14930 cards found
Shrill Griffin

Shrill Griffin {4}{W}

Creature - Griffin
Flying
Resolute — At the beginning of combat on your turn, Shrill Griffin gains vigilance until end of turn if its power is greater than its base power.
3/4
  • Dark Seas of Shiryen
Skyblind Duo

Skyblind Duo {5}{W}

Creature - Human Griffin
Flying (This creature can't be blocked except by creatures with flying or reach.)
Whenever Skyblind Duo attacks, tap target creature defending player controls.
3/4
  • Tides of War
Skymount Commander

Skymount Commander {4}{W}

Creature - Human Knight
Flying
Tap two untapped creatures you control: Skymount Commander gains double strike until end of turn.
A blur of feathers and steel from above.
3/4
  • The Unraveling
Slaffield Work-Hauler

Slaffield Work-Hauler {2}{W}{W}

Creature - Ox
Lifelink
When Slaffield Work-Hauler enters, create a 0/2 white Ox creature token for each enchantment you control.
Whenever an enchantment you control enters, Oxen you control get +1/+1 until end of turn.
3/4
  • Over the Horizon
Soulstone Redeemer

Soulstone Redeemer {4}{W}{W}

Creature - Spirit
Flying
When Soulstone Redeemer dies, you may exile target creature. If you do, you gain life equal to its toughness.
Some Prosanians use soulstone charms to ensure their spirits will be put to good use if they're killed in battle.
3/4
  • Aftermath
Stonehoof Familiar

Stonehoof Familiar {2}{W}{W}

Creature - Elk Beast
Whenever Stonehoof Familiar is dealt damage, put a +1/+1 counter on it. (It must survive the damage to get the counter.)
Menagerie — As long as there are five or more creature types among creatures you control, all damage that would be dealt to you or other permanents you control is dealt to Stonehoof Familiar instead.
3/4
  • Adventurers of Onora
The Resting Place

The Resting Place {2}{W}

Legendary Artifact - Vehicle
Whenever The Resting Place deals combat damage to a player, you may return a creature card with mana value 3 or less from your graveyard to the battlefield.
Crew 2
The rumbling carriage ensures each lost soul returns to its proper place.
3/4
  • Sparks of a Multiverse
Universal Savior
Failed Martyr

Universal Savior

Creature - Angel Bard
(Color indicator: Universal Savior is white)
Other creatures you control get +1/+0.
At the beginning of combat on your turn, create a 1/1 red Human creature token with haste.
The power in a life sacrificed will always pale before a life lived with love.
3/4
Card has other part: Failed Martyr
  • The Empty Throne of Feanav
Warchief of the Folded Fan

Warchief of the Folded Fan {3}{W}{W}

Creature - Human Warrior
Vigilance
Whenever Warchief of the Folded Fan attacks, invigorate 2. (Choose a creature with the least power among creatures you control and put two +1/+1 counters on it.)
3/4
  • Goliaths of Nangjiao
Warsworn Angel

Warsworn Angel {3}{W}{W}

Creature - Angel
Flying, lifelink
Legendary creatures you control get +1/+1.
“For years I prayed for health and safety, when all this time I should have been praying for victory.”
—Margyd, Sanctum commander
3/4
  • Seasons of War
Bound Apparition

Bound Apparition {2}{U}

Creature - Spirit
Whenever Bound Apparition becomes the target of a spell or ability, put a -1/-1 counter on it.
It is not unusual for an inherited estate to leave many of its bedrooms and studies undisturbed.
3/4
  • Feanav: The Apothecary's Progress
Cerulean Sovereign

Cerulean Sovereign {4}{U}{U}

Creature - Drake
Flying
When Cerulean Sovereign enters, you may return target creature an opponent controls or instant or sorcery card in your graveyard to its owner's hand.
3/4
Coasting Shaledrake

