15897 cards found
Sanguine Muralist

Sanguine Muralist {2}{B}

Creature - Demon
Flash (You may cast this spell any time you could cast an instant.)
When Sanguine Muralist enters, you may have target creature's toughness become 1 until end of turn.
3/1
  • Nangjiao In Bloom
Sankataar Assailant

Sankataar Assailant {3}{G}

Creature - Snake Warrior
Poisonous 3 (Whenever this creature deals combat damage to a player, that player gets three poison counters.)
When Sankataar Assailant enters, choose a counter on target permanent or player. Give that permanent or player another counter of that kind.
3/3
  • Imperial Legacies
Santriza Collaborator

Santriza Collaborator {1}{U/R}{B}

Creature - Human Pirate Warlock
When this creature enters, each player discards a card. Then return an instant or sorcery card from your graveyard to your hand.
“The dead come on dark tides, and together our magic will drown you!”
3/2
  • The Petals Wilt
Santriza Saltbeard

Santriza Saltbeard {1}{U}

Creature - Dwarf Pirate
Defender
This creature can attack as though it didn't have defender as long as a Pirate or Rogue entered under your control or you cast a noncreature spell this turn.
A few dwarves prefer the feel of salt wind on their beards to the underground.
3/2
  • The Petals Wilt
Saraf, Tuned Disciple

Saraf, Tuned Disciple {2}{U}{R}

Legendary Artifact Creature - Robot Monk
If you would draw your first card each turn, instead draw two cards, then discard a card.
Whenever you draw an even numbered card in a turn, put a +1/+1 counter on Saraf, Tuned Disciple. (The second, fourth, sixth, etc.)
3/3
  • MSEM Masters: Legends
Sareng, the Dealer

Sareng, the Dealer {2}{B}

Legendary Creature - Human Rogue
{B}, Pay 1 life: Target creature's controller sacrifices it unless that player pays 1 life.
{B}, Sacrifice a creature: You gain life equal to the sacrificed creature's power.
3/2
  • High Noon
Sasori Ronin

Sasori Ronin {2}{R}

Creature - Human Samurai
Art of war — At the beginning of your end step, if Sasori Ronin dealt damage to an opponent this turn, it deals 1 damage to any target.
3/2
  • Imperial Legacies
Satrapy General

Satrapy General {2}{W}

Creature - Angel Warrior
Flying
Tap three untapped Satrapies you control: Recruit. Activate only as a sorcery. (Create a 0/0 white Soldier Army creature token, then put a +1/+1 counter on each Army you control.)
Protecting at the Shah's command, Soli is always safe and protected.
3/3
  • Alkabah
Satrapy Protector

Satrapy Protector {2}{R}{R}

Creature - Manticore
Flying
Tap five untapped Satrapies you control: Untap all creatures you control. After this main phase, there is an additional combat phase followed by an additional main phase. Activate only as a sorcery.
3/3
  • Alkabah
Satyr Instigator

Satyr Instigator {3}{R}

Enchantment Creature - Satyr Shaman
Chronicle (As this enters and after your draw step, add a lore counter. Stop after III.)
[Lore I-II] Create a 1/1 red Satyr creature token with “This creature can't block.”
[Lore III] Creatures you control get +1/+0 until end of turn.
3/4
  • Theros Triumphant
Savage Companion

Savage Companion {2}{R}

Creature - Cat
Whenever Savage Companion and another creature attack, if Savage Companion doesn't have first strike, put a first strike counter on it.
“Look, Smifa. It's a treat for you.”
3/2
  • Arkadai
Savant of Cables

Savant of Cables {3}{R}

Creature - Human Artificer
Whenever you cast a spell, if mana from an artifact was spent to cast it, exile the top card of your library. You may play that card until you exile another card with Savant of Cables.
“We can pretend to hate them, but our lives are still reliant on machines. All we do is bleed.”
3/3
  • Animus Vox
Savants of the Ley
Tyrants of Bundan

