15897 cards found
Bane of Identity

Bane of Identity {3}{B}

Instant
Destroy target face-up creature.
Aven Merchant

Aven Merchant {3}{U}

Creature - Bird Advisor
Flying
When Aven Merchant enters, create a Treasure token. (It's an artifact with “{T}, Sacrifice this artifact: Add one mana of any color.”)
Nobles visit her to purchase items of extraordinary beauty. Kings visit her to purchase news of extraordinary importance.
3/3
Sunrise Bluffs

Sunrise Bluffs

Land
Sunrise Bluffs enters tapped.
{T}: Add {R}.
You may untap Sunrise Bluffs during each other player's untap step. Whenever you do, you lose 1 life.
  • High Noon
Freewheeling Orcas

Freewheeling Orcas {3}{W}

Enchantment Creature - Whale
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Slipstream (This creature can't be blocked as long as only creatures with slipstream are attacking.)
2/2
  • Elmare: Into the Abyss
Mad Queen Margarete

Mad Queen Margarete {B}{R}

Legendary Creature - Wolf Noble
Menace
Whenever Margarete or another creature you control dies, up to one target creature you control cackles. (Put a menace counter on it. If it already has menace, it deals 1 damage to each opponent instead.)
Once each turn, when Margarete or another creature you control with menace dies, you may torment each opponent. (They lose 3 life unless they discard a card or sacrifice a nonland permanent.)
1/3
  • MSEM Masters: Legends
Veeni, High Truthseeker

Veeni, High Truthseeker {1}{U}{R}

Legendary Creature - Human Noble Wizard
Haste
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
If a player casting a noncreature spell would cause an ability of a permanent you control to trigger, that ability triggers an additional time.
2/1
  • Alkabah
Called Shot

Called Shot {2}{G}

Instant
Destroy up to one target creature with flying or enchantment. Create an Idol token. (It's an artifact with “{1}, Sacrifice this artifact: Put a +1/+1 counter on target creature. Activate only as a sorcery.”)
  • Nangjiao In Bloom
Calamari Dragon

Calamari Dragon {3}{R}{R}

Creature - Squid Dragon
During your turn, cards in your hand have cycling {X}, where X is the number of cards you've discarded this turn.
At the beginning of each end step, create a 1/1 blue Tentacle creature token for each card you discarded this turn.
Cycling {R} ({R}, Discard this card: Draw a card.)
4/4
Warpath Ghoul

Warpath Ghoul {2}{B}

Creature - Zombie
Ghouls are often found skulking on the fringes of great battles, showing themselves only to snatch the wounded and weak, dragging their victims screaming into the shadows.
3/2
  • Surging Tide
Living Supernova

Living Supernova {4}{R}{G}

Creature - Avatar
{R}{G}, Reveal Living Supernova from your hand: Put a land card from your hand onto the battlefield tapped. Activate only as a sorcery.
Whenever Living Supernova or a land you control enters, exile the top two cards of your library. Until the end of your next turn, you may play those cards.
7/5
Foreboding Presence

Foreboding Presence {R}

Enchantment
Whenever a player casts a spell, put a doom counter on Foreboding Presence.
At the beginning of each player's end step, if no spells were cast this turn, sacrifice Foreboding Presence. It deals damage equal to the number of doom counters on it to that player.
  • Video Horror System
Imposing Threat

Imposing Threat {2}{B}

Instant
Create a 2/2 black Horror creature token.
Compose (Then if you cast this from your hand, exile it and create a Saga token with “r3—You may cast a copy of this card from exile without paying its mana cost.”)
  • The Stage Presents: The Neverending Act
Eye of the Barricade

Eye of the Barricade {3}{W}

Creature - Human Soldier Scout
Vigilance
Players can't untap more than two lands during their untap steps.
“I cannot know from where they will come next. But I can watch, and when they come, my shield will be planted squarely in their path.”
3/3
  • The Unraveling
Lich's Grimoire

