14413 cards found
Dashing Rogue

Dashing Rogue {W/U}

Creature - Human Rogue
Creatures with power greater than Dashing Rogue's power can't block it.
1/2
  • Plagues of Fretport
Dastardly Duo

Dastardly Duo {4}{B}

Creature - Construct Rogue
This spell costs {2} less to cast if an opponent was dealt combat damage this turn.
When Dastardly Duo enters, audition for black. (Create a 1/1 Construct Actor creature token, a Cleric Role giving 2/2 and lifelink, or a Warlock Role giving 2/1 and flying. Roles replace older ones.)
3/4
  • The Stage Presents: The Neverending Act
Data Addict

Data Addict {1}{B}

Artifact Creature - Vampire
{3}, {T}: Each opponent loses 2 life. This ability costs {3} less to activate if you've sacrificed a permanent this turn.
Tales about demonic bloodsuckers are still entertained, but their modern counterparts seek something far less visceral.
1/3
  • Beyond the Blackwall
Data Recovery

Data Recovery {X}{U}{U}

Instant
This spell costs {3} less to cast if it targets a card in your graveyard that was put there from anywhere this turn.
Exile target instant or sorcery card in your graveyard with mana value X or less. You may cast a copy of that card without paying its mana cost.
  • Beyond the Blackwall
Data Smuggler

Data Smuggler {3}{R}

Creature - Human Rogue
When Data Smuggler enters, if an opponent is cursed, exile the top card of your library. You may play that card until the end of your next turn.
“You're ambitious kid, I like it. Let's see how far that gets you out there.”
5/2
  • Beyond the Blackwall
Data-Point
  • Beyond the Blackwall
Dataform

Dataform {U}

Enchantment - Aura
Flash
Enchant permanent
Whenever enchanted permanent deals damage to an opponent, conjure a card named Data-Point into your hand. (It's a sorcery that costs {2} with “Draw a card.”)
Runners connect themselves to the web, where they are free from physical restraints.
Related card: Data-Point
  • Beyond the Blackwall
Datalith

Datalith {3}

Artifact
When Datalith enters, conjure a card named Data-Point into your hand. (It's a sorcery that costs {2} with “Draw a card.”)
{T}: Add one mana of any color.
“For all their talk about complete freedom, all I see is a people who willfully gave it all away.”
—Kym, Personal Notes
Related card: Data-Point
  • Beyond the Blackwall
Daughter of Calenfyr

Daughter of Calenfyr {1}{G}

Creature - Dryad Druid
When Daughter of Calenfyr enters, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle.
When Daughter of Calenfyr dies, you may put a land card from your hand onto the battlefield tapped.
1/1
  • Seasons of War
Daughter of Malextros

Daughter of Malextros {4}{B}{B}

Creature - Gorgon
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Whenever a creature an opponent controls dies, its controller discards a card and loses 1 life.
{1}{B}{B}, {T}, Sacrifice another creature: Destroy target creature.
3/4
  • K15 Core Set
Daughter of Suisei

Daughter of Suisei {R}

Creature - Human Wizard
Whenever you cast a spell, Daughter of Suisei deals 2 damage to target opponent if that spell has the same name as a card in your graveyard.
1/1
Daughter of Tempests
Sibling of All Elements

Daughter of Tempests {1}{U}

Creature - Merfolk Shapeshifter
Flash
When Daughter of Tempests enters, target creature an opponent controls gets -2/-0 until end of turn.
Attain {3}{U} ({3}{U}: Transform this. Spend at least three colors of mana to activate this, and only as a sorcery.)
1/2
Card has other part: Sibling of All Elements
  • The Empty Throne of Feanav
Daunt

Daunt {2}{G}

Enchantment - Aura
Flash
Enchant creature
Enchanted creature gets +2/+2 and can't be blocked by creatures with power 2 or less.
  • Riddles of Revio
Daunting Gaze

