9744 cards found
Flight of Fancy

Flight of Fancy {3}{U}

Enchantment - Aura
Enchant creature
When Flight of Fancy enters, draw two cards.
Enchanted creature has flying.
Many lost their romantic notions in the war, yet others clung to them for escape.
  • The Empty Throne of Feanav
Flightful Fledgling

Flightful Fledgling {3}{B}

Creature - Human Warlock
Lifelink
Pay 3 life: Flightful Fledgling gains flying until end of turn.
“You know what they say! Crashing is the first step to. Not . . Crashing . . . ​”
3/2
  • Arcanum Academia
Flightpath Trainee

Flightpath Trainee {3}{W}

Creature - Human Knight
Whenever another creature you control enters, Flightpath Trainee gains flying until end of turn.
Being allowed to soar the skies is the greatest honor a Land-Dweller can receive.
3/2
  • K15 Core Set
Flinging Invoker

Flinging Invoker {3}{U}{U}

Creature - Serpent
Flash
{6}: Target creature gains flying until end of turn.
The creatures of the deep are startlingly adept at making things airborne.
4/4
  • Oirohpo
Flintlock Pistol

Flintlock Pistol {1}

Artifact - Equipment
Equipped creature has “{T}: Put a charge counter on Flintlock Pistol.”
Whenever equipped creature attacks, remove a charge counter from Flintlock Pistol. When you do, equipped creature gets +3/+0 and gains first strike until end of turn.
Equip {1}
  • Dark Seas of Shiryen
Flood of Information

Flood of Information {4}{U}

Sorcery
Return all creatures with toughness 3 or less to their owners' hands.
Investigate three times. (To investigate, create a colorless Clue artifact token with “{2}, Sacrifice this artifact: Draw a card.”)
Flooding Magma

Flooding Magma {2}{R}

Instant
Flooding Magma deals 2 damage to each creature except for equipped creatures you control.
“I knew I should have bought those fireproof boots.”
  • Arkadai
Floodspeaker Triton

Floodspeaker Triton {1}{U}

Creature - Merfolk Wizard
Heroic — Whenever you cast a spell that targets Floodspeaker Triton, put a +1/+1 counter on Floodspeaker Triton, then scry 1.
Hero to the deep. Enemy to the surface.
2/1
  • Theros Triumphant
Flora Acolyte

Flora Acolyte {1}{G}

Creature - Mutant Druid
Whenever an Aura you control enters, draw a card.
“I am but a desert rose—the unlikeliest beauty in a wretched expanse.”
2/2
  • Al Tabaq
Flotsam

Flotsam {U}

Sorcery
Each player puts the bottom five cards of their library into their graveyard.
Fuse (You may cast one or both halves of this card from your hand.)
Card has other part: Jetsam
Flourish in the Slipsands

Flourish in the Slipsands {1}{W}{B}

Enchantment - Quest
(Add a quest counter as this enters. Sacrifice after 3.)
At the beginning of your end step, if you have more life than an opponent, add a quest counter.
Mill two cards. You may put one of those cards into your hand. If you do, you lose 3 life. Otherwise, you gain 3 life.
Return target creature or planeswalker card from your graveyard to the battlefield.
  • Adventurers of Onora
Flourishing Dunes

Flourishing Dunes

Land - Forest Desert
({T}: Add {G}.)
As Flourishing Dunes enters, you may pay 1 life. If you don't, Flourishing Dunes enters tapped.
Flourishing Forest

Flourishing Forest

Land - Forest
Flourishing Forest enters tapped.
As Flourishing Forest enters, choose a basic land type.
Flourishing Forest is the chosen type in addition to its other types.
Flourishing Island

Flourishing Island

Land - Island
Flourishing Island enters tapped.
As Flourishing Island enters, choose a basic land type.
Flourishing Island is the chosen type in addition to its other types.
Flourishing Lowlands

Flourishing Lowlands

Land - Desert
Flourishing Lowlands enters tapped.
{T}: Add {G}.
Desertcycling {1}{G} ({1}{G}, Discard this card: Search your library for a Desert card, reveal it, and put it into your hand, then shuffle.)
  • Over the Horizon
Flourishing Mountain

Flourishing Mountain

Land - Mountain
Flourishing Mountain enters tapped.
As Flourishing Mountain enters, choose a basic land type.
Flourishing Mountain is the chosen type in addition to its other types.
Flourishing Plains

Flourishing Plains

Land - Plains
Flourishing Plains enters tapped.
As Flourishing Plains enters, choose a basic land type.
Flourishing Plains is the chosen type in addition to its other types.
Flourishing Swamp

Flourishing Swamp

Land - Swamp
Flourishing Swamp enters tapped.
As Flourishing Swamp enters, choose a basic land type.
Flourishing Swamp is the chosen type in addition to its other types.
Flourishing Waterways

Flourishing Waterways

Land
As Flourishing Waterways enters, you may reveal a Forest or Island card from your hand. If you don't, Flourishing Waterways enters tapped.
{T}: Add {G} or {U}.
Flow of the River

Flow of the River {U}

Instant
Untap target creature you control. It gains hexproof until end of turn.
  • Imperial Legacies
Flowing Ox

Flowing Ox {3}{G}

Creature - Ox Elemental
Trample
Heretic (Whenever you cast a spell that doesn't share a color with this creature, it gets +1/+1 until end of turn.)
3/4
  • Novea
Fluctuating Locale

Fluctuating Locale

Land
{T}: Add {C}.
{T}, Sacrifice Fluctuating Locale: Rediscover a land card. (Look at the top card of your library. You may reveal it and put it into your hand if it's a land card. Otherwise, put it back or into your graveyard.)
  • Lovi Awoken
Fluffpuff Frenzy

Fluffpuff Frenzy {3}{G}

Instant
Create three 1/1 green Elk Rabbit creature tokens.
Menagerie — If there are five or more creature types among creatures you control, you may search your library for a card named Fluffpuff Frenzy, reveal it, put it into your hand, then shuffle.
  • Adventurers of Onora
Fluffpuff Whisperer

Fluffpuff Whisperer {B}

Creature - Fox Cleric
At the beginning of your upkeep, if you have more life than an opponent, create a 1/1 black Insect Spirit creature token with flying.
{3}{B}: Each opponent loses X life and you gain X life, where X is the number of Clerics you control.
1/2
  • Adventurers of Onora
Flurry of Bolts

Flurry of Bolts {1}{W}{W}

Instant
Destroy target attacking or blocking creature. Flurry of Bolts deals 1 damage to each other attacking or blocking creature that creature's controller controls.
“Crossbows are a coward's weapon. They make a mockery of any honest battle.”
—Isak, captured knight
  • Seasons of War