14930 cards found
Stardust Surveyor

Stardust Surveyor {1}{G}{G}

Creature - Human Warrior
Trample, ward {1}
Whenever Stardust Surveyor deals combat damage to a player, you may mill cards until you mill a creature card. When you do, return target creature card from your graveyard to your hand.
“We thought we had it all.”
3/3
  • Animus Vox
Staunch Constrictor

Staunch Constrictor {2}{G}

Creature - Snake
{G}, Discard a card: Staunch Constrictor gets +1/+1 until end of turn.
Its body extends and contracts at will to fit whatever ends up in its gullet.
3/3
  • Dark Seas of Shiryen
Stronghold Recruit

Stronghold Recruit {2}{G}

Creature - Human Soldier
Bulwark — {2}{G}: Stronghold Recruit gets +2/+2 until end of turn. Activate only once each turn and only if you control a creature with toughness 4 or greater.
“Each one of us is trained to fight a group of ten and emerge victorious.”
3/3
  • Aftermath
Subway Shambler

Subway Shambler {1}{G}{G}

Creature - Human Horror
Subway Shambler can't be blocked by creatures with lesser power.
At the beginning of each end step, if you're horrific, put a +1/+1 counter on Subway Shambler. (You're horrific as long as you've sacrificed a permanent or discarded a card this turn.)
3/3
  • Video Horror System
Suitor of the Glade

Suitor of the Glade {4}{G}

Creature - Dryad
When Suitor of the Glade enters, put two +1/+1 counters on target creature you control. It gains vigilance until end of turn.
“The network of life runs through all of Nangjiao, but it is rooted in the Wild.”
3/3
  • Nangjiao In Bloom
Sureshot Recruit

Sureshot Recruit {2}{G}

Creature - Human Soldier Archer
Identity — Sureshot Recruit has reach as long as you control at least two other creatures that share a creature type with it.
“I am honored to have been chosen to defend the Shield and, with the help of my brothers, I shall let none pass.”
3/3
  • Khaliz-Dorahn
Swift Spearmaster

Swift Spearmaster {2}{G}

Creature - Human Warrior
Trample
When Swift Spearmaster enters, return another permanent you control to its owner's hand.
“Stand aside, students. Let me explain to this Kinjiru dog why our holding still stands.”
3/3
  • Tales of Old Jidai
Sylshal, Life's Gyre

Sylshal, Life's Gyre {2}{G}

Legendary Creature - Dryad
Whenever you create one or more creature tokens, you may pay {1}{G/W}. If you do, put a +1/+1 counter on Sylshal, Life's Gyre and on each creature token you control.
3/3
  • Seasons of War
Tangleveil Mystic

Tangleveil Mystic {3}{G}{G}

Creature - Nymph
Primal {2}{U}{U} (During your turn, you may cast this spell for {2}{U}{U} instead of playing a land.)
Whenever Tangleveil Mystic deals combat damage to a player, draw cards equal to the number of cards in your hand.
3/3
  • Novea
Telvim Explorer

Telvim Explorer {3}{G}

Creature - Elf Citizen
Whenever a land you control enters, create two 1/1 colorless Construct artifact creature tokens.
{4}{G}{G}: Put a +1/+1 counter on each artifact creature you control.
“Nature and technology aren't opposites, silly. My machines love the outdoors!”
3/3
  • Discoveries of Akieva
Tortle Guard

Tortle Guard {4}{G}

Creature - Turtle Scout Warrior
Vigilance
When Tortle Guard enters, it explores. (Reveal the top card of your library. Put it into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then you may put that card in your graveyard.)
While hiring one increases the travel time, no one ever hires them just once.
3/3
  • Karina's Explorations
Traversing Bulkvine

Traversing Bulkvine {3}{G}

Creature - Elemental Plant
When Traversing Bulkvine enters, search your library for three land cards with different names and reveal them. An opponent chooses one of them. Put that card into your graveyard and the rest into your hand, then shuffle.
3/3
  • Aftermath
Trifold Atrocity