Lich's Grimoire {1}{B}

Artifact
When Lich's Grimoire enters, create a 2/2 black Zombie creature token.
{2}{B}, {T}: Target opponent loses 1 life. Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Learn within the power of death.
  • Innistrad In Memoriam
Abhorrent Confidant

Abhorrent Confidant {1}{B}

Creature - Human Horror
At the beginning of your end step, if you're horrific, you draw a card and you lose life equal to the number of cards in your hand. (You're horrific as long as you've sacrificed a permanent or discarded a card this turn.)
“His contacts are unthinkable, but their information is invaluable.”
—“A Town Called Nowhere”
2/1
  • Video Horror System
Interplanar Raid

Interplanar Raid {3}{R}{R}

Enchantment
Whenever a creature enters, it deals damage equal to its power to any target of its controller's choice.
When Interplanar Raid enters, you may aetherize target creature you control. (To aetherize, create a token that's a copy of it, then exile that token.)
  • Worlds Away
Return to Earth

Return to Earth {1}{G}

Sorcery
Destroy target artifact or enchantment. If you controlled that artifact or enchantment, draw two cards.
When taken home, the experimental vehicle degraded quickly in the planet's atmosphere, unable to drive even on country roads.
Masked Assailant

Masked Assailant {3}{B}

Creature - Human Rogue
Sacrifice a creature: Put a +1/+1 counter on Masked Assailant. It gains menace until end of turn. Activate only as a sorcery.
“Perhaps there's no honor in a slit throat or a pierced heart, but my pursuit is victory, not honor.”
2/2
  • Tales of Old Jidai
Wild Waypoint

Wild Waypoint {3}

Artifact
When Wild Waypoint enters, create a 1/1 green Scout creature token.
{T}: Add {B}, {G}, or {U}.
“If you don't want any trouble, then you and yours will stay on that side of that black stump. I don't want to see you one step further.”
—Irbek, to Karina
  • Karina's Explorations
Day of Rest

Day of Rest {2}{G}

Instant
Prevent all combat damage that would be dealt this turn except by creatures you control with +1/+1 counters on them.
Anku's worshipers refuse to raise blades on the final day of each month, believing it to be a sacred day of peace.
  • Scriptures of Urshad
All Part of the Show

All Part of the Show {3}{R}{W}

Sorcery
Creatures you control gain vigilance until end of turn. After this main phase, there's an additional combat phase followed by an additional main phase.
Compose (Then if you cast this from your hand, exile it and create a Saga token with “r3—You may cast a copy of this card from exile without paying its mana cost.”)
  • The Stage Presents: The Neverending Act
Hannah, Aethertechnician

Hannah, Aethertechnician {1}{U}{R}

Legendary Creature - Human Artificer
Whenever you make first contact, create a Treasure token. (You make first contact the first time each turn you cast a spell with a name not in your graveyard or control already.)
{T}, Return an artifact with mana value X you control to its owner's hand: You may cast a spell with mana value X plus 1 or less and with a different name from your hand without paying its mana cost.
2/2
  • Karina's Explorations
Buttress Formation

Buttress Formation {1}{W}

Enchantment
Creatures you control get +0/+1 and can attack as though they didn't have defender.
Whenever three or more creatures you control attack or block, each creature you control assigns combat damage equal to its toughness rather than its power this turn.
  • Villains: The Musical
Rahit, Arcane Tutor

Rahit, Arcane Tutor {1}{U}{U}

Legendary Planeswalker - Rahit
[+1]: For each player, exile the top three cards of that player's library, then put one of those cards into that player's hand.
[0]: Choose target card exiled by Rahit. Until your next turn, you may play that card, and you may spend mana as though it was mana of any type to cast it.
[–7]: Target player draws seven cards.
Loyalty:
3
  • Arcanum Academia
Playtest Card B13

Playtest Card B13

(Color indicator: Playtest Card B13 is red)
  • Playtest Cards 28 28s