15282 cards found
Nightmare Riders

Nightmare Riders {1}{B}{G}

Creature - Spirit Warrior
At the beginning of your upkeep, if Nightmare Riders is in your graveyard, you may mill two cards.
A samurai's armor might offer protection in battle, but nothing provided respite against the horrors haunting Shengin's nights.
3/3
  • Tales of Old Jidai
Poisonblade Herald

Poisonblade Herald {B}{G}

Creature - Elf Druid
When Poisonblade Herald enters, put a -1/-1 counter on a creature you control.
To join the Poisonblades, one had to pass through a ritual to learn to endure pain.
3/3
  • Khaliz-Dorahn
Purger of Blights

Purger of Blights {1}{B}{G}

Creature - Elf Druid
Purger of Blights enters with a -1/-1 counter on it.
{2}{B}{G}, {T}, Remove a -1/-1 counter from a creature you control: Draw a card.
Healers in Rehis-Dorahn learned the art from Pandora herself.
3/3
  • Khaliz-Dorahn
Snarling Devil

Snarling Devil {4}{B}{G}

Creature - Possum Dog
When Snarling Devil enters, create four 1/1 black Possum Dog creature tokens.
At the beginning of each upkeep, put your choice of a +1/+1, lifelink, menace, trample, or vigilance counter on a token creature you control.
3/3
  • Karina's Explorations
The Duncaster Terror

The Duncaster Terror {3}{B}{G}

Legendary Creature - Horror
Flying, menace
Whenever another creature you control deals combat damage to a player, sacrifice it.
If you would draw a card, you may instead return a creature card from your graveyard to your hand.
Moonlit nights are not celebrated on Duncaster.
3/3
  • Toll Midnight
Threshing Sundew

Threshing Sundew {1}{B/G}{B/G}

Creature - Plant
When Threshing Sundew enters, merge up to one target creature card in your graveyard under it. Threshing Sundew has that card's abilities.
When Threshing Sundew dies, return all other cards merged with it to their owner's hand.
3/3
Alin and Meva, Warqueens

Alin and Meva, Warqueens {1}{R}{W}

Legendary Creature - Human Angel Noble
Flying, first strike, vigilance, trample, lifelink
{4}: Put a +1/+1 counter on Alin and Meva, Warqueens.
“One day they will build monuments to us and our legacy, dear Alin.”
—Meva, Warrior-Queen
3/3
  • Over the Horizon
Beragnian Brawlmaster

Beragnian Brawlmaster {2}{R}{W}

Creature - Human Barbarian Warrior
Whenever Beragnian Brawlmaster or another Warrior you control enters, that Warrior fights target creature an opponent controls.
{R}{W}: Target Warrior creature gets +1/+1 until end of turn.
3/3
  • Aftermath
Callous Renegade

Callous Renegade {3}{R}{W}

Creature - Human Rebel Soldier
When Callous Renegade enters, you may return target Rebel creature card with mana value 4 or less from your graveyard to the battlefield. It gains haste until end of turn.
“It's just a flesh wound! Get up and keep fighting!”
3/3
  • Tides of War
Callous Trainer

Callous Trainer {2}{R}{W}

Creature - Human Barbarian Warrior
Battalion — Whenever Callous Trainer and at least two other creatures attack, create a 1/1 white Warrior creature token that's tapped and attacking.
His students are full of scars he inflicted upon them. When they manage to scar him, they're ready for battle.
3/3
  • Khaliz-Dorahn
Charlie Fraser, Taking Point

Charlie Fraser, Taking Point {1}{R}{W}

Legendary Creature - Human Soldier Detective
Once each turn, when a creature you control attacks alone, you may untap target attacking creature. After this combat, there's an additional combat step.
“No time to argue, Simmons.”
3/3
  • Toll Midnight
Cyrukan's Messenger

Cyrukan's Messenger {2}{R}{W}

Creature - Angel Soldier
Flying
When Cyrukan's Messenger enters, you may search your library for an Equipment card, reveal it, put it into your hand, then shuffle.
Whenever Cyrukan's Messenger attacks, you may put an Equipment card from your hand onto the battlefield attached to Cyrukan's Messenger.
3/3
  • Alkabah
Fellor Tactician

Fellor Tactician {3}{R}{W}

Creature - Human Barbarian Warrior
Haste
Battalion — Whenever Fellor Tactician and at least two other creatures attack, creatures you control get +1/+1 until end of turn.
He charges with confidence, and the rest follow in his wake.
3/3
  • Khaliz-Dorahn
Kan, Triumvirate Tactician

