15897 cards found
Settlement Establishment

Settlement Establishment {1}{W}{W}

Enchantment - Road
When Settlement Establishment enters, draw a card, then choose a card name.
Whenever an opponent casts a spell with the chosen name, counter that spell, then that opponent creates a Plains token.
“If your enemy burns your villages, build villages for them. They'll at least hesitate to burn those.”
—Shining Capac Upanqui
  • Road to Carü Mapu
Overwhelming Paperwork

Overwhelming Paperwork {1}{U}

Artifact
When Overwhelming Paperwork enters or is put into a graveyard from the battlefield, return up to one target creature to its owner's hand.
{3}{U}{U}: Sacrifice Overwhelming Paperwork. Activate only as a sorcery.
Bureaucracy wasn't popular at the best of times.
  • End of Wollensie
Angeltouched Saltflat

Angeltouched Saltflat

Land
{T}: Add {C}.
{T}: Add {U}, {R}, or {W}. You can't spend this mana to cast a monocolored spell.
Mummification

Mummification {B}

Instant
As an additional cost to cast this spell, exile a creature card from your graveyard.
Create a tapped 2/3 black Mummy creature token.
  • Pyramids of Atuum
Tara's Lament

Tara's Lament {2}{W}

Riddle Instant
Choose one or both —
• You gain 5 life.
• Each player draws three cards.
Tara had learned what her father had done and escaped the castle for the blazing sands, destination unknown. All she knew was she would never return.
  • Riddles of Revio
Iron Warden

Iron Warden {1}{B}

Creature - Human Knight
Iron Warden enters with two -1/-1 counters on it.
When Iron Warden dies, you may put its -1/-1 counters on target creature.
{R}: Iron Warden gets +1/+0 until end of turn.
4/4
Felice, Adira's Salvation

Felice, Adira's Salvation {2}{W}{W}

Legendary Planeswalker - Felice
[+2]: Each player can cast only one more spell until your next turn.
[–3]: Exile all other permanents, then return them to the battlefield tapped under their owner's control. Creatures can't attack you or planeswalkers you control until your next turn.
[–8]: Return all permanent cards from your graveyard to the battlefield tapped.
Loyalty:
3
  • Memorium Arcanum
Riverboat Assault

Riverboat Assault {2}{R}{G}

Instant
Choose one or both —
• Riverboat Assault deals 3 damage to target creature.
• Target creature gets +3/+3 until end of turn.
“You see what happens when riverboats don't have my flying apparatus?”
—Adavene, to Lord Erollin
  • Eralou
Ruin Guardian

Ruin Guardian {3}

Artifact Creature - Construct
As long as you control another artifact, Ruin Guardian gets +1/+1.
“I've never seen so much metal before! What other secrets have been lost in the Calamity?”
—Hema, Alrathan Scholar
3/2
  • Riddles of Revio
Herald of Tamaak

Herald of Tamaak {B}{G}

Creature - Azra Soldier
Other Azra and Demons you control get +1/+1.
As long as you control three or more other Azra and/or Demons, Herald of Tamaak gets +1/+1 and has flying.
2/2
  • Alkabah: The Rise of Soli
Hinode, the Sacred Summit

Hinode, the Sacred Summit {1}{W}

Legendary Enchantment
When Hinode, the Sacred Summit enters, draw a card, then choose a creature card name.
Creatures you control with the chosen name have flying, vigilance, and lifelink.
  • Tales of Old Jidai
Consuming Knowledge

Consuming Knowledge {2}{U}

Sorcery
Bloodprice {2}{U} (You may cast this card by sacrificing a creature and paying its bloodprice.)
Draw two cards. If you cast this spell for its bloodprice, instead scry 4, then draw two cards.
  • Descent from the Highlands
Crossroad Bard

Crossroad Bard {1}{G}{G}

Creature - Human Citizen Bard
Hexproof
Whenever an enchantment you control enters, draw a card.
0/3
Reinbreaker Behemoth

Reinbreaker Behemoth {3}{R}

Creature - Beast
Reinbreaker Behemoth attacks each combat if able.
“Harness it? It already ran through five castles on its way here!”
—Knight-Captain Bazram
5/4
  • Alara
Deft Goldsnatch

Deft Goldsnatch {U}{U}

Creature - Human Rogue
Deft Goldsnatch can't be blocked.
Knights, nobles, merchants. All flock together at a tourney. And behind them, their unwanted retinue of thieves and rogues.
2/1
  • A Tourney at Whiterun
Encylopetia

Encylopetia {1}{U}{R}

Enchantment Creature - Elemental Study
Archive 5 (As this enters, shuffle the top five cards of your main library into a new face up library. Sacrifice this after the archived library is empty.)
Encylopetia's power and toughness are each equal to the number of cards in the archived library.
At the beginning of your upkeep, exile a card from the archived library at random. You may play it this turn.
*/*
  • Over the Horizon
Sovereign Skies

Sovereign Skies {2}

Artifact - Project
Whenever you cast a noncreature spell, you may put a progress counter on Sovereign Skies.
[PROGRESS 2+] Indestructible
{T}: Add {C}.
[PROGRESS 9+] Sovereign Skies is a 9/9 Ship artifact creature with flying.
  • Rail War
Hinode Ranger

Hinode Ranger {1}{G}

Creature - Human Archer Ranger
Reach
Art of war — At the beginning of your end step, if Hinode Ranger dealt damage to an opponent this turn, put a +1/+1 counter on it.
2/2
  • Path of Shadows
WZ-18 Troublemaker

WZ-18 Troublemaker {R}

Artifact Creature - Construct Scout
WZ-18 Troublemaker enters with a +1/+1 counter on it.
When WZ-18 Troublemaker dies, put its counters on target creature you control.
{1}{R}, Exile WZ-18 Troublemaker from your graveyard: It deals 2 damage to each opponent.
0/0
  • Animus Vox
Wayfaring Swindler

Wayfaring Swindler {2}{W}

Creature - Cat Rogue
When Wayfaring Swindler enters, destroy all permanents attached to target creature.
“Trust me, this is a win-win deal.”
2/3
  • Mious
Ephemeral Visions
Eternal Blindness

Ephemeral Visions {U}

Sorcery
Scry X, where X is target creature's power.
Fabled {5}{U}{U} (Then if you cast this for its fabled cost, put it onto the battlefield transformed attached to that creature.)
Card has other part: Eternal Blindness
  • Glacia: Hail to the Queen
Artisan of Marrow

Artisan of Marrow {2}{W}{W}

Creature - Gorgon Cleric
Flash
When Artisan of Marrow enters, exile another target creature until Artisan of Marrow leaves the battlefield.
2/3
Stygian Condor

Stygian Condor {4}{B}

Creature - Bird
Flying
{B}, Sacrifice another creature: Draw a card.
Greet the condor
—Kahemboan saying meaning
3/3
  • Kahembo: Olde Dawn
Four-Headed Shredder

Four-Headed Shredder {2}{R}{R}

Creature - Chimera
Haste
“What is it? Terrifying, that's what.”
— Li Min, to Li Ji
4/2
  • Goliaths of Nangjiao
Brunig, the Dreamroot

Brunig, the Dreamroot {G}{G}{U}{U}

Legendary Creature - Plant Elemental
Ward {2}
Whenever Brunig enters or attacks, you may shuffle a card you own from outside the game into your library. If you do, you gain 2 life.
Brunig gets +2/+2 and has trample as long as your library contains at least forty cards more than the minimum deck size.
4/4
  • Over the Horizon