Target creature gets +2/+2 until end of turn. If you cast this spell from exile, that creature gets +4/+4 and gains trample until end of turn instead. Prophecy {G}(Once each turn, you may exile a card with prophecy as you reveal it. When you do, you may cast it for its prophecy cost as long as it's exiled.)
Heroic — Whenever you cast a spell that targets Forge Adept, create a Treasure token. (It's an artifact with “{T}, Sacrifice this artifact: Add one mana of any color.”) {6}{R}: Create a 3/3 colorless Golem enchantment artifact creature token. If mana from an artifact was spent to activate this ability, that token gains haste.
Search your library for two land cards and reveal them. If you attacked this turn, put them onto the battlefield tapped. Otherwise, put them into your hand. Then shuffle.
Counter target spell unless its controller pays {4}.
“I can take what haunts you. But I can't take what it's done to you. And I can't promise it'll make anything any better. But... it shouldn't make things any worse.” —Mei Liva, to Karina and Flynn
Forgotten Attic enters tapped. When Forgotten Attic enters, look at the top card of your library. You may put it into your graveyard. {T}: Add {U} or {B}.
The first of her kin that Saffrisa raised with the Bloodguard's Hand rose as things between worlds, too weak to be accepted by her tribe and too immaterial to control.
Reveal the bottom card of your library. You may put it on top of your library. Target creature gets -0/-X until end of turn, where X is that card's mana value.
Search your library for a creature card, an instant card and a sorcery card and reveal them. Put one of those cards into your hand, exile the rest, then shuffle.