10168 cards found
Fall of the Axe

Fall of the Axe {1}{R}

Instant
Fall of the Axe deals 3 damage to any target.
No matter how grand the legend, how fierce the reputation, flesh is flesh. Steel is steel. And between the two, steel is the stronger.
  • A Tourney at Whiterun
Fall to Ruin

Fall to Ruin {3}{G}{G}

Sorcery
This spell costs {1} less to cast for each permanent sacrificed this turn.
Destroy target noncreature permanent.
“It may be beyond humanity's place to create life—but I—we both only wished our creation could ensure our legacy.”
—Haldean to Lettie Wormwood
  • Feanav: The Apothecary's Progress
Fallen Dynasty Jailer

Fallen Dynasty Jailer {W/U}{B}

Creature - Mouse Monk
When Fallen Dynasty Jailer enters, target opponent exiles a card from their hand. When Fallen Dynasty Jailer is no longer on the battlefield, the exiled card's owner puts it on the top or bottom of their library.
2/1
  • Panxiou
Fallen Fanatic

Fallen Fanatic {2}{B}

Instant
As an additional cost to cast this spell, sacrifice a creature.
Create three 1/1 black Worm creature tokens.
Even failures are useful in death.
  • Oirohpo
Fallen Fateweaver

Fallen Fateweaver {2}{U}

Creature - Bird Wizard
{U}, Discard a card: Counter target spell unless its controller pays {1}.
Whenever a spell or ability you control counters a spell or ability, you get a glory counter. (You lose glory counters before life. A player with ten or more glory counters wins the game.)
2/2
  • Ophorio
Fallen Forest Wolf

Fallen Forest Wolf {G}

Creature - Wolf
{3}{G}: Fallen Forest Wolf gets +2/+2 and gains trample until end of turn. Activate only once each turn.
“Wolves in packs cause no trouble, as they know you are their inferior. A lone wolf, however, has something to prove.”
—Chiu of the Wild Realm
2/1
  • Goliaths of Nangjiao
Fallen Ideal

Fallen Ideal {2}{B}

Enchantment - Aura
Enchant creature
Enchanted creature has flying and “Sacrifice a creature: This creature gets +2/+1 until end of turn.”
When Fallen Ideal is put into a graveyard from the battlefield, return Fallen Ideal to its owner's hand.
  • Tides of War
Fallen Sluagh

Fallen Sluagh {3}{B}{G}

Creature - Faerie Spirit
This spell costs {1} less to cast for each permanent sacrificed this turn.
Fallen Sluagh can't be blocked by creatures with power 2 or less.
“I wonder now if this is what we deserve.”
—Lettie Wormwood
6/5
  • The Empty Throne of Feanav
Fallen Warden
Autumn Ward

Fallen Warden

Creature - Faerie Cleric
(Color indicator: Fallen Warden is black and green)
Trample
Fallen Warden's power and toughness are each equal to the number of creature cards in all graveyards.
*/*
Card has other part: Autumn Ward
  • Feanav: The Apothecary's Progress
Fallow Grave

Fallow Grave {1}{G}

Enchantment
Revive abilities of cards in your graveyard cost {1} less.
Sacrifice Fallow Grave: Create a 1/1 black Worm creature token.
  • Oirohpo
Fallspeaker Satyr

Fallspeaker Satyr {1}{G}

Creature - Satyr Druid Archer
When Fallspeaker Satyr enters or dies, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)
“Nylea shoots an arrow and changes the season, but then she just leaves the arrow there! No surprise we took it.”
3/1
  • Theros Triumphant
Fallweather Dancer

Fallweather Dancer {1}{W}

Creature - Nymph
{W}, {T}: Target creature doesn't untap during its controller's next untap step.
The cold of the world doesn't faze her, but freezes those who follow her lead.
2/1
  • Novea
False Dilemma

False Dilemma {3}{G}

Sorcery
Choose creature or land, or choose both if you control a creature with power 4 or greater. Reveal the top five cards of your library. Put all cards revealed this way with a chosen type into your hand and the rest into your graveyard.
  • The Empty Throne of Feanav
False Shimmer

False Shimmer {1}{R}

Enchantment - Aura
Enchant creature
Enchanted creature gets +3/+0 and has menace.
  • Oirohpo
False-Cure Smuggler

False-Cure Smuggler {1}{B}

Creature - Human Pirate
When False-Cure Smuggler enters, put a -1/-1 counter on another target creature.
{1}{U}, Sacrifice a creature: Proliferate. (Choose any number of permanents and/or players with counters on them, then give each another counter of each kind already there.)
1/2
  • Plagues of Fretport
Familial Matriarch

Familial Matriarch {2}{G}

Creature - Human Citizen
When Familial Matriarch enters, nourish 2. (To nourish 2, either put two +1/+1 counters on this creature or create two 1/1 white Citizen creature tokens.)
0/1
  • Harvest Festival
Familiar's Ruse

Familiar's Ruse {U}{U}

Instant
As an additional cost to cast this spell, return a creature you control to its owner's hand.
Counter target spell.
“You've taken someone from me. And I'm not going to rest until I've got her back.”
—Sanaito
  • Monsters of Chikyu
Fanatic Revival

Fanatic Revival {2}{B}

Sorcery
Each player returns up to one creature card from their graveyard to their hand. Each opponent sacrifices a creature.
To an obsessed soul, even death is a mere inconvenience.
  • Mious
Fanciful Bloom

Fanciful Bloom {1}{R}

Sorcery
Create a Treasure token. (It's an artifact with “{T}, Sacrifice this artifact: Add one mana of any color.”)
Draw a card.
“Beautiful, no? It glistens like your eyes.”
—Ramzi, traveling merchant
  • Al Tabaq
Fang Den Bouncer

Fang Den Bouncer {4}{G}{G}

Creature - Hound Warrior
Fang Den Bouncer can't be blocked by creatures with power 2 or less.
“Welcome to Fang Den. How tough are ya?”
6/5
Card has other part: Feat of Strength
  • Adventurers of Onora
Fang Den Flunky

Fang Den Flunky {4}{R}

Creature - Rabbit Warrior
Menace (This creature can't be blocked except by two or more creatures.)
4/4
Card has other part: Strong Arm
  • Adventurers of Onora
Fang of Andazir

Fang of Andazir {2}{B}{R}

Creature - Azra Advisor
When Fang of Andazir enters, each player sacrifices a permanent.
Whenever you sacrifice a creature for the first time each turn, create a 1/1 red Dog creature token.
4/2
  • Alkabah
Fang of Mautakesh

Fang of Mautakesh {1}{B}{G}

Creature - Snake Assassin
Poisonous 2 (Whenever this creature deals combat damage to a player, that player gets two poison counters.)
Snakes you control get +1/+1 and have poisonous 1. (Multiple instances of poisonous trigger separately.)
2/2
  • Imperial Legacies
Fangmarked Neophyte

Fangmarked Neophyte {1}{B}

Creature - Vampire
Whenever you put one or more -1/-1 counters on one or more creatures, each opponent loses 1 life and you gain 1 life.
“For centuries we languished on the fringes of Meredir, skulking in shadows. Now our ancient house ascends once more!”
—Count Belmord
1/3
  • The Petals Wilt
Fangwhirl

Fangwhirl {U}{B}

Sorcery - Adventure
Target opponent discards a card. If they can't, draw a card. (Then exile this card. You may cast the creature later from exile.)
Card has other part: Cobri, Slipsand Scoundrel
  • Adventurers of Onora