15897 cards found
Memory Figment

Memory Figment {3}{U}

Enchantment Creature - Avatar
When Memory Figment is put into your graveyard from your hand or library, you may exile it. If you do, for as long as it remains exiled, you may cast it. It costs {2} less to cast this way.
Once forgotten, never dumped.
3/3
  • Beyond the Blackwall
Mercurial Merfolk

Mercurial Merfolk {3}{U}

Creature - Merfolk Shapeshifter
{1}{U}: Mercurial Merfolk gets +2/-2 until end of turn.
When Mercurial Merfolk dies, draw a card.
Janneke's obsession with the mortal soul lead her to study humanity itself. Accounts would never be enough; she and her cohorts would need to experience society firsthand.
3/3
  • The Empty Throne of Feanav
Mindbreaker Sphinx

Mindbreaker Sphinx {3}{U}{U}

Creature - Sphinx
Flying
If Mindbreaker Sphinx would deal combat damage to a player, you may prevent it. If you do, that player mills X cards, where X is Mindbreaker Sphinx's power. If two cards that share a card type were milled this way, put a +1/+1 counter on Mindbreaker Sphinx.
3/3
  • Zero
Mistmourner

Mistmourner {2}{U}{U}

Creature - Spirit
Other Spirits you control get +1/+1.
Whenever Mistmourner or another Spirit you control enters, you may draw a card. If you do, discard a card.
She stands at the place of their first kiss each night, waiting for her to return.
3/3
  • Innistrad In Memoriam
Moonlit Hunter

Moonlit Hunter {2}{U}{U}

Creature - Human Archer
Flash
Whenever Moonlit Hunter enters or you cast a noncreature spell, tap target permanent and untap a second target permanent.
3/3
Mother Roo

Mother Roo {3}{U}

Creature - Kangaroo
{B}{G}{U}: Mother Roo gets +2/+2 and gains flying until end of turn.
3/3
Card has other part: Bounding
  • Karina's Explorations
Naiala's Guide

Naiala's Guide {4}{U}

Enchantment Creature - Bird
Flying
Whenever Naiala's Guide deals combat damage to a player, draw a card, then discard a card.
“Go forth, seek out the secrets of the world and return them to me.”
—Naiala
3/3
  • Riddles of Revio
Nyxborn Octopus

Nyxborn Octopus {3}{U}

Enchantment Creature - Octopus
Chronicle (As this enters and after your draw step, add a lore counter. Stop after III.)
[Lore I-II] Tap target creature you don't control.
[Lore III] Tap target creature you don't control. It doesn't untap during its controller's next untap step.
3/3
  • Theros Triumphant
Opaline Drake

Opaline Drake {2}{U}{U}

Creature - Drake
Flying
At the beginning of your end step, up to one other target creature you control voyages. (If it isn't blocking or targeted by another spell or ability, it phases out.)
Whenever a creature you control phases in, you may have it become a copy of target creature you control until end of turn.
3/3
  • Dark Seas of Shiryen
Orria Mirrorpelt

Orria Mirrorpelt {3}{U}{U}

Legendary Creature - Monkey
Whenever Orria Mirrorpelt becomes the target of a spell, exile that spell. If Orria Mirrorpelt was its only target, copy it for each other creature target player controls. Each copy targets a different one of those creatures.
3/3
  • Novea
P05 Suppressor

P05 Suppressor {3}{U}{U}

Artifact Creature - Drone
Flash
Flying
When P05 Suppressor enters, create a Function token with “Tap target creature. Put a stun counter on it.” (It's an enchantment. As you cast an instant or sorcery spell, sacrifice any number of Functions to add their effects to that spell.)
3/3
  • Beyond the Blackwall
P22 Glasseye

P22 Glasseye {3}{U}

Artifact Creature - Drone
Flash
Flying
Whenever you cast another spell with flash or an instant, put a stun counter on up to one target creature if it's tapped. Otherwise, tap it.
3/3
  • Beyond the Blackwall
Paralysis Specialist

Paralysis Specialist {3}{U}

Creature - Human Wizard
When Paralysis Specialist enters, up to two target creatures don't untap during their controller's next untap step.
“I'm not so good at getting them down, but trust me, once they're down, they're never getting back up.”
3/3
  • Surging Tide
Prismweaver

Prismweaver {3}{U}

Creature - Nymph
Whenever a Monkey creature you control becomes the target of a spell or ability, you may reveal the top card of your library. If you do, counter that spell or ability if it has the same mana value as the revealed card. (Abilities have a mana value of 0.)
3/3
  • Novea
Realm Crossers

Realm Crossers {3}{U}

Creature - Human Scout
Flying, ward {2}
Whenever Realm Crossers deals combat damage to a player, create a blue enchantment token named Tambo with “At the beginning of your upkeep, draw a card if you control a Scout.”
3/3
Retinue Golem

Retinue Golem {3}{U}

Artifact Creature - Golem
Embellish {5}{U} (If you cast this spell for {5}{U}, create a 1/1 blue Thopter artifact creature token with flying when it enters.)
Retinue Golem gets +1/+1 as long as you control another artifact.
3/3
  • Alara
Riverchase Diver

Riverchase Diver {3}{U}

Creature - Merfolk Rogue
{U}, {T}: You may tap or untap another target creature.
Whenever one or more other creatures you control deal combat damage to a player, you may untap Riverchase Diver.
3/3
  • Feanav: The Apothecary's Progress
Riverguide Harpist

Riverguide Harpist {3}{U}

Creature - Human Bard
Harmony — Untap target permanent.
Whenever you cast an instant or sorcery spell, harmonize. (Trigger up to one harmony of one permanent you control.)
Many tourists forgo riverboats for a more scenic option.
3/3
  • Eralou
Runebreaker Mage

Runebreaker Mage {3}{U}

Creature - Human Wizard
When Runebreaker Mage enters, return another target nonland permanent you control and target nonland permanent you don't control to their owner's hands.
3/3
  • The Unraveling
Sea Strider

Sea Strider {3}{U}{U}

Creature - Elemental
{U}: Sea Strider gets +1/-1 until end of turn.
{U}: Sea Strider gets -1/+1 until end of turn.
3/3
  • Zero
Serene Meditant

Serene Meditant {1}{U}

Creature - Elephant Monk
Defender (This creature can't attack.)
Whenever you cast a spell, if it isn