Trifold Atrocity {2}{G}

Creature - Chimera
{4}{G}{G}, Exile six other cards from your graveyard: Return Trifold Atrocity from your graveyard to the battlefield with three +1/+1 counters on it. Activate only as a sorcery.
“By Nylea, I slew this one yesterday!”
—Anthousa of Setessa
3/3
  • Theros Triumphant
Tsolmon, the Huntress

Tsolmon, the Huntress {2}{G}{G}

Legendary Creature - Human Scout
Trample, hexproof
Renown 4 (When this creature deals combat damage to a player, if it isn't renowned, put four +1/+1 counters on it and it becomes renowned.)
{1}{G}: Target creature blocks Tsolmon, the Huntress this turn if able.
3/3
  • Rail War
Unwavering Sentinel

Unwavering Sentinel {3}{G}

Creature - Human Warrior
When Unwavering Sentinel enters, for each creature you control, create a white Aura enchantment token named Shield with “Enchant creature” and “If enchanted creature would be destroyed, instead remove all damage from it and sacrifice this Aura” attached to that creature.
3/3
  • The Unraveling
Venomous Haploc

Venomous Haploc {3}{G}{G}

Creature - Lizard
Frenzy 1 (Whenever this creature attacks and isn't blocked, it gets +1/+0 until end of turn.)
Whenever Venomous Haploc becomes blocked, other creatures you control gain deathtouch until end of turn.
3/3
  • Ophorio
Verdant Curtain Naturalist

Verdant Curtain Naturalist {3}{G}

Creature - Construct Scout
When Verdant Curtain Naturalist enters, you gain 3 life.
{T}: Add one mana of any color.
“People say the world's a stage, and yet they leave its wildest stories untold.”
3/3
  • The Stage Presents: The Neverending Act
Vigorous Tracker

Vigorous Tracker {2}{G}

Creature - Human Scout
Kicker {1}{G} (You may pay an additional {1}{G} as you cast this spell.)
When Vigorous Tracker enters, if it was kicked, search your library for a land card, reveal it, put it into your hand, then shuffle.
3/3
  • Tides of War
Viking Packleader

Viking Packleader {3}{G}

Creature - Human Warrior
Dominance — When Viking Packleader enters, create a 2/2 green Wolf creature token if you control the creature with the greatest power or tied for the greatest power.
3/3
  • Glacia: Hail to the Queen
War-Pride Champion

War-Pride Champion {2}{G}

Creature - Cat Warrior
War-Pride Champion can't be blocked by creatures with power 2 or less.
Stampede — Whenever War-Pride Champion and a creature with greater power attack, target creature you control gets +2/+2 until end of turn.
3/3
Wild Entourage

Wild Entourage {4}{G}

Creature - Construct Actor
When Wild Entourage enters, create two 1/1 colorless Construct Actor creature tokens.
{4}{G}: Wild Entourage gets +2/+2 and gains trample until end of turn.
So great is their chemistry that they're either cast as a group or not at all.
3/3
  • The Stage Presents: The Neverending Act
Wild Hermit

Wild Hermit {3}{G}{G}

Creature - Shaman
When Wild Hermit dies, create a 2/2 white Cat creature token.
Revive—{3}{G}{G}, Sacrifice a creature. ({3}{G}{G}, Sacrifice a creature, Exile this card from your graveyard: Create a token that's a copy of it except it has no mana cost. Revive only as a sorcery.)
3/3
  • Oirohpo
Wimbledon's Herald

Wimbledon's Herald {2}{G}

Creature - Badger Soldier
“For the honor of mine noble house Wimbledon, I do humbly claim this heretofore quiet beach- henceforth it shall run by the following commandments...”
3/3
Card has other part: Stake a Claim
  • Adventurers of Onora
Woolly Moose

Woolly Moose {3}{G}

Creature - Moose
Trample
{5}{G}: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)
Moose season ends at first snowfall, for no arrow can pierce the creature's winter coat.
3/3
  • Glacia: Hail to the Queen
Woopip Wanderer

Woopip Wanderer {3}{G}{G}

Creature - Fungus Scout
When Woopip Wanderer enters, create two colorless artifact tokens named Lotus Petal with “{T}, Sacrifice this artifact: Add one mana of any color.”
{2}{G}: Germinate. (Put a +1/+1 counter on a creature or create a 1/1 green Saproling creature token.)
3/3
  • Eralou