Daunting Gaze {3}{W}{U}

Instant
Put all attacking creatures on top of their owners' libraries.
As her gaze fell upon them, they finally understood their atrocity. Reverent they backed down to redeem themselves.
  • Pyramids of Atuum
Dauntless Paladin

Dauntless Paladin {3}{W}

Creature - Human Knight
Improve {1}{W} ({1}{W}: Put a +1/+1 counter on this creature. This costs {1} more to activate for each +1/+1 counter on it. Improve only as a sorcery.)
Knights you control have double strike as long as they're attacking.
2/2
  • Seasons of War
Dauntless Pathmaker
Nimble Pathfinder

Dauntless Pathmaker

Creature - Demon Scout
(Color indicator: Dauntless Pathmaker is green)
Trample
Dauntless Pathmaker can't be blocked by creatures with power 2 or less.
“Yes, I'm a nameless nomad. And Tamaak was just a handful of bugs—before it became savior of all unwanted and unsated.”
3/3
Card has other part: Nimble Pathfinder
  • Alkabah: The Rise of Soli
Dauntless Piker

Dauntless Piker {W}

Creature - Human Soldier
He seeks no glory, fame, or material possessions. All he seeks is more reasons to protect the defenseless.
2/1
  • Zero
Dauntless Qith

Dauntless Qith {1}{W}{W}

Creature - Cat Soldier
Whenever Dauntless Qith becomes the target of a spell or ability, Dauntless Qith gains double strike until end of turn.
Each Qith possesses laser-focused acuity for a particular skill. A Qith soldier is a blessing for any militia.
2/3
  • Mious
Dawn Chord

Dawn Chord {3}{W}{W}

Creature - Reflection
Protection from Dusk Chord (This creature can't be blocked, targeted, dealt damage, or enchanted by anything named Dusk Chord.)
{1}{W}: Target Reflection's base toughness becomes equal to Dawn Chord's toughness until end of turn.
As constant as the rising sun.
3/4
Related card: Dusk Chord
  • Ophorio
Dawn Hill Bellringer

Dawn Hill Bellringer {W}

Creature - Hound Soldier
{W}, {T}: Target attacking creature gets +1/+1 until end of turn. This ability costs {W} less to activate if it targets a Soldier.
1/1
Card has other part: Sound the Alarm
  • Adventurers of Onora
Dawn Hill Daybreaker

Dawn Hill Daybreaker {2}{W}

Creature - Hound Cleric
Whenever Dawn Hill Daybreaker or another creature you control enters, you gain 1 life. If that creature is a Cleric, tap up to one target creature an opponent controls.
Daybreakers have learned to harness the sunrise itself in battle.
3/2
  • Adventurers of Onora
Dawn Hill Forgemaster

Dawn Hill Forgemaster {1}{W}

Creature - Bird Soldier
Double strike
1/1
Card has other part: Making of a Hero
Dawn Hill Patriots

Dawn Hill Patriots {6}{W}

Creature - Rabbit Soldier
Vigilance
This spell costs {1} less to cast for each +1/+1 counter among creatures you control.
5/5
Card has other part: Rabbit-Rouse
  • Adventurers of Onora
Dawn Hill Raiment

Dawn Hill Raiment {2}

Artifact - Equipment
At the beginning of combat on your turn, choose one —
• Equipped creature gets +2/+0 and gains first strike until end of turn.
• Equipped creature gets +0/+2 and gains vigilance until end of turn.
Equip {3}
  • Adventurers of Onora
Dawn Hill Swiftstriker

Dawn Hill Swiftstriker {2}{R}

Creature - Cat Warrior
Dawn Hill Swiftstriker gets +2/+0 as long as you control another Warrior.
“The Sunwatchers stand proudly against the night. Any one of us would gladly give up our lives to bring down Azos.”
—Karoa, His Roaring Grace
2/3
  • Adventurers of Onora