{T}: Add {C}. Tap an untapped creature you control: Dragonwall Gates becomes a 0/4 Wall artifact creature with defender until end of turn. It's still a land.
When Dreamsight Well enters, shuffle any number of cards you own from outside the game into your library. Whenever you cast a creature spell, if you have more cards in your library than each opponent, draw a card.
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Whenever you cast a noncreature spell, you may have Elegant Fireslinger deal 1 damage to target creature.
Whenever you cast a noncreature spell, upgrade Embodied Soul. (Give it one of the listed counters it doesn't already have.) • Flying • First strike • Vigilance • Lifelink {W}: Until end of turn, if Embodied Soul isn't a creature, it becomes a 0/0 Spirit Avatar enchantment creature with “This creature gets +1/+1 for each different kind of counter on it.”
When Embrace Samang enters, put a charge counter on it for each color among permanents you control. At the beginning of your first main phase, remove a charge counter from Embrace Samang. If you do, draw a card, then add one mana of any color.
Deathtouch, lifelink When Emperor Azuma Hashiro enters, gain control of target creature for as long as you control Emperor Azuma Hashiro. At the beginning of your upkeep, each opponent loses life equal to the number of permanents you control but don't own.
Exile up to one target activated ability, triggered ability, or nonland permanent. Coalesce {5}{G}{W}{U}(You may cast this from your graveyard for {5}{G}{W}{U}. If you do, it enters as a Horror creature after it resolves. Exile it if it would leave the battlefield or not resolve.) End of All Things enters tapped.
As End of the Empire enters, choose a creature card name. Whenever a creature you don't control with the chosen name dies, create a 4/4 colorless Demon Spirit creature token with menace.
{U}, Put a travel counter on Endless Discoveries: Draw a card. This ability costs {1} more to activate for each travel counter on Endless Discoveries. {3}{U}{U}, Sacrifice Endless Discoveries: Return target instant or sorcery card with mana value less than or equal to the number of travel counters on Endless Discoveries from your graveyard to your hand.
Mill five cards. You may choose up to two nonland cards with mana value 2 or less milled this way. You may cast one without paying its mana cost. Put the rest into your hand. Coalesce {6}{G}{W}(You may cast this from your graveyard for {6}{G}{W}. If you do, it enters as a Horror creature after it resolves. Exile it if it would leave the battlefield or not resolve.) Flying, vigilance
Enchant creature Enchanted creature has double strike. Mirage {1}{W}(You may cast this spell as though it had flash for its mirage cost. If you do, sacrifice it at the beginning of the next cleanup step.)
Exile target creature and all other creatures with the same name as that creature. Search its controller's graveyard, hand and library for any number of cards with the same name as that creature and exile them. Then that player shuffles. Exile Erase from Existence.
When Eternal Inheritance enters or at the beginning of your upkeep, if you control no Samurai, create a 1/1 colorless Samurai creature token, then you may attach Eternal Inheritance to it. Equipped creature gets +1/+1. Equip {1}