14930 cards found
Vital Companion

Vital Companion {3}{G}

Creature - Wolf
Vigilance
Whenever Vital Companion attacks, you may put a quest counter on an enchantment you control.
“We need the dog. Trust me on this one.”
—Lelin, the Wise
3/4
  • Arkadai
Wandering Megaflora

Wandering Megaflora {4}{G}

Creature - Treefolk
Wandering Megaflora has hexproof as long as it's untapped.
Whenever Wandering Megaflora attacks, untap another target creature you control.
“These creatures are friendly, and possess compassion outstripping their primitive ancestry.”
—Dr. Yulius
3/4
  • Love Song
Wandering Warden

Wandering Warden {1}{G}{G}

Creature - Rhino Nomad
Assault {G} (Whenever this attacks, if it has no +1/+1 counters on it, you may pay its assault cost to put a +1/+1 counter on it.)
Whenever a creature you control assaults, it gains indestructible until end of turn.
3/4
  • Scriptures of Urshad
Barton, Keen Surgeon

Barton, Keen Surgeon {3}{W}{U}

Legendary Creature - Human Wizard
Flash
Once each turn, you may cast a spell without paying its mana cost. If you do, at the beginning of your next upkeep, you lose the game unless you pay that spell's mana cost.
“We leaders bicker about which lives we end and how, while my beloved saves all that he can.”
—Lettie Wormwood
3/4
  • The Empty Throne of Feanav
Doctor Gareth Barton
Miss Margaret Barton

Doctor Gareth Barton

Legendary Creature - Human Wizard
(Color indicator: Doctor Gareth Barton is white and blue)
Spells your opponents cast cost {1} more to cast.
Spells you cast cost {1} less to cast.
3/4
Card has other part: Miss Margaret Barton
Equilibrium Paladin

Equilibrium Paladin {2}{W}{U}

Creature - Human Wizard Soldier
Flash
Creatures other than Equilibrium Paladin that entered this turn lose all abilities and have base power and toughness 1/1.
3/4
  • Memorium Arcanum
Deluge Gorger

Deluge Gorger {2}{U}{B}

Creature - Leviathan
Creatures you don't control get -1/-0 as long as their controller is cursed.
The waters surrounding Helicos are enchanted by dark hexes, summoning monsters from beneath to defend them.
3/4
  • Dark Seas of Shiryen
Lord Yaran, the Usurper

Lord Yaran, the Usurper {1}{U}{B}{B}

Legendary Creature - Human Noble Wizard
Deathtouch
Artifacts and creatures your opponents control have “At the beginning of your upkeep, you lose 1 life unless you tap this permanent and have an opponent gain control of it.”
3/4
  • Quest for the Roseblade
Vedlinn Ross

Vedlinn Ross {2}{U}{B}

Legendary Creature - Human Rogue
Whenever Vedlinn Ross becomes tapped, exile a nonland card from target opponent's graveyard. Copy it. You may cast the copy this turn. (You still pay its costs, including color. Copies of permanents enter as tokens.)
Whenever you cast a spell from anywhere other than your hand, copy it. You may choose new targets for the copies.
3/4
  • Worlds Away
Apostle of the Spirit Moon

Apostle of the Spirit Moon {3}{B/R}

Creature - Panda Bear Monk
Whenever Apostle of the Spirit Moon becomes blocked by a creature, Apostle of the Spirit Moon deals 1 damage to that creature and that creature's controller.
To uphold the barrier between life and beyond, Lieshi life-warders renounce their being, adopting unfeeling, half-corporeal forms.
3/4
  • Panxiou
Chancellor's Inversion

Chancellor's Inversion {2}{B/R}{B/R}

Creature - Horror Knight
Menace
Creatures you control with mana value 1 get +2/+0 and have menace.
“As I signaled our retreat, I saw their leader surveying the field, arrogant and cruel. Monsters wear the same face on both sides of this breach.”
—Masha, in an unsent letter
3/4
  • The Unraveling
Daemon Prince

Daemon Prince {1}{B}{R}

Enchantment Creature - Demon
Breach (Whenever this deals combat damage to a player, you may have it become an Aura Curse until your next turn. Attach it to that player.)
At the beginning of your end step, you may choose a cursed opponent. If you do, draw a card unless that player pays 2 life for each Curse attached to them.
3/4
  • Beyond the Blackwall
Hatewracked Explorer

