3113 cards found
Undeterred Valiance
Surge of Duty

Undeterred Valiance

Enchantment - Aura
(Color indicator: Undeterred Valiance is red)
Enchant creature
Enchanted creature has first strike. (That creature deals combat damage before creatures without first strike.)
Card has other part: Surge of Duty
  • A Tourney at Whiterun
Undue's Study

Undue's Study {W}{B}{G}

Enchantment - Study
Archive 0 (As this enters the battlefield, shuffle the top zero cards of your main library into a new face up library. Sacrifice this after the archived library is empty.)
As Undue's Study enters the battlefield, shuffle your graveyard into the archived library.
The lich finds little interest in anything that hasn't died at least once.
  • Sparks of a Multiverse
Undue, the Pale Lich

Undue, the Pale Lich {1}{W}{B}{G}

Legendary Planeswalker - Undue
[+2]: Exile up to three target cards from graveyards.
[+1]: Create a 2/1 black Horse Zombie creature token with lifelink.
[0]: If Undue has six or more loyalty counters on him, each opponent returns a creature card of their choice from a graveyard to the battlefield under your control.
Loyalty:
3
  • Sparks of a Multiverse
Undying Terror

Undying Terror {3}{B}

Enchantment
Creatures you control get +2/+0 and have deathtouch as long as ten or more cards are in your graveyard.
The group had thought that Beragnos had been a hostile country, but Allagras warned them the worst was only just beginning.
  • Aftermath
Unearthly Grace

Unearthly Grace {2}{U}

Enchantment
Whenever a creature you control dies, you may return all cards that were inscribed onto that creature and all Auras that were attached to that creature to their owners' hands.
Unending Voracity

Unending Voracity {2}{B}

Enchantment - Aura
Enchant creature you control
Enchanted creature gets +1/+1.
When enchanted creature dies, return it to the battlefield under your control, then arm it. (Create a colorless Equipment artifact token with “Equipped creature gets +1/+0” and equip {2}, then attach it to that creature.)
  • Glacia: Hail to the Queen
Unexplored Regions

Unexplored Regions {G}

Enchantment - Aura
Enchant land
When Unexplored Regions enters the battlefield, draw a card.
Enchanted land is an artifact in addition to its other types and has “{T}: Add one mana of any color.”
Even before the Kelian League, all of Akieva's disparate cities barely saw any of its beauties.
  • Discoveries of Akieva
Unhallowed Concordat

Unhallowed Concordat {1}{B}{B}{B}

Enchantment
If you would lose life, exile that many cards from the top of your library instead.
If you would gain life, draw that many cards instead.
When Unhallowed Concordat leaves the battlefield, you lose life equal to the number of cards you own in exile.
  • Zero
Unified Ceremony

Unified Ceremony {2}{G}{G}

Enchantment
Whenever you cast an enchantment spell, reveal the top card of your library. If it's an enchantment card, you may put it onto the battlefield.
  • High Noon
Unified Theory

Unified Theory {5}{U}{U}{U}

Legendary Enchantment
If you would draw a card, you may return an instant or sorcery card from your graveyard to your hand instead.
{U}: Draw three cards.
Unite Against Evil

Unite Against Evil {3}{W}

Enchantment
When Unite Against Evil enters the battlefield, return target creature card with mana value 3 or less from your graveyard to the battlefield.
Menagerie — Whenever you attack, if there are five or more creature types among creatures you control, put a +1/+1 counter on target attacking creature and untap it.
  • Adventurers of Onora
Unite the Powergrid

Unite the Powergrid {3}{U}{U}

Enchantment
Each artifact you control has all the activated abilities of other artifacts you control.
“A couple of districts will suffer a blackout for half an hour, but my Achievement needs a jump start.”
  • Discoveries of Akieva
United Focus

United Focus {R}{G}{W}

Enchantment - Aura
Enchant creature
As long as it's your turn, enchanted creature has indestructible.
Whenever enchanted creature attacks, it deals damage equal to its toughness to any target.
  • Beyond Our Ken
United in Battle

