If you would draw one or more cards, draw that many cards plus one instead. When Unleashed Mindboggler dies, return it to the battlefield (front face up).
“FIND YOUR MIND, LOSE THE TRUTH. FIND THE TRUTH . . .” —Archmagus Icharof, last words
{G/W}: If Unlikeliest Heroes doesn't have a +1/+1 counter on it, put a +1/+1 counter on it. {2}{G/W}{G/W}: If Unlikeliest Heroes has a +1/+1 counter on it and doesn't have vigilance, put two +1/+1 counters and a vigilance counter on it. {3}{G/W}{G/W}{G/W}: If Unlikeliest Heroes has vigilance and not indestructible, put four +1/+1 counters and an indestructible counter on it.
When Unmarked Vials enters, create a Vial token. (It's an artifact with “{1}, Sacrifice this and another permanent: Draw a card. Activate only during your turn.”) {1}, {T}: Add one mana of any color.
When Unmasker of Fate's Design enters, look at target player's hand. Choose a nonland card from it and exile that card with a puzzle counter on it. As long as that card has a puzzle counter on it, that player may pay {2} and 1 life at any time. If they do, return the exiled card to their hand.
Fate spirals in a hundred directions, waiting for the one that will be chosen.
Draw a card. If this spell was foretold, instead surveil 2, then draw two cards. Foretell {2}{U}(During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Vanishing 2 (This permanent enters with two time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) {T}: Add {C}. When Unstable Footing is put into your graveyard from the battlefield, if it had no time counters on it, search your library for a basic land card, put it onto the battlefield, then shuffle.
{T}: Add {C}. {T}, Sacrifice Untethered Spire: Choose target land card in your graveyard that was put there from the battlefield this turn. Return that card to your hand.
Unzari Ruins enters tapped. {T}: Add {C}. Tap five untapped creatures you control: Unzari Ruins becomes a 10/10 Construct artifact creature with trample until end of turn. It's still a land.
Counter target noncreature spell unless its controller pays {1}. If there are four or more counters among creatures you control, counter that spell instead.
“You are free to cling to whatever meager scraps of hope you have left, Asamund. It will make it all the sweeter when I tear them all down.” —Yaran, Undying Usurper
Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.) When Vaeldan's Liberator dies, you may exile it. If you do, return a permanent card with mana value less than or equal to Vaeldan's Liberator's power from your graveyard to your hand.
When Vale Ruins enters, you gain 1 life. {T}, Sacrifice Vale Ruins: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
“Finally, a place big and quiet enough to rest.” —Gharsha, Monstrous Quarry
Choose one— • Prevent all damage that would be dealt by creatures without flying this turn. • Prevent all damage that would be dealt by creatures with flying this turn.
Creatures you control get +1/+1 until end of turn. Inscribe {2}{W}({2}{W}: Exile this card from your hand inscribed on a creature you control. Whenever that creature attacks, its controller may cast a copy of the inscribed card without paying its mana cost. Inscribe only as a sorcery.)