15897 cards found
Imako, Ninefingers

Imako, Ninefingers {U}{B}

Legendary Creature - Human Rogue
Whenever Imako, Ninefingers becomes tapped, exile the top three cards of target opponent's library face down.
You may look at cards exiled with Imako.
Sacrifice Imako: Turn all cards exiled with it face up. Exile all cards with those names from your opponent's graveyards.
2/3
  • Path of Shadows
Imperial Artisan

Imperial Artisan {2}{U}

Creature - Human Wizard Advisor
When Imperial Artisan enters, draw three cards, then put two cards from your hand on top of your library in any order.
1/3
  • Path of Shadows
Imperious Nixie

Imperious Nixie {U}

Creature - Faerie
{U}, Sacrifice Imperious Nixie: Return target creature to its owner's hand.
When the waterkin awoke, they saw that the surface world had forgotten them—and how to stop them.
0/3
  • Lovi Awoken
Imperious Wurm

Imperious Wurm {4}{G}

Creature - Wurm
Trample
Madness {2}{G} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
5/3
  • Dark Seas of Shiryen
Impetuous Impetus

Impetuous Impetus {1}{R}{R}{R}

Creature - Merfolk Warrior
Whenever Impetuous Impetus deals combat damage to a player, you may sacrifice a land. If you do, Impetuous Impetus deals 3 damage to that player.
Let all the world be your blade.
3/3
  • Novea
Imposing Databdara

Imposing Databdara {2}{U}{R}{G}

Creature - Human Advisor
Flash
First strike
When Imposing Databdara enters, return each other creature with toughness less than or equal to the number of Satrapies you control to their owners' hands.
3/3
  • Alkabah
Imposing Griffin

Imposing Griffin {2}{W}{U}

Creature - Griffin
Flying
Nonland permanents your opponents control enter tapped.
Activated abilities of permanents your opponents control that entered this turn can't be activated unless they're mana abilities.
3/3
Inconspicuous Otter

Inconspicuous Otter {2}{B}

Creature - Otter
Death knell — Return an Aura card with mana value 5 or less from your graveyard to the battlefield. (As a creature you control dies, trigger one death knell of that creature or another permanent you control.)
As long as Inconspicuous Otter is enchanted or equipped, he's a 3/4 legendary Otter Rogue named Agent O and has menace.
2/3
  • Karina's Explorations
Inconspicuous Stowaway

Inconspicuous Stowaway {2}{R}

Creature - Cat
As a permanent you control explores an Aura, you may put it onto the battlefield attached to Inconspicuous Stowaway.
As long as Inconspicuous Stowaway is enchanted or equipped, she's a legendary 2/3 Cat Rogue named Agent C and has double strike.
1/3
  • Karina's Explorations
Indebted Burglar

Indebted Burglar {1}{R}

Creature - Human Rogue
Disgraced 1 (This enters with a -1/-1 counter. Whenever it deals combat damage to a player, remove all -1/-1 counters from it.)
Whenever Indebted Burglar becomes blocked, defending player loses 1 life.
“It was easier for them to sneer at us thieves when they still wanted for nothing.”
—Madame Beatrice
3/3
  • The Empty Throne of Feanav
Ineptitude

Ineptitude {2}{G}{U}{R}

Legendary Creature - Horror Incarnation
Flying
When Ineptitude enters, untap target creature and gain control of it until end of turn. Put three stun counters on that creature. It gets +3/+3 and gains haste until end of turn.
“Yes, Abwad. Your dear mother's mind is being poisoned. Listen to me and all will be yours.”
3/3
  • Alkabah: The Rise of Soli
Infernal Barrier

Infernal Barrier {R}

Creature - Horror
Whenever Infernal Barrier is dealt damage, it deals 1 damage to each opponent.
When Masha brought her bravest regiment into the Nav, she was shocked to find that it had a twisted barricade of its own.
0/3
  • The Unraveling
Ingrained Virago
Rotting Devotress

Ingrained Virago

Creature - Faerie Plant
(Color indicator: Ingrained Virago is black and green)
{T}: Add one mana of any color.
Whenever you tap Ingrained Virago for mana, each opponent loses 1 life.
Some study it nonetheless, hoping that a true-form can make them anything but what they are.
2/3
Card has other part: Rotting Devotress
  • Feanav: The Apothecary's Progress
Inishtu, Desert Healer
Inishtu, Herald of the Dead

