Trample Engage (This creature must be blocked each combat if able.) When Lion's Vanguard enters, creatures you control get +3/+3 and gain trample and haste until end of turn.
When Lionfrill Hunter enters or when you cycle it, put X +1/+1 counters on another target creature you control, where X is the number of cards with a cycling ability in your graveyard. Cycling {3}{R}{G}({3}{R}{G}, Discard this card: Draw a card.)
Reveal the top five cards of your library. Put a creature or enchantment card from among them into your hand. Put the rest on the bottom of your library in a random order.
When Lively Prop dies, look at the top three cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest into your graveyard.
When audience grew bored of normal plays, playwrights began searching for more novel acts.
Up to two target creature cards in your graveyard gain revive until end of turn. Their revive costs are equal to their mana cost. (Pay that creature's mana cost, Exile that card from your graveyard: Create a token that's a copy of it except it has no mana cost. Revive only as a sorcery.)
The beauty of grace is that it makes life not fair.
Ward—Pay 3 life. Whenever you cast an instant or sorcery spell, recruit. (Create a 0/0 white Soldier Army creature token, then put a +1/+1 counter on each Army you control.)
Winning your people's hearts and minds is a battle all its own.
Trample Whenever Living Archipelago enters or attacks, up to two target lands you control voyage. (If they aren't being targeted by another spell or ability, they phase out.) Whenever a land you control phases in, you may create a tapped token that's a copy of that land.
{T}: Add {C}. {3}: Living Planet becomes a 2/2 Elemental creature until end of turn. This ability costs {1} less to activate for each creature you control.
Whispering or yelling, Olten always manages to talk to itself.
{R}{G}, Reveal Living Supernova from your hand: Put a land card from your hand onto the battlefield tapped. Activate only as a sorcery. Whenever Living Supernova or a land you control enters, exile the top two cards of your library. Until the end of your next turn, you may play those cards.
Each other creature you control that's an Elf or a Warrior gets +1/+1. {2}, Sacrifice Llanowar Exemplar: Creatures you control gain indestructible until end of turn.
The gift of life is most meaningful from those who know it the best.
Noncreature permanents you control become 2/2 red creatures in addition to their other types until end of turn. Fuse (You may cast one or both halves of this card from your hand.)