Savants of the Ley {3}{G}{G}

Creature - Human Shaman
Untap all creatures and lands you control during each other player's untap step.
Ascend {4}{R}{R}{R} ({4}{R}{R}{R}: Exile this creature, then return it to the battlefield transformed. Ascend only as a sorcery.)
3/3
Card has other part: Tyrants of Bundan
  • Kaleidoscope
Savrios' Timeshifter

Savrios' Timeshifter {3}{U}{R}

Creature - Human Wizard
Each instant and sorcery card in your graveyard has reprise. The reprise cost is equal to its mana cost. (As you cast an instant or sorcery spell, you may exile one card with reprise from your graveyard and pay its reprise cost. If you do, add its effects to that spell.)
Reprising spells you control can't be countered.
3/3
Scale-Slough Drake

Scale-Slough Drake {1}{U}{U}

Creature - Zombie Drake
Flying
When this creature enters, put a -1/-1 counter on a creature you control.
“If it continues to serve me with loyalty, I will allow it to keep what's left of its flesh.”
—Lady Kahra Belmord
3/4
  • The Petals Wilt
Scaled Thundercaller

Scaled Thundercaller {3}{R}

Creature - Lizard Warrior
Haste
When Scaled Thundercaller enters, target creature gains winnow until end of turn. (Damage dealt to it also causes its controller to lose that much life.)
3/2
  • Ophorio
Scarletblood Hound

Scarletblood Hound {2}{R}

Creature - Hound
Haste
Motley — At the beginning of your upkeep, if there are five or more names among nonland permanents you control, Scarletblood Hound deals 3 damage to each opponent.
3/1
Scarred Brawler

Scarred Brawler {3}{G}

Creature - Human Warrior
{2}{G}: Scarred Brawler gets +2/+2 until end of turn.
For every wound she's gotten there have been ten she's given.
3/3
  • A Tourney at Whiterun
Scarred Duelist

Scarred Duelist {2}{R}

Creature - Human Rogue
First strike
Disgraced 1 (This enters with a -1/-1 counter. Whenever it deals combat damage to a player, remove all -1/-1 counters from it.)
“One who has never experienced defeat must not be very experienced at all.”
—Doctor Gareth Barton
3/3
  • The Empty Throne of Feanav
Scavenging Pack

Scavenging Pack {1}{G}{G}

Creature - Spider
Reach
When Scavenging Pack enters, you may destroy target artifact with mana value 2 or less.
“Out here, you have to be afraid of what you can't see.”
—A Survivalist's Guide to Olten
3/3
  • Love Song
Scion of Belmord

Scion of Belmord {3}{B}

Creature - Vampire Soldier
Scion of Belmord has lifelink as long as it's embattled. (A creature is embattled if it has a counter on it or a permanent you control attached to it.)
The Belmords are an ancient family, cast out from Yroncaster centuries ago after rumors of their dark nature arose.
3/4
  • Quest for the Roseblade
Scion of Coirchanh

Scion of Coirchanh {2}{G}

Creature - Elk Horror
When this creature enters, you may put a -1/-1 counter on a creature you control. If you do, look at the top five cards of your library. You may reveal a land card from among them and put it into your hand. Put the rest into your graveyard.
3/2
  • The Petals Wilt
Scion of Fiends

Scion of Fiends {2}{B}{R}

Creature - Human Wizard
Disgraced 1 (This enters with a -1/-1 counter. Whenever it deals combat damage to a player, remove all -1/-1 counters from it.)
Whenever you put one or more -1/-1 counters on Scion of Fiends or another creature, Scion of Fiends deals that much damage to each opponent.
3/3
  • The Empty Throne of Feanav
Scion of Pestilence

Scion of Pestilence {1}{B}

Creature - Zombie
When Scion of Pestilence enters, create a black enchantment token named Blight with “At the beginning of your upkeep, you lose 1 life.”
3/3
Scion of Sarrithaz

Scion of Sarrithaz {3}{B}{B}

Creature - Human Warlock
When Scion of Sarrithaz enters, create a 2/2 black Zombie creature token.
{2}{B}, Sacrifice a creature: Draw a card.
“All I see before me are scraps for my master's banquet.”
3/2
  • Seasons of War