5738 cards found
Mechanical Masterpiece

Mechanical Masterpiece {6}

Artifact Creature - Golem
Indestructible (Damage and effects that say “destroy” don't destroy this creature.)
The apex of Kellythross' creations, it took the artificer weeks to finish it, but the result made all the effort worth the while.
4/4
  • Tides of War
Mechanical Mastodon

Mechanical Mastodon {5}

Artifact Creature - Construct
When Mechanical Mastodon enters, you may return another target permanent you control to its owner's hand.
Royal artificers had created animated facsimiles, but nothing sustainable that could be defined as life.
4/4
  • Feanav: The Apothecary's Progress
Mechanical Tactician

Mechanical Tactician {5}

Artifact Creature - Construct
Deploy 4 (As this enters, you may tap any number of other creatures you control with total power 4 or more.)
When Mechanical Tactician enters deployed, tap up to two target creatures an opponent controls. Those creatures don't untap during their controller's next untap step.
5/4
  • The Empty Throne of Feanav
Mechanized Ideal

Mechanized Ideal {3}

Artifact Creature - Construct
Mechanized Ideal gets +X/+Y, where X is the highest base power among other creatures you control and Y is the highest base toughness among other creatures you control.
1/1
  • Carpe Arcanum
Mechanomind Researcher

Mechanomind Researcher {2}

Artifact Creature - Scientist
Artifact vision (Whenever this or another artifact you control enters, reveal the top card of your library. Then you may put that card into your graveyard.)
Whenever Mechanomind Researcher envisions an artifact card, put a +1/+1 counter on it.
1/1
  • Over the Horizon
  • MSEM Secret Lair Drops 1139 1324
Mechanus, Awakened Code

Mechanus, Awakened Code {3}

Legendary Artifact Planeswalker - Mechanus
[+1]: Add {C}. Spend this mana only to cast artifact or colorless spells.
[0 ]: Create a 1/1 colorless Construct artifact creature token.
[–2]: Look at the top six cards of your library. You may reveal an artifact or colorless card from among them and put it into your hand. Put the rest on the bottom in a random order.
Loyalty:
4
  • MSEM Masters Cube 2025
Medical Mask

Medical Mask {1}

Artifact
When Medical Mask enters, prevent the next 3 damage that would be dealt to any target this turn.
{4}, Sacrifice Medical Mask: Prevent the next 6 damage that would be dealt to any target this turn.
“Some can't even breathe the pure air of their own world. I'd laugh if I weren't so angry.”
—Reyhsia's journal
  • Lovi Awoken
Meditant's Halo

Meditant's Halo {2}

Artifact - Equipment
Equipped creature gets +1/+1.
Whenever equipped creature becomes the target of a spell, you gain 3 life.
Equip {4}
It is believed that cherubs come from halos such as this. Regardless of whether or not that's true, their effects on the mind can't be denied.
  • Mious
Megalocanth

Megalocanth {5}{G}{G}

Enchantment Creature - Leviathan
Trample
Enchantment spells and Aurashaper spells you cast cost {1} less to cast.
Whenever another enchantment you control enters, draw a card.
True elegance is effortless.
7/7
  • Elmare: Into the Abyss
Meletian Trireme

Meletian Trireme {3}

Artifact - Vehicle
Meletian Trireme can't be blocked by creatures with power 2 or less.
Whenever Meletian Trireme enters or deals combat damage to a player or planeswalker, scry 1, then draw a card.
Crew 2 (Tap any number of creatures you control with total power 2 or greater: This Vehicle becomes an artifact creature until end of turn.)
4/4
  • Theros Triumphant
Melt Down

Melt Down {1}{R}

Instant
Destroy target artifact.
Catalyze. (The next spell you cast this turn costs {1} less to cast.)
  • Oirohpo
Melt the Chains

