9744 cards found
Frisky Denmates

Frisky Denmates {3}{R}

Creature - Fox
When Frisky Denmates enters, create a 2/1 red and white Fox creature token, then Frisky Denmates deals damage to target creature or planeswalker an opponent controls equal to the number of Foxes you control.
2/1
  • Nangjiao In Bloom
From Ancient Tomes

From Ancient Tomes {R}

Sorcery
Target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it. Mana cost includes color.)
From Beyond the Grave

From Beyond the Grave {1}{B}

Enchantment
Whenever one or more cards leave your graveyard for the first time each turn, each player loses 1 life and you draw a card.
  • Monsters of Chikyu
From Curtains to Chills

From Curtains to Chills {U}

Instant
Tap up to one target nonland permanent and put a stun counter on it.
Compose (Then if you cast this from your hand, exile it and create a Saga token with “r3—You may cast a copy of this card from exile without paying its mana cost.”)
  • The Stage Presents: The Neverending Act
From Far and Near

From Far and Near {2}{G}{G}

Instant
Reveal the top six cards of your library. Put all noncreature cards revealed this way into your graveyard, put the rest back on top in any order, then draw cards equal to the number of cards put on top.
  • Riddles of Revio
From Shengin's Heart

From Shengin's Heart {3}{B}

Enchantment
At the beginning of your end step, if a card left your graveyard this turn, create a 3/1 black Human Rogue creature token named Shengin Renegade.
A heist, a rebellion, a relic of the Coil, a demon with imperial ambition—deeds done in Shengin resound down generations and across the empire.
Related card: Shengin Renegade
  • MSEM Masters 2021
From Unbidden Realms

From Unbidden Realms {G}

Sorcery - Revelation
You gain 3 life and you mill three cards.
Coalesce {5}{G} (You may cast this from your graveyard for {5}{G}. If you do, it enters as a Horror creature after it resolves. Exile it if it would leave the battlefield or not resolve.)
5/6
  • Beyond Our Ken
From the Shadows

From the Shadows {2}{B}{B}

Instant
All creatures get -2/-2 until end of turn.
Frondpond Bruiser

Frondpond Bruiser {3}{G}{G}

Creature - Frog Warrior
Vigilance
Warriors you control have ward {X}, where X is the number of Warriors you control. (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {X}.)
5/5
  • Adventurers of Onora
Frondpond Errand-Runner

Frondpond Errand-Runner {1}{U}

Creature - Lizard Scout
Ward {2}
As long as you control six or more lands, Frondpond Errand-Runner gets +2/+0 and can't be blocked.
1/3
Card has other part: Shortcuts
  • Adventurers of Onora
Frondpond Fledglings

Frondpond Fledglings {2}{G}

Creature - Frog Drake
Trample
Menagerie — Whenever Frondpond Fledglings attacks, if there are five or more creature types among creatures you control, put a +1/+1 counter on it.
“My favorite thing about Onora is how absolutely everyone helps each other learn and grow.”
—Admiral Otto von Whiskers
3/2
  • Adventurers of Onora
Frontier Hoof

Frontier Hoof {3}{G}

Creature - Centaur Scout
Trample
Frontier Hoof gets +1/+1 for each other Centaur you control.
“The elves have been givin' us trouble for years. I ain't puttin' up with Strikin' Dawn, and none of us Qilan should be puttin' up with em anymore.”
3/3
  • High Noon
Frontier Outrider

Frontier Outrider {1}{G}{G}

Creature - Centaur Scout
Trample
“The Qilan have wandered out from their homeland, changing for the worse against your world, refugees. Who will answer for the chaos you have caused them?”
—Chief Striking Dawn
3/3
  • High Noon
Frontier Paragon

Frontier Paragon {3}{W}

Creature - Human Scout
Flash
When Frontier Paragon enters, untap all creatures you control.
“There's nothing but sand for miles, but that doesn't mean there's nothing to find.”
—Calamity Rose
2/2
  • High Noon
Frontier Scouts

Frontier Scouts {2}{G}

Creature - Human Scout
When Frontier Scouts enters, reveal the top card of your library. If it's a land, put it onto the battlefield tapped.
Daisite doesn't offer many resources, so people are the most important of all.
2/2
  • High Noon
Frontier Trackers

Frontier Trackers {G}

Creature - Elf Scout
Improve {G} ({G}: Put a +1/+1 counter on this creature. This costs {1} more to activate for each +1/+1 counter on it. Improve only as a sorcery.)
When Frontier Trackers dies, create a 1/1 green Elf creature token.
1/1
  • Seasons of War
Frontier Wayfinder

Frontier Wayfinder {W}

Creature - Human Scout
Improve {W} ({W}: Put a +1/+1 counter on this creature. This costs {1} more to activate for each +1/+1 counter on it. Improve only as a sorcery.)
Whenever Frontier Wayfinder attacks, untap each other creature you control.
1/1
  • Seasons of War
Frontline Banneret

Frontline Banneret {2}{W}

Creature - Human Knight
Frontline Banneret has first strike as long as it's your turn.
When Frontline Banneret enters, put a +1/+1 counter on another target Knight or Soldier you control.
“For Yroncaster! For humanity!”
3/2
  • Quest for the Roseblade
Frontline Commander

Frontline Commander {2}{W}

Creature - Human Knight
Motivate 1 (When this creature enters, you may motivate target creature with less power than this by putting a +1/+1 counter on it.)
Althestrans were the first choice for the vanguard, both for their talent in combat and their inspiring actions.
3/1
  • Tides of War
Frontline Descender

Frontline Descender {2}{R}

Artifact Creature - Construct Warrior
First strike
When Frontline Descender enters, you may salvage an instant or sorcery card. (Exile one from your graveyard until this creature leaves the battlefield. Whenever this creature deals combat damage to a player, put a card it salvaged into your hand.)
2/2
  • Elmare: Into the Abyss
Frontline Enthusiast

Frontline Enthusiast {4}{W}

Creature - Human Barbarian Warrior
First strike
Fellors would rather die in combat than miss out on it.
4/2
  • Khaliz-Dorahn
Frontline Veteran

Frontline Veteran {2}{W}

Creature - Human Soldier
When Frontline Veteran enters, you may sacrifice another creature or artifact. If you do, draw a card.
Veterans learn to use anything for survival.
3/2
  • End of Wollensie
Frost Walker

Frost Walker {1}{U}

Creature - Elemental
When Frost Walker becomes the target of a spell or ability, sacrifice it.
Today, a scourge. Tomorrow, splinters.
4/1
Frostborn Skyrunner

Frostborn Skyrunner {3}{U}

Artifact Creature - Phyrexian
Flying
Artifact spells you cast cost {1} less to cast.
“Phyrexian arcrunners. As annoying in the air as they are on the ground.”
— Reliya, rebel sparkmage
2/1
  • Spark of Revolution
Frostclaw Shinobi

Frostclaw Shinobi {4}{U}

Creature - Human Elemental Rogue
Deception {2}{U} ({2}{U}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Whenever Frostclaw Shinobi deals combat damage to a player, scry 1, then draw a card.
3/3
  • Over the Horizon