14066 cards found
Defraud

Defraud {4}{U}{B}

Sorcery
Search target opponent's library for a card and exile it, then do the same for their hand and graveyard. That player shuffles. You may cast spells exiled this way for as long as they remain exiled, and you may spend mana as though it were mana of any color to do so.
Deft Goldsnatch

Deft Goldsnatch {U}{U}

Creature - Human Rogue
Deft Goldsnatch can't be blocked.
Knights, nobles, merchants. All flock together at a tourney. And behind them, their unwanted retinue of thieves and rogues.
2/1
  • A Tourney at Whiterun
Defying Gravity

Defying Gravity {2}{W}

Sorcery
Target creature gets +2/+2 and gains flying and lifelink until end of turn.
Orchestrate {W} (You may exile this card from your hand anytime you could cast a sorcery for its orchestrate cost. When you next resolve a spell, you may cast this from exile without paying its mana cost.)
  • Villains: The Musical
Dehmi's Servitor

Dehmi's Servitor {1}

Artifact Creature - Elemental
Flying
“See how this creature treats me like its master, and imagine how wonderful this world could be if all of creation did the same.”
—Dehmi, Origin Seeker
1/1
  • Scriptures of Urshad
Dehmi, Origin Seeker

Dehmi, Origin Seeker {1}{U}{R}

Legendary Creature - Human Wizard
Flash
When Dehmi, Origin Seeker enters, counter target spell an opponent controls unless that spell's controller has you create X 1/1 red Elemental creature tokens, where X is that spell's mana value.
2/1
Dehydrate

Dehydrate {U}

Enchantment - Aura
Enchant non-Camel creature
When Dehydrate enters, draw a card.
Enchanted creature gets -1/-0.
Even the camaar don't venture into the deepest parts of the Urshadi deserts.
  • Scriptures of Urshad
Dekatian Philosopher

Dekatian Philosopher {W}{U}

Creature - Human Advisor
Whenever you scry, tap target creature an opponent controls.
{2}{W}{U}: Scry 1. You gain 1 life.
“You wish to understand Tetragoras's Theorems? They're quite simple. Let us discuss.”
2/2
  • Theros Triumphant
Dekinn, Depths Spirit

Dekinn, Depths Spirit {3}{R}{R}

Legendary Creature - Spirit God
Dekinn, Depths Spirit can't attack or block unless a player has lost 3 or more life this turn.
At the beginning of each player's upkeep, that player may create a Mountain token. If they do, Dekinn deals 3 damage to them.
When Dekinn dies or is put into exile from the battlefield, you may put him into his owner's library third from the top.
7/7
  • Road to Carü Mapu
Delegitimize

Delegitimize {3}{R}

Enchantment - Aura
Enchant creature
When Delegitimize enters, target opponent sacrifices a land.
Enchanted creature gets +2/+1.
When his affair became public, the Marquess Devonport was judicially decreed to have no legal heirs—a decision only the throne could overturn.
  • The Empty Throne of Feanav
Delirious Fervor

Delirious Fervor {B}

Instant
Target creature gets +2/+0 and gains lifelink until end of turn.
“The only thing my soul is useful for is so I can sell it for power!”
  • Tides of War
Delirious Landscape

Delirious Landscape {3}{R}

Enchantment
Discard a land card: Target creature can't block this turn.
{R}, Discard a land card: Target creature gets +2/+0 until end of turn.
At the far reaches of the world, colors seem chosen at random as the world falls away.
  • Ophorio
Deliver from Dilapidation

Deliver from Dilapidation {4}{W}{B}

Enchantment
When Deliver from Dilapidation enters, you may sacrifice any number of enchantments. Whenever you sacrifice an enchantment this way, destroy target creature.
At the beginning of your upkeep, return target enchantment card with mana value 5 or less from your graveyard to the battlefield.
  • Discoveries of Akieva
Deliverance Branch

Deliverance Branch {3}{W}{W}

Enchantment
Creatures you control get +1/+1 for each noncreature spell you've cast this turn.
When Deliverance Branch enters, create three 1/1 white Cleric creature tokens with lifelink.
Sallmar envisioned Bastion as a paradise, where community came from contribution.
  • Beyond the Blackwall
Delivery Bird

Delivery Bird {W}

Creature - Bird Scout
Flying
When Delivery Bird enters, if you control an artifact, put a +1/+1 counter on another creature you control.
“They can only carry a small message, but that doesn't mean they have a small job.”
1/1
  • Karina's Explorations
Delude

Delude {X}{U}{U}

Instant
This spell costs {1} less to cast for each time you catalyzed this turn.
Counter target spell unless its controller pays {X}.
  • Oirohpo
Deluge Crab

Deluge Crab {1}{U}

Creature - Crab
Whenever Deluge Crab perseveres, target opponent mills three cards. (A creature perseveres when it survives damage.)
It's strong enough to drown anything that can't breathe underwater and crush anything that can.
1/3
  • Surging Tide
Deluge Giant

Deluge Giant {3}{U}

Enchantment Creature - Giant
Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.)
Each creature you control with a counter on it has ward {2}. (If a creature has multiple instances of ward, each triggers separately.)
“He was loved by the sea, and was protected by it.”
—Aeron, Fables of the Ancients
4/3
  • Theros Triumphant
Deluge Gorger

Deluge Gorger {2}{U}{B}

Creature - Leviathan
Creatures you don't control get -1/-0 as long as their controller is cursed.
The waters surrounding Helicos are enchanted by dark hexes, summoning monsters from beneath to defend them.
3/4
  • Dark Seas of Shiryen
Delugic Surger

Delugic Surger {4}{U}

Creature - Elemental
When Delugic Surger enters, if you control another Elemental, return target instant or sorcery card from your graveyard to your hand.
2/5
  • Scriptures of Urshad
Delusional Noble

Delusional Noble {2}{W/B}

Creature - Human Noble
Delusional Noble enters with a -1/-1 counter on it.
“It is a simple matter of removing the infected blood. All the physickers agree.”
4/3
  • Plagues of Fretport
Delusive Shadows

Delusive Shadows {2}{B}{B}

Creature - Horror
When Delusive Shadows enters, each opponent loses life equal to the number of cards that player owns in exile.
2/2
  • Spark of Revolution
Delve for Treasures

Delve for Treasures {X}{U}{B}

Instant
Repeat the following process X times. Reveal the top two cards of your library. Put one of them into your hand and the other into your graveyard.
Delve into Karsus

Delve into Karsus {3}{U}

Enchantment - Saga
Create a Treasure token. (It's an artifact with “{T}, Sacrifice this artifact: Add one mana of any color.”)
You may sacrifice any number of artifacts. If you do, draw that many cards.
  • Over the Horizon
Delve the Dungeon

Delve the Dungeon {2}{R}

Sorcery
Up to three target creatures can't block this turn.
Menagerie — If there are five or more creature types among creatures you control, exile the top three cards of your library. You may play one of those cards until the end of your next turn.
  • Adventurers of Onora
Demand Reverence

Demand Reverence {W}{B}

Enchantment
At the beginning of your upkeep, choose a creature. Its controller may sacrifice it. If that player doesn't, you gain life equal to its power.
  • Ophorio