Inishtu, Desert Healer {1}{B}

Legendary Creature - Orc Cleric
Whenever Inishtu, Desert Healer enters or attacks, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)
At the beginning of your upkeep, if seven or more cards are in your graveyard, you may transform Inishtu.
2/3
Card has other part: Inishtu, Herald of the Dead
Innocuous Sidekick

Innocuous Sidekick {1}{B}

Creature - Human Horror
{2}{B}, Sacrifice Innocuous Sidekick and another creature: Create a 4/4 black Horror creature token with menace. Activate only as a sorcery.
“You should have seen this coming.”
—Zarad, the Final Adversary
1/3
  • Arkadai
Inquisitive Pod

Inquisitive Pod {4}{U}

Creature - Whale
When Inquisitive Pod enters, draw a card.
Whenever you cast your second spell each turn, Inquisitive Pod gets +3/+3 until end of turn.
Are thoughts clearer under the waves? More pure? Lighter?
3/3
  • End of Wollensie
Insatiable Abomination

Insatiable Abomination {2}{G}{G}

Creature - Horror
Whenever Insatiable Abomination or another Horror you control enters, each player mills four cards.
Exile a creature card from your graveyard: Tap target Horror you control. It gains indestructible until end of turn.
A mouth so sharp and cruel.
5/3
  • Animus Vox
Insidious Terror

Insidious Terror {4}{B}

Artifact Creature - Horror
Whenever a creature you control dies, Insidious Terror gets +1/+0 and gains menace until end of turn.
“Kevthra has shown me power beyond that I could possibly imagine. I will gladly serve her cause.”
—Hathrik, Last Tyrant of Iscathia
4/3
  • Tides of War
Insistent Ingenue

Insistent Ingenue {1}{W}

Creature - Human Noble
{1}{W}, {T}: Tap target creature.
Put a -1/-1 counter on Insistent Ingenue: Untap Insistent Ingenue.
“What's more, the lord's nephew was seen fleeing into the night with some odd woman, why I never...”
1/3
  • Feanav: The Apothecary's Progress
Instability Elemental

Instability Elemental {3}{G}{U}

Creature - Elemental
Whenever Instability Elemental enters or you draw a card except during your draw step, target creature gets +1/+1 until end of turn.
Where it goes, rupture follows.
3/3
  • Mious
Intrepid

Intrepid {3}

Legendary Artifact - Vehicle
Flying
When Intrepid enters, search your library for a land card, reveal it, put it into your hand, then shuffle.
Wanderlust — {0}: Intrepid becomes an artifact creature until end of turn. Activate only if you control four or more differently named lands.
3/3
Irascible Bloodwitch

Irascible Bloodwitch {2}{R}{R}

Creature - Vampire Warlock
Other Vampires you control get +1/+1.
Whenever Irascible Bloodwitch or another Vampire enters under your control, Irascible Bloodwitch deals 1 damage to any target.
“I didn't think you had a heart left to break.”
—Makodonis
3/3
  • Innistrad In Memoriam
Ironeyes Slingers

Ironeyes Slingers {1}{R}

Creature - Spirit Soldier
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Even ghosts need someone watching their back.
1/3
  • High Noon
Ironsmash Drill-Delver

Ironsmash Drill-Delver {2}{R}{R}

Creature - Dwarf Artificer
Embellish {3}{R}{R} (If you cast this spell for {3}{R}{R}, create a 1/1 blue Thopter artifact creature token with flying when it enters.)
Desecrate (When this creature enters, you may sacrifice an artifact or land.)
When Ironsmash Drill-Delver desecrates a permanent, it deals 3 damage to any target.
3/3
  • Over the Horizon
Irrigation Trawler

Irrigation Trawler {G}{U}

Creature - Human Peasant
When Irrigation Trawler enters, reveal the top card of your library. If that card was a land card, put that card into your hand. Otherwise, create a colorless artifact token named Lotus Petal with “{T}, Sacrifice this artifact: Add one mana of any color.”
1/3
  • Eralou