15897 cards found
Sigil of Martyrdom

Sigil of Martyrdom {3}

Artifact
{T}: Add {W} or {B}.
{T}, Sacrifice Sigil of Martyrdom: Add {W}{B}.
“Die for truth, for justice, for freedom. Just make sure you die for something.”
—Rhysta of the Roses
Llereaux's Study

Llereaux's Study {1}{U}

Enchantment - Study
Archive 5 (As this enters, shuffle the top five cards of your main library into a new face up library. Sacrifice this after the archived library is empty.)
If you would draw a card from an archived library, draw a card from each of your archived libraries instead. (Archived libraries are those that still have their Study in play.)
  • Sparks of a Multiverse
Dominik's Shack

Dominik's Shack

Land
Dominik's Shack enters tapped.
When Dominik's Shack enters, you may mill two cards.
{T}: Add {B} or {G}.
  • Rail War
Regretful Chronicler
Optimistic Chronicler

Regretful Chronicler {1}{U}

Creature - Human Cleric
Whenever Regretful Chronicler is dealt damage, put a +1/+1 counter on it. (It must survive the damage to get the counter.)
Surpass {5}{U} ({5}{U}: Transform this. This
costs 1 less to activate for each counter on it. Activate only as a sorcery.)
0/4
Card has other part: Optimistic Chronicler
  • Alkabah: The Rise of Soli
Mausoleum Suffragan

Mausoleum Suffragan {W}{B}

Creature - Human Aurashaper Cleric
When Mausoleum Suffragan enters, create a white and black Aura enchantment token named Pale Shroud attached to target creature. The token has enchant creature and “Enchanted creature gets +1/+1 and has lifelink.”
Whenever an artifact or enchantment you control enters, each opponent loses 1 life.
1/1
Mukal Desecrator

Mukal Desecrator {2}{B}

Creature - Construct Warrior
Trample, haste
Respawn (When this creature dies, if it attacked this turn, return it to its owner's hand.)
At the beginning of your end step, sacrifice a creature.
4/3
  • Arkadai
Generous Hermit

Generous Hermit {1}{G}

Creature - Human
When Generous Hermit dies, investigate. (Create a colorless Clue artifact token with “{2}, Sacrifice this artifact: Draw a card.”)
“Be wary of hermits. They hide beneath a veneer of society, but have all been consumed by the Wiedfree.”
—Tales of the Wild Vol. II
2/1
  • End of Wollensie
Stonecut Lammasu

Stonecut Lammasu {7}

Artifact Creature - Lammasu
Flying
Tap an artifact you control, a creature you control, and an enchantment you control: Return Stonecut Lammasu from your graveyard to your hand. Activate only as a sorcery.
“Balasi captured my beard extremely well, don't you think?”
— Imperator Nammuzar
5/5
  • Scriptures of Urshad
Mustering Grounds

Mustering Grounds

Land
{T}: Add {C}.
Whenever Mustering Grounds becomes tapped, if it's enchanted, you may pay {2}. If you do, create a 1/1 white Soldier creature token with vigilance.
The new recruits at Harshapal endure the longest walks to drills at its pinnacle.
  • Scriptures of Urshad
Bloodmad Refugee

Bloodmad Refugee {4}{R}

Creature - Lizard Warrior
Frenzy 1 (Whenever this creature attacks and isn't blocked, it gets +1/+0 until end of turn.)
Free from the prisons of civilization, some lizards go berserk.
4/2
  • Ophorio
Nullifier of Planar Energy

Nullifier of Planar Energy {3}

Artifact
Activated abilities of other permanents cost an additional “Sacrifice a permanent” to activate unless they're mana abilities.
{2}, {T}, Sacrifice Nullifier of Planar Energy: Remove all counters from target nonland permanent.
“Nothing planeswalks, in or out!”
—Pidge
  • Sparks of a Multiverse
Splitting Image

Splitting Image {1}{R}

Creature - Human Wizard
Flash
When Splitting Image enters, you may pay {2} any number of times. Whenever you do, copy target spell. You may reselect modes and choose new targets for the copies.
2/1
  • Riddles of Revio
Dwarven Twinslinger