Coasting Shaledrake {4}{U}

Creature - Drake
Flying
Whenever Coasting Shaledrake deals combat damage to a player, scry 1.
Shaledrakes are as smart as majestic, making them highly sought after as symbols of status.
3/4
  • Dark Seas of Shiryen
Deadland Summoner

Deadland Summoner {4}{U}

Creature - Zombie Wizard
Engorge (As this enters, mill three cards, then exile a card from among the milled cards.)
When Deadland Summoner dies, you may put the card it engorged into your hand. If that card is an instant or sorcery card, you may instead cast it without paying its mana cost.
3/4
  • Aftermath
Fahrib Deceiver

Fahrib Deceiver {4}{U}

Creature - Sphinx Demon
Flying
Whenever you scry, tap target creature you don't control.
All are subject to Alkabah's laws.
3/4
  • Alkabah
Finwing Drake

Finwing Drake {3}{U}{U}

Creature - Drake
Flying
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Its claws are webbed and its wings are finned, allowing it to swim for extended periods after diving to catch fish.
3/4
  • Surging Tide
Kellythross's Collector

Kellythross's Collector {6}{U}

Artifact Creature - Golem
This spell costs {1} less to cast for each permanent you control that's an artifact and/or a token.
When Kellythross's Collector enters, you may return another target nonland permanent to its owner's hand.
3/4
  • Over the Horizon
Lunar Shachuan

Lunar Shachuan {2}{U}

Artifact - Vehicle
Flying
Crew 2
Golden age (If you cast an instant or sorcery spell, activated a nonmana ability, and attacked this turn, enter a renaissance for this game.)
As long as you're in a renaissance, Lunar Shachuan is an artifact creature.
3/4
  • Nangjiao In Bloom
Lustrous Shrike

Lustrous Shrike {4}{U}

Creature - Bird
Flying
Prismatic — Whenever you cast a multicolored spell, scry 1.
Male shrikes use their bright feathers to court females in dazzling and death-defying displays.
3/4
  • Kahembo: Olde Dawn
Mindscreech Drake

Mindscreech Drake {5}{U}

Creature - Drake
Flying (This creature can't be blocked except by creatures with flying or reach.)
Whenever Mindscreech Drake deals combat damage to a player, that player mills three cards.
3/4
  • K15 Core Set
Namuzzar's Iterator

Namuzzar's Iterator {4}{U}

Creature - Lammasu
Flying
When Namuzzar's Iterator enters, you may return an artifact or enchantment you control to its owner's hand.
3/4
  • Scriptures of Urshad
Roland, Philosopher King

Roland, Philosopher King {3}{U}

Legendary Creature - Human Wizard Noble
Whenever you cast a modal instant or sorcery spell, draw a card.
{W}{U}{B}{R}{G}: Copy target modal instant or sorcery spell. You may reselect modes and choose new targets for the copy, and you may choose an additional two modes and may choose the same modes more than once.
3/4
  • Riddles of Revio
Rooftop Robber

Rooftop Robber {4}{U}

Creature - Human Rogue
Flying
When Rooftop Robber enters, another target Pirate or Rogue you control gets +2/+0 and can't be blocked this turn.
“My drake'll carry us in and out. You, well — you deal with the messy stuff.”
3/4
  • Quest for the Roseblade
Sage of Dilemmas

Sage of Dilemmas {3}{U}{U}

Creature - Sphinx
Flying
When Sage of Dilemmas enters, return up to one target enchantment to its owner's hand.
“It asked me to choose between mind and body. I chose both!”
—Makodonis
3/4
  • Theros Triumphant
Shoreline Stormers
Merfolk Vandal

Shoreline Stormers

Creature - Merfolk Warrior Actor
(Color indicator: Shoreline Stormers is blue)
Whenever Shoreline Stormers deals damage to a player, draw a card.
{2}{U}: Target creature can't be blocked this turn.
The world above was overgrown, the world below its strength would loan.
—Villains: The Musical
3/4
Card has other part: Merfolk Vandal
  • Villains: The Musical