creature you control in addition to paying its other costs. Then exile this card.)
  • The Empty Throne of Feanav
Sigil of Duty

Sigil of Duty {3}

Artifact
{T}: Add {W} or {U}.
{T}, Sacrifice Sigil of Duty: Add {W}{U}.
“Ours is to survive, even if this world does not.”
—Edina, Coralight Soothsayer
Danawan Wanderer
Punan Trailblazer

Danawan Wanderer {1}{U}

Creature - Human
When Danawan Wanderer enters, you may tap or untap target creature.
Ascend {2}{G} ({2}{G}: Exile this creature, then return it to the battlefield transformed. Ascend only as a sorcery.)
At the bottom of Samang's bowl-like shape lies the watery plateau of Danawan.
2/1
Card has other part: Punan Trailblazer
  • Kaleidoscope