Kan, Triumvirate Tactician {1}{R}{W}

Legendary Creature - Elemental
Rhapsody {5}{R}{W} (Pay {5}{R}{W} to cast this as a 4/4, or as a sorcery to make it become a 4/4.)
Whenever a creature you control with power 4 or greater attacks, look at the top four cards of your library. You may cast a nonland card with mana value 3 or less from among them without paying its mana cost. Put the rest on the bottom of your library in a random order.
“Hell or glory, I don't want anything in between.”
3/3
  • Animus Vox
Livia, Legion Commander

Livia, Legion Commander {1}{R}{W}

Legendary Creature - Human Soldier
Livia's name is Senaturian Legion in addition to its other names as long as it's on the battlefield.
At the beginning of your upkeep, conjure a card named Senaturian Legion into your hand, then discard a card. (It's a 1/1 Human Soldier for {W}{W} that gets +1/+1 for each other creature on the battlefield named Senaturian Legion.)
Other Soldiers you control have haste.
3/3
Related card: Senaturian Legion
  • Over the Horizon
Qulai, Orchard Shepherd

Qulai, Orchard Shepherd {1}{R}{W}

Legendary Creature - Fox Spirit
When Qulai enters, look at the top six cards of your library. You may reveal a Fox card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
Sacrifice Qulai: Foxes you control gain hexproof and indestructible until end of turn.
3/3
  • Nangjiao In Bloom
Rallios, Heir to the Evil One

Rallios, Heir to the Evil One {3}{R}{W}

Legendary Creature - Human Barbarian Warrior
Indestructible
Battalion — Whenever Rallios, Heir to the Evil One and at least two other creatures attack, creatures you control get +1/+0 and gain double strike until end of turn.
3/3
Reytha, the Sandstorm

Reytha, the Sandstorm {1}{R}{W}

Legendary Creature - Human Wizard
Whenever you cast an instant or sorcery spell, create a 1/1 red and white Sand enchantment creature token with lifelink and haste.
“Each grain of sand fights as a member of my army.”
3/3
  • Riddles of Revio
Shina Taiyohata

Shina Taiyohata {1}{R}{W}

Legendary Creature - Human Warrior
Whenever Shina Taiyohata or another creature you control enters, you may have that creature gain haste. If you do, return that creature from the battlefield to its owner's hand at the beginning of the next end step.
3/3
  • Tales of Old Jidai
Soulflare Nymph

Soulflare Nymph {2}{R}{R}{W}

Creature - Nymph
First strike, haste
Whenever Soulflare Nymph deals damage to a creature, exile that creature.
Years without the light of the Lotus corrupts a nymph's soul, leaving only a burning desire for revenge.
3/3
  • Novea
Ainok Scout

Ainok Scout {2}{G}{U}

Creature - Hound Scout
Trample
When Ainok Scout enters, nourish 2, then return a creature you control to its owner's hand. (To nourish 2, either put two +1/+1 counters on this creature or create two 1/1 white Citizen creature tokens.)
3/3
Fei'Xing the Marvelous

Fei'Xing the Marvelous {2}{G}{U}

Legendary Creature - Drake
Flying
At the beginning of your upkeep, create an Idol token. (It's an artifact with “{1}, Sacrifice this artifact: Put a +1/+1 counter on target creature. Activate only as a sorcery.”)
3/3
  • Goliaths of Nangjiao
Gim-Chimya, the Invisible

Gim-Chimya, the Invisible {2}{G}{U}

Legendary Creature - Monkey
Flash
Players can't discard cards.
Whenever Gim-Chimya, the Invisible attacks, it can't be blocked this turn unless defending player pays {1} for each card in your hand.
3/3
  • Novea
Guildmaster Wyran

Guildmaster Wyran {2}{G}{U}

Legendary Creature - Human Scout
Creature spells you cast cost {1} less to cast for each of their creature types that no creature you control has.
Whenever you cast a creature spell, if it has a creature type no creature you control has, draw a card.
3/3
  • Arkadai
Holcomb of the Peregrine

Holcomb of the Peregrine {1}{G}{U}

Legendary Creature - Human Pirate
First mate—Each nonland card in your starting deck has the same name as exactly one other card in your starting deck. (If this card outside the game is your chosen first mate, you may swap it with a card in your opening hand.)
Vigilance
Whenever you cast a spell with the same name as a card in your graveyard, draw a card.
3/3