United in Battle {2}{G}

Enchantment
When United in Battle enters the battlefield, look at the top six cards of your library. You may reveal a Dwarf or Elf card from among them and put it into your hand. Put the rest on the bottom in a random order.
Whenever a Dwarf or Elf enters the battlefield under your control, put a +1/+1 counter on it.
  • Quest for the Roseblade
Unlikely Growth

Unlikely Growth {1}{G}

Enchantment
As Unlikely Growth enters the battlefield, choose grow or maintain.
Whenever a land enters the battlefield under your control,
• Grow — Put a +1/+1 counter on target creature you control.
• Maintain — Target creature you control gains trample and indestructible until end of turn.
  • Riddles of Revio
Unorthodox Methods

Unorthodox Methods {2}{B}

Enchantment - Project
Whenever a creature dies, you may put a progress counter on Unorthodox Methods.
[PROGRESS 2-6] Whenever you cast a noncreature spell, Unorthodox Methods deals 2 damage to any target and you gain 2 life.
[PROGRESS 7+] Whenever you cast a noncreature spell, Unorthodox Methods deals 4 damage to any target and you gain 4 life.
  • Rail War
Unorthodox Tutelage

Unorthodox Tutelage {1}{B}{G}

Enchantment
At the beginning of your upkeep, each player mills two cards, then reveals the top card of their library and puts it on the bottom of their library.
“To truly understand creation and destruction, look where they intersect.”
  • Mious
Unstable Vein

Unstable Vein {1}{G}

Enchantment
Whenever Unstable Vein enters or leaves the battlefield, choose one —
• Put a +1/+1 counter on each of up to two target creatures.
• Unstable Vein deals 2 damage to target creature with flying.
Slyten disintegrates, into the air you breath and also in the water.
  • Animus Vox
Unsustainable Consumption

Unsustainable Consumption {5}{R}{G}

Enchantment
Whenever a land becomes tapped, its controller sacrifices it and creates a Treasure token.
Reha took, and took, and took, and in turn, under her reign the Muktunn Desert grew, and grew, and grew.
  • Alkabah
Upon the Altar

Upon the Altar {2}{B}

Enchantment
Whenever a creature dies, you may pay 1 life. If you do, draw a card.
The stone twists lifeblood into crawling runes, foretelling an even darker and more twisted future.
  • Descent from the Highlands
Upstage

Upstage {3}{B}

Enchantment
All creatures have “When this creature enters the battlefield, destroy target creature with a lesser mana value.”
“Mercy? Mercy is only granted by those who can't accept the consequences of their triumph.”
—The Urchin King
  • Villains: The Musical
Urak, Voice of the Horde

Urak, Voice of the Horde {1}{B}{R}

Legendary Creature - Construct
Constructs you control have haste.
When Urak, Voice of the Horde or another Construct enters the battlefield under your control, creatures you control get +1/+0 until end of turn.
Respawn (When this creature dies, if it attacked this turn, return it to its owner's hand.)
2/2
Urisk's Invitation

Urisk's Invitation {2}{G}

Enchantment
If you would create a token, you may instead create a tapped 2/2 green Faerie Bard creature token.
Whenever one or more creature tokens you control deal combat damage to a player, that player sacrifices an artifact or enchantment.
  • The Empty Throne of Feanav
Urn of Heroes

Urn of Heroes {3}

Legendary Artifact
When Urn of Heroes enters the battlefield, you may search your library for a legendary card, put that card into your graveyard, then shuffle.
{T}: Add {C}.
“That noose mighta' been meant for me, Marianne, but I guess it was your own life's string you cut short when you slit it.”
— Eli Windsors
  • Scriptures of Urshad
Urushi, the Ripple in the Smoke

Urushi, the Ripple in the Smoke {W}{U}

Legendary Enchantment Creature - Shapeshifter
You may have Urushi, the Ripple in the Smoke enter the battlefield as a copy of any creature on the battlefield, except it's an enchantment. (It's not a creature.)
He was not a man of flesh and blood, but his presence was felt all the same.
0/0
  • Path of Shadows