Dwarven Twinslinger {4}{R}{R}

Creature - Dwarf Wizard
Prowess
Whenever you cast an instant or sorcery spell, if its mana value is less than or equal to Dwarven Twinslinger's power, copy that spell. You may choose new targets for the copy.
3/2
  • Oirohpo
Scout Ahead

Scout Ahead {G}

Sorcery
Look at the top five cards of your library. You may reveal a Scout or land card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
  • High Noon
Mighty Beetle

Mighty Beetle {2}{G}{G}

Creature - Insect
Flash
When Mighty Beetle enters, you may put two +1/+1 counters on target creature you control.
A show of heroism often encourages others.
2/2
  • Monsters of Chikyu
Aldorus Fin, Vice President

Aldorus Fin, Vice President {1}{B}{R}

Legendary Creature - Human Noble
Deathtouch
Whenever a creature you don't control dies, choose one —
• Create a Treasure token.
• You draw a card and you lose 1 life.
“Please allow me to introduce myself: I'm a man of wealth and taste.”
1/4
  • Love Song
Alita Dawnstrike

Alita Dawnstrike {U}

Legendary Creature - Vampire Rogue
Flying
Whenever a creature enters under an opponent's control, you may pay {1}{B}. If you do, fateseal 1. (Look at the top one cards of an opponent's library, then put any number on the bottom and the rest on top in any order.)
“Too dangerous, or when they least expect it?”
1/1
  • Oirohpo
Bleeding-Edge Garroter

Bleeding-Edge Garroter {1}{B}

Creature - Crocodile Warlock
When Bleeding-Edge Garroter dies, if it was in a pack, you draw a card and you lose 1 life. (Two or more creatures you control with equal power are in a pack.)
“The sky is particularly godless this night.”
—Quan Li, Dusk Operative
2/2
  • Panxiou
Nightfall Infiltrator

Nightfall Infiltrator {2}{B}

Creature - Human Rogue
Deception {1}{B} ({1}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Whenever Nightfall Infiltrator deals combat damage to a player, that player discards a card.
2/2
  • Tales of Old Jidai
Cinderfeather Phoenix

Cinderfeather Phoenix {1}{R}{R}

Creature - Phoenix
Flying, haste
Arise {4}{R}. This ability costs {1} less to activate for each instant and sorcery card in your graveyard. ({4}{R}, Exile this from your graveyard as a sorcery: Create a black token copy of it that's also a Zombie and can't block.)
Flames to ashes, feathers to dust.
3/2
  • The Petals Wilt
Zoulev Ritualist

Zoulev Ritualist {1}{G}{G}

Creature - Human Shaman
Whenever an enchantment you control enters or Zoulev Ritualist becomes enspirited, draw a card.
“I call upon kantra for strength. I call upon them for guidance. I call upon them the same as my family.”
2/1
  • Eralou
Seer's Sphere

Seer's Sphere {1}

Artifact
{3}, {T}: Scry 3.
{5}, {T}: Fateseal 3.
{7}, {T}: Draw two cards.
“To gaze upon it is to witness creation. Once looked upon, one cannot look away until they have seen its end.”
—Cretio, vault thaumaturge
  • Villains: The Musical
Inishtu, Desert Healer
Inishtu, Herald of the Dead

Inishtu, Desert Healer {1}{B}

Legendary Creature - Orc Cleric
Whenever Inishtu, Desert Healer enters or attacks, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)
At the beginning of your upkeep, if seven or more cards are in your graveyard, you may transform Inishtu.
2/3
Card has other part: Inishtu, Herald of the Dead
Endrison Nourisher

Endrison Nourisher {2}{B}{G}

Creature - Elf Druid
You may play lands from your graveyard.
{B}{G}, Sacrifice three lands: Return Endrison Nourisher from your graveyard to your hand.
3/3
Focus Thoughts

Focus Thoughts {2}{U}

Sorcery
Draw three cards, then put a card from your hand on the bottom of your library.
  • Zero