Haste Revive {3}{R}({3}{R}, Exile this card from your graveyard: Create a token that's a copy of this card, except it has no mana cost. Activate this ability only any time you could cast a sorcery.)
Mark (Whenever this creature attacks, mark target creature until end of turn.) Whenever a marked creature you don't control blocks, Cadalon Chemist deals 1 damage to that creature.
Whenever you investigate for the first time each turn, investigate an additional time. {T}, Sacrifice an artifact: Cadalon Inspector deals 2 damage to any target.
When this creature enters, if you cast it, return target permanent card with mana value 3 or less from your graveyard to the battlefield tapped. Whenever this creature attacks, you may sacrifice a nonland permanent. If you do, it gets +1/+1 and gains indestructible until end of turn.
As Calamity Apparition enters, choose fade or linger. When Calamity Apparition dies, • Fade — You gain 2 life and scry 2. • Linger — Put a +1/+1 counter on target creature you control.
This spell costs {1} less to cast for each creature you control. Trample While you're searching your library, you may cast Camouflaged Sprareos from your library.
Hexproof Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
Flash Harmony — You may tap or untap target creature. When Captivating Jester enters, harmonize. (Trigger up to one harmony of one permanent you control.)
If a source would deal damage to a creature in Cascading Zhenzu's pack, prevent 1 of that damage. (Two or more creatures you control with equal power are in a pack.) {U}: You may switch Cascading Zhenzu's power and toughness until end of turn.
Renown 2 (When this creature deals combat damage to a player, if it isn't renowned, put two +1/+1 counters on it and it becomes renowned.) Whenever Cauldish Arrogant becomes blocked by one or more creatures, reveal the top card of your library. Cauldish Arrogant deals damage equal to that card's mana value to each creature blocking it. Then put that card into your hand.