1788 cards found
Congruous Simulacrum

Congruous Simulacrum {4}

Artifact Creature - Golem
Spend only mana of one color to cast this spell.
“It's true what they say, you know. All is dust. But dust can still be beautiful.”
—Yaasmeen, storyteller
5/5
  • Al Tabaq
Consign to Old Diyu

Consign to Old Diyu {3}{B}

Instant
Golden age (If you cast an instant or sorcery spell, activated a nonmana ability, and attacked this turn, enter a renaissance for this game.)
Destroy target creature. If you're in a renaissance, you may return a creature card from your graveyard to your hand.
  • Nangjiao In Bloom
Consult the Dewdrops

Consult the Dewdrops {1}{U}

Instant
Look at the top four cards of your library. You may reveal a noncreature card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
Shamans and scholars alike study the stagnant Frondpond waters.
Consuming Flame

Consuming Flame {3}{R}{R}

Sorcery
Consuming Flame deals 6 damage to target creature.
Ferocious — If you control a creature with power 4 or greater, the damage can't be prevented and that creature can't be regenerated this turn.
  • Goliaths of Nangjiao
Contentious Yak

Contentious Yak {3}{G}

Creature - Yak
Trample
When Contentious Yak enters the battlefield, another target creature you control gets +1/+1 and gains trample until end of turn.
3/3
  • Surging Tide
Contort Reality

Contort Reality {4}{U}

Sorcery
Put target nonland permanent on top of its owner's library. If you control a Wizard, you may put that permanent on the bottom of its owner's library instead.
“Your story is best told another time.”
  • Goliaths of Nangjiao
Conviction

Conviction {1}{W}

Enchantment - Aura
Enchant creature
Enchanted creature gets +1/+3.
{W}: Return Conviction to its owner's hand.
“Empty yourself of doubt, and strength will fill the missing space.”
  • Glacia: Hail to the Queen
Copse Crusher

Copse Crusher {4}{R}

Creature - Giant Warrior
Whenever Copse Crusher becomes blocked by one or more creatures, it gets +2/+2 until end of turn for each creature blocking it.
As Skara Grove lay in splinters around the defeated Rakkiri, they learned not to try to ambush a giant in a forest.
4/4
  • Glacia: Hail to the Queen
Coralhide Wurm

Coralhide Wurm {3}{R}

Creature - Wurm
Trample
Whenever you cast a noncreature spell, put a +1/+1 counter on Coralhide Wurm.
Helicos storms bring out the oddest of its already curious fauna.
2/3
  • Dark Seas of Shiryen
Corpsekisser

Corpsekisser {3}{B}

Creature - Zombie Wizard
Whenever another Zombie or Demon creature enters the battlefield under your control, create an Idol token. (It's an artifact with “{1}, Sacrifice this artifact: Put a +1/+1 counter on target creature. Activate only as a sorcery.”)
3/3
  • Surging Tide
Cou Ling of Many Tails

Cou Ling of Many Tails {3}{W}{W}

Legendary Creature - Spirit
Alpha (You may have this creature enter the battlefield with a +1/+1 counter on it. If you do, it becomes alpha and can only attack alone.)
Flying
{2}{W}: Prevent all damage that would be dealt to and dealt by creatures with counters on them this turn.
3/4
  • Goliaths of Nangjiao
Cou Ling of the Lunar Den

Cou Ling of the Lunar Den {2}{U}{R}{W}

Legendary Creature - Human Wizard
When Cou Ling enters the battlefield, create two 2/1 red and white Fox creature tokens.
Whenever a Fox you control deals combat damage to a player, draw a card, then you may cast an instant or sorcery card with mana value less than or equal to the damage dealt from your hand without paying its mana cost.
1/3
  • Nangjiao In Bloom
Courageous Charge

Courageous Charge {1}{G}

Sorcery
Move any number of +1/+1 counters from creatures you control onto target creature you control, then that creature deals damage equal to its power to target creature you don't control.
Court Beastmaster

Court Beastmaster {G}{G}

Creature - Human Shaman
{T}: Add {G}.
Concord — {T}: Add two mana in any combination of colors. Activate only if there are four or more card types among permanents you control.
0/4
  • Al Tabaq
Crackling Agama

Crackling Agama {1}{G}

Creature - Lizard Beast
Resolute — Whenever Crackling Agama deals combat damage to a player, if Crackling Agama's power is greater than its base power, that player sacrifices an artifact or enchantment.
A single agama bite is enough to fell the tallest of trees—or at least bust open the hull of a ship.
2/2
  • Dark Seas of Shiryen
Crain's Crew

Crain's Crew {1}{B}

Creature - Skeleton Warrior
Menace
Whenever you sacrifice an artifact or creature, Crain's Crew gets +1/+1 until end of turn.
Ellison Crain is a ruthless lord, and he takes no living prisoners.
2/1
  • Dark Seas of Shiryen
Crain's Crony

Crain's Crony {1}{B}{B}

Creature - Skeleton Pirate
Whenever Crain's Crony enters the battlefield or attacks, reveal the top card of your library and put it into your hand. You lose life equal to that card's mana value.
At the beginning of each end step, if you didn't lose life this turn, you lose the game.
4/4
Crane Legionnaire

Crane Legionnaire {3}{W}

Creature - Bird
Flying
Whenever Crane Legionnaire attacks, tap target creature defending player controls.
In a slash of talons and a flurry of feathers, the battle became one few would soon forget.
2/3
  • Goliaths of Nangjiao
Crane's Way

Crane's Way {2}{W}

Enchantment - Aura
Enchant creature
Enchanted creature gets +1/+3 and has flying.
“Why is the saying fight or flight? Why not both at once?”
— Tse Shoushan
  • Surging Tide
Crash of Hooves

Crash of Hooves {G}

Sorcery
Look at the top four cards of your library. You may reveal a land card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
Dominance — You may reveal a creature card from among them instead if you control the creature with the greatest power or tied for the greatest power.
  • Glacia: Hail to the Queen
Crashing Mammoth

Crashing Mammoth {6}{G}{G}

Creature - Elephant
Trample, haste
All creatures able to block Crashing Mammoth do so.
“The All-Mother's emotions blossom as vibrant as an oasis. Sometimes her children sing in delight. Other times, they roar.”
—Hembwe, the All-Mother's Hand
8/8
Crazed Swashbuckler

Crazed Swashbuckler {2}{R}

Creature - Human Pirate
Resolute — At the beginning of combat on your turn, if Crazed Swashbuckler's power is greater than its base power, it deals 1 damage to target creature defending player controls. That creature can't block this turn.
4/2
  • Dark Seas of Shiryen
Crested Crustacean

Crested Crustacean {6}{U}{U}

Creature - Crab Beast
This spell costs {1} less to cast for each Desert you control.
When Crested Crustacean enters the battlefield, return target permanent to its owner's hand.
6/6
  • Al Tabaq
Crewmaster Gillo

Crewmaster Gillo {1}{G}

Legendary Creature - Monkey Pirate
When Gillo enters the battlefield, reveal the top card of your library. If it's a land card, put it onto the battlefield tapped. If it's a creature card, put it into your hand.
As long as you control five or more creatures with different names, creatures you control get +1/+1 and have trample.
1/1
Crimson Hellmaw

Crimson Hellmaw {3}{R}{R}

Creature - Zombie Dragon
Flying, haste
When Crimson Hellmaw enters the battlefield, it deals 3 damage to any target.
Revive {5}{R}{R} ({5}{R}{R}, Exile this card from your graveyard: Create a token that's a copy of it except it has no mana cost. Revive only as a sorcery.)
3/3