Renown 1 When Marshal Jin Guiying becomes renowned, you may search your library for an artifact or enchantment card, reveal it, put it into your hand, then shuffle.
“I don't care if you work for the Empress herself. I swore an oath to enforce the law.”
Whenever Marshback Knights becomes the target of a spell or ability an opponent controls, counter it unless they pay {3}. {1}{U}: Marshback Knights gains flying until end of turn.
When Marshcroaker Coaching enters, create three 1/1 blue Frog creature tokens. Frogs you control have “{T}: Target creature gains flying until end of turn.”
Whenever another creature you control dies, put a +1/+1 counter on Marshy Marauder. When Marshy Marauder dies, create a 1/1 green Insect creature token for each counter on it.
“Death and the swamp sustain me, and so shall I repay them in kind.”
Lionize {2}{U}({2}{U}, Exile this card from your hand: Put a +1/+1 counter on target creature and it gains the following ability until end of turn. You may cast this card on a later turn from exile.) Whenever this creature deals combat damage to a player, draw that many cards.
Transcend (Activate as a sorcery to gain the next type and a +1/+1 counter.) Vigilance Martoob of Flowing Life has ward {X}, where X is the number of counters on her. {G}{U}: Angel — Put a +1/+1 counter on each other creature you control. {2}{G}{U}: Elder — Double the number of counters on permanents you control.
Choose two — • Until end of turn if an effect would create one or more tokens under your control, it creates twice that many of those tokens instead. • Create three 1/1 green Snake creature tokens. • Create a 2/2 blue Bird creature token with flying. • Create a 3/3 red Manticore creature token with haste.
Flying Whenever you tap a land for mana, add one mana of any type that land produced. At the beginning of each end step, if you control no untapped lands, transform Martoob, Blessing of Water.
Indestructible Marva of Endless Inspiration can't attack or block unless you've cast a spell with mana value 4 or greater this turn. At the beginning of your end step, return a card at random from your graveyard to your hand. If it's a land card, return it to the battlefield instead.
Flying, double strike Whenever Marzela Falkenrath deals combat damage to a player, create a 1/1 black and red Vampire creature token with menace. {2}{B}: Vampires you control gain lifelink until end of turn.
Discard your hand, then draw two cards for each land card discarded this way. For each opponent, Marzen's Frenzy deals damage to that player or a planeswalker they control equal to twice the number of instant or sorcery cards discarded this way.
Marzen struck like a dozen mad infernos, but still the phantoms remained.
[+1]: Discard a card. If you do, draw a card. [–X]: Marzen deals X damage to you. Exile the top X cards of your library. Until your next turn, you may play those cards. [–7]: You get an emblem with “If you would draw a card, you may draw three cards instead.”
At the beginning of your upkeep, exile the top card of your library. Masahita, Bloodtongue deals damage to you equal to that card's mana value. Until end of turn, you may play that card.
First strike When Masha Ritualist enters or whenever you cast a spell, if {B}{G} was spent to cast it, return target creature card with mana value 3 or less from a graveyard to the battlefield under your control. Put a +1/+1 counter on Masha Ritualist.
Whenever Masha's Vanguard deals damage to a player, you may put a creature card with mana value X or less from your hand onto the battlefield, where X is the amount of damage dealt this way.
Masked Impersonator can't be blocked. Art of war — At the beginning of your end step, if Masked Impersonator dealt damage to an opponent this turn, you may have it become a copy of target creature you control except it has this ability.
Menace Whenever Masoh enters or attacks, each opponent that has more than four cards in hand discards cards equal to the difference. Then if you have fewer than four cards in hand, draw cards equal to the difference.
Whenever another creature enters, Masquerading Bohemian becomes a copy of that creature except it's a Noble in addition to its other types and it has this ability.
Create two tokens that are copies of target creature you control, except the tokens aren't legendary if the creature is legendary. Those creatures gain haste until end of turn.
“Frostbiters instead of firenibblers! Absolutely genius! I must remember that the next time I'm in the field.” —Hallos, Battlefield Sorcerer