15897 cards found
Ashen Mare

Ashen Mare {2}{R}{R}

Creature - Horse Spirit
{T}: Draw two cards. Starting with the next opponent in turn order, each opponent may discard a land card. The first to do so gains control of Ashen Mare. Activate only during your turn.
3/2
  • Feanav: The Apothecary's Progress
Mystical Elk

Mystical Elk {1}{G}{G}

Creature - Elk Spirit
{T}: Mystical Elk becomes a copy of target creature card in your graveyard. Activate only as a sorcery. (It loses this ability.)
“... The hero, worn from life, chose the existence of elk rather than that of a king.”
—Tales of the Wild, Vol. I
3/3
  • End of Wollensie
Lamech, Seeking Apocolypse

Lamech, Seeking Apocolypse {3}{U}{U}

Legendary Planeswalker - Lamech
Fleeting {2}{U} (You may cast this spell for its fleeting cost. If you do, sacrifice it at the beginning of the next end step.)
[+1]: Any number of other target nonland permanents lose all abilities until your next turn.
[0]: You may tap an untapped creature you control. If you do, draw two cards.
[–2]: Create a token that's a copy of target creature, except it loses all abilities until end of turn.
Loyalty:
4
  • End of Wollensie
Zarthane, Scourge of Galdurheim

Zarthane, Scourge of Galdurheim {3}{R}{R}

Legendary Creature - Dragon
Flying
Whenever you attack with three or more creatures, exile the top card of your library. You may play that card until you exile another card with Zarthane, Scourge of Galdurheim.
{2}{B/R}: Target creature gets +1/+0 and gains menace until end of turn. Activate only as a sorcery.
4/4
  • Seasons of War
The Infinite Calls to Marva

The Infinite Calls to Marva {3}{U}{U}

Enchantment - Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
Flash
I — Draw three cards.
II, III — You may cast a spell with mana value less than or equal to the number of lore counters on The Infinite Calls to Marva from your hand without paying its mana cost.
  • The Stage Presents: The Neverending Act
Bahum, the Warden

Bahum, the Warden {2}{G}{W}

Legendary Planeswalker - Bahum
[+1]: Exile up to two target cards from graveyards. You gain 3 life.
[–2]: Exile target artifact, enchantment, or nonbasic land.
[–7]: You get an emblem with “At the beginning of your upkeep, exile target noncreature permanent.”
Loyalty:
4
Jak, Daring Vanguard

Jak, Daring Vanguard {R}{R}

Legendary Creature - Human Soldier
Whenever Jak, Daring Vanguard or another legendary creature you control enters, creatures you control get +1/+0 and gain haste until end of turn.
1/1
Torches Raised

Torches Raised {3}{R}

Enchantment
Attacking creatures you control get +1/+0.
Mirage {2}{R} (You may cast this spell as though it had flash for its mirage cost. If you do, sacrifice it at the beginning of the next cleanup step.)
Like clockwork, the illusionary villagers rioted every day for the same impropriety.
  • Kaleidoscope
Relinquish

Relinquish {1}{W}

Instant
Target player sacrifices an attacking creature. You gain life equal to that creature's power.
The sundancers had given everything, and received nothing in return. Yet still, they persisted in their delusion.
  • Novea
Simian Stick Fighter

Simian Stick Fighter {3}{R}

Creature - Monkey Warrior
First strike
Anything can prove a lethal weapon when placed in the right hands.
3/3
  • Goliaths of Nangjiao
Curse of the Unburied

Curse of the Unburied {2}{B}

Enchantment - Aura Curse
Enchant player
When Curse of the Unburied enters, return up to two target creature cards from your graveyard to your hand.
Whenever a land enchanted player controls enters, they lose 1 life.
There is little peace in Innistrad's places of rest.
  • Innistrad In Memoriam
Rod of Marble Row

Rod of Marble Row {U}

Artifact - Equipment
When Rod of Marble Row enters, you may return target creature to its owner's hand.
Equipped creature gets +1/+1.
Equip {1}
Predatory Psion

Predatory Psion {2}{U}

Creature - Cat
Flash
When Predatory Psion enters, switch target creature's power and toughness until end of turn.
“What a cat, Donnie, what a cat...”
—Dr. Yulius to Dr. Donel, dying words
3/1
  • Love Song
Signal Boost

Signal Boost {R}{G}

Enchantment
If a source you control would produce two or more mana, you may have it produce an additional {C}.
{4}: Exile the top card of your library. You may play it until the end of your next turn.
  • Beyond the Blackwall
Ruined Theater
Restored Theater

Ruined Theater

Land
{T}: Add {C}.
{1}, {T}: Transform Ruined Theater.
Card has other part: Restored Theater
Student of Lightning

Student of Lightning {1}{R}

Creature - Human Wizard
Defender
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
{T}: Student of Lightning deals damage equal to its power to target player.
0/2
  • The Unraveling
Bugrund, Firehearth's Last

Bugrund, Firehearth's Last {R}{W}

Legendary Creature - Dwarf Noble
Double strike, trample
Arise {3}{R}{W} ({3}{R}{W}, Exile this from your graveyard as a sorcery: Create a black token copy of it that's also a Zombie and can't block.)
When Bugrund arises, you may put an Equipment card from your hand or graveyard onto the battlefield attached to it.
1/1
  • The Petals Wilt
Cobbled Currency

Cobbled Currency {1}

Artifact
When Cobbled Currency enters, discard a card, then draw a card.
{3}, Sacrifice Cobbled Currency: Discard two cards, then draw two cards.
  • Lovi Awoken
Pillager's Sloop

Pillager's Sloop {3}

Artifact - Ship Vehicle
Whenever Pillager's Sloop attacks, you may draw a card. If you do, discard a card.
Crew 1 (Tap any number of creatures you control with total power 1 or greater: This Ship Vehicle becomes an artifact creature until end of turn.)
4/3
  • Glacia: Hail to the Queen
Intoxicate

Intoxicate {2}{B}

Instant
Target player sacrifices a nontoken creature and mills three cards.
“Ain't nobody in Crinster with more practice at drinking than me!”
— Ten-Toe Tommy
  • Harvest Festival
Pilgrim's Packbeast

Pilgrim's Packbeast {2}{G}

Creature - Beast
When Pilgrim's Packbeast enters, reveal the top five cards of your library. You may put an enchantment or land card from among them on top. If you do, draw a card. Put the rest on the bottom in any order.
2/2
  • Riddles of Revio
Bottled Fate

Bottled Fate {2}

Artifact
{2}, Sacrifice Bottled Fate: Put the top card and bottom card of your library into your hand.
Greypelt Brute

Greypelt Brute {R/W}

Creature - Hound Warrior
Those born into the lowest Bourasan castes had two choices: join the force, or die in filth. Young pups both smart and stupid flocked to the force.
2/1
  • Kahembo: Olde Dawn
Empyreal Exemplar

Empyreal Exemplar {6}

Artifact Creature - Angel Construct
Flying
Improve {2} ({2}: Put a +1/+1 counter on this creature. This costs {1} more to activate for each +1/+1 counter on it. Improve only as a sorcery.)
At the beginning of combat on your turn, up to two target embattled creatures gain double strike until end of turn. (A creature is embattled if it has a counter on it or has a permanent you control attached to it.)
4/4
  • Seasons of War
Through Worlds

Through Worlds {G}{W}

Instant
The next creature spell you cast this turn may be cast as though it had flash and costs {1} less to cast. If it entering the battlefield causes a triggered ability of it to trigger, that ability triggers an additional time.
A new world created, and the gateway open. All that remained was to take that first step.
  • Memorium Arcanum