Melt the Chains {4}{R}

Enchantment - Aura
Enchant creature
When Melt the Chains enters, exile the top two cards of your library. Until the end of your next turn, you may play those cards.
Enchanted creature gets +3/+0.
Karina's spark imprisoned the memory of its original holder, desperate to escape once more.
  • Karina's Explorations
Melt the Earth

Melt the Earth {3}{R}

Sorcery
Melt the Earth deals 2 damage to each creature.
A pyremage's most dangerous trick isn't aimed at the target, but beneath them.
  • The Unraveling
Melting Point

Melting Point {R}

Instant
Melting Point deals 2 damage to any target.
Unable to resist, the hordes of bandits and raiders made several detours to nearby villages while en route to Whiterun.
  • A Tourney at Whiterun
Memorial Ground

Memorial Ground

Land
Memorial Ground enters tapped.
{T}: Add {C}.
{4}, {T}, Sacrifice Memorial Ground: Return target card from your graveyard to your hand.
Recollection seeps into the earth like water here.
  • Lovi Awoken
Memorial of Forgotten Heroes

Memorial of Forgotten Heroes {2}

Artifact
Rapport — Whenever Memorial of Forgotten Heroes and at least one other creature you control become tapped, put a +1/+1 counter on one of those creatures.
{T}, Tap an untapped creature you control: Add one mana of any color.
  • Over the Horizon
Memorial of the Fallen

Memorial of the Fallen

Land
{T}: Add {C}.
{T}, Exile Memorial of the Fallen: Shuffle your graveyard into your library.
Memorial to Sir Jasper

Memorial to Sir Jasper {5}

Legendary Artifact
{X}, {T}: Search your library for a creature card with mana value X or less and no creature types noted by Memorial to Sir Jasper, put it onto the battlefield, then shuffle. Note that creature's creature types. Activate only as a sorcery.
  • Adventurers of Onora
Memories Rewound

Memories Rewound {G}

Enchantment
When Memories Rewound enters, you may put target card from your graveyard on top of your library.
{1}: Put target card from your graveyard on the bottom of your library. Activate only once during each of your turns.
“Have we met?”
  • Toll Midnight
Memory Collector

Memory Collector {3}

Artifact
{T}: Look at the top and bottom card of your library. Put up to one on top of your library and the rest on the bottom in any order.
{2}: Mill a card.
  • Oirohpo
Menacing Stance

Menacing Stance {2}{R}

Enchantment - Aura
Enchant creature
Enchanted creature gets +1/+0.
Whenever enchanted creature attacks, target creature can't block this turn.
  • Khaliz-Dorahn
Menagerie Expo

Menagerie Expo {2}{G}{G}

Sorcery
Draw X cards and you gain X life, where X is the number of card types among permanents you control.
The show was a dazzling display, no less impractical than extravagant.
  • Al Tabaq
Menna Al-Mejjat

Menna Al-Mejjat {1}{R}{R}

Legendary Planeswalker - Menna
[+1]: Exile the top two cards of your library. You may play up to one card exiled this way this turn.
[–2]: Menna Al-Mejjat deals 3 damage to target creature. If that creature would die this turn, exile it instead.
[–6]: Draw cards equal to the number of cards in exile. Menna Al-Mejjat deals that much damage to any target.
Loyalty:
2
Mennin Jar

Mennin Jar {1}

Artifact
{5}, {T}, Sacrifice Mennin Jar: Destroy target permanent. Its controller creates a 1/1 black Goblin creature token.
“These things'll eat through anything but glass. Put something sweet in, close the lid real quick, and you've got yourself a budget grenade.”
—Leka, Apocalyptic Entrepreneur
  • Lovi Awoken
Mennin Reclamation

Mennin Reclamation {X}{R}{G}

Sorcery
Create X 1/1 black Goblin creature tokens. Gain control of target permanent with mana value X or less until end of turn. Untap it. It gains haste until end of turn.
Humans had had decades with the new machines. The mennin decided it was their turn.
  • Lovi Awoken