Hatewracked Explorer {2}{B}{R}

Creature - Human Elemental Horror
When Hatewracked Explorer enters, you may sacrifice an artifact or creature. If you do, crystallize. (Put a +1/+1 counter on a creature you control or create a Treasure.)
{4}{B}{R}, Sacrifice an artifact or creature: Destroy target creature if it was dealt damage this turn.
“I will erase myself, and let go of what I've done.”
3/4
  • Animus Vox
Hiroto Jaakuna

Hiroto Jaakuna {2}{B}{R}

Legendary Creature - Human Rogue
Whenever a creature dies, exile it.
Hiroto Jaakuna has all activated abilities of creature cards exiled with Hiroto Jaakuna.
“We're all just pieces on a gameboard, Eiji, but only of us still plays by the rules.”
3/4
  • Tales of Old Jidai
Sofia, Fortune's Fated

Sofia, Fortune's Fated {B}{R}

Legendary Creature - Human Pirate
Foretell {B}{R} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Haste
Whenever Sofia deals combat damage to an opponent, exile the top card of that player's library face down and look at it. You may play that card for as long as it remains exiled, and you may spend mana as though it were mana of any type to cast that spell. Then foretell Sofia. It costs {0} to foretell this way.
3/4
Xoqal, World Eater

Xoqal, World Eater {1}{B}{R}

Legendary Creature - Horror
Menace
Whenever a land enters, you may search its controller's library for up to three land cards with the same name as that card, put them into that player's graveyard, then that player shuffles.
3/4
  • Worlds Away
Burning-Tree Shaman

Burning-Tree Shaman {1}{R}{G}

Creature - Centaur Shaman
Whenever a player activates an ability that isn't a mana ability, Burning-Tree Shaman deals 1 damage to that player.
“Wanted for assault and propagation of witchcraft. Slingers should be wary of it and its subjects' use of anti-magic witchery.”
3/4
Shianne's Guardian

Shianne's Guardian {1}{R}{G}

Creature - Satyr Warrior
Whenever Shianne's Guardian or another creature you control enters, you may pay {1}{R}{G}. When you do, that creature deals damage equal to its power to any target.
“It is a sad fact that we must occasionally destroy to protect creation.”
3/4
  • Sparks of a Multiverse
Voliv Skyhunter

Voliv Skyhunter {2}{R}{G}

Creature - Human Nomad
Reach
Wanderlust — Voliv Skyhunter gets +2/+0 and has first strike as long as you control four or more differently named lands.
With experience, precision.
3/4
  • Worlds Away
Zhu Bajie, Shepherd of Stone

Zhu Bajie, Shepherd of Stone {1}{R}{G}

Legendary Creature - Boar Monk
(Transcend as a sorcery to gain that type and a +1/+1 counter.)
You may play an additional land on each of your turns.
{1}{R}{G}: Demigod — Whenever a land you control enters this turn, it deals 3 damage to up to one target creature or planeswalker.
{6}{R}{G}: God — Until end of turn, lands you control become 3/3 Spirit creatures with indestructible and haste that are still lands. Untap them.
3/4
  • Panxiou
Arbiter of Endless Summer

Arbiter of Endless Summer {2}{G/W}{G/W}

Creature - Human Shaman Knight
Vigilance
If another creature would die, exile it instead.
At the beginning of your upkeep, return each creature card exiled with Arbiter of Endless Summer to the battlefield under its owner's control.
3/4
  • The Unraveling
Gallord of the Order

Gallord of the Order {3}{G}{W}

Legendary Creature - Human Soldier Archer
Vigilance, reach
Identity — As long as you control at least two other creatures that share a creature type with Gallord of the Order, other creatures you control get +1/+1 and have first strike.
3/4
  • Khaliz-Dorahn
Phalanx's Shieldbearer

Phalanx's Shieldbearer {2}{G}{W}

Creature - Human Soldier
Identity — Phalanx's Shieldbearer has hexproof as long as you control at least two other creatures that share a creature type with it.
When the phalanx assembles, it protects every individual from almost any harm.
3/4
  • Khaliz-Dorahn
Watchful Authority
Capital Watch

Watchful Authority

Creature - Angel Soldier
(Color indicator: Watchful Authority is white and green)
Vigilance, reach
Watchful Authority can block an additional creature each combat.
True forms always carry the risk of identity loss. In this case, it's desired.
3/4
Card has other part: Capital Watch
  • Feanav: The Apothecary's Progress
Ilhus, Knight of Zarad

Ilhus, Knight of Zarad {2}{W}{B}

Legendary Creature - Azra Knight
{T}, Sacrifice Ilhus, Knight of Zarad: Destroy all creatures.
“I envy him. We should all be so lucky as to die for a worthy cause.”
—Zarad, the Final Adversary
3/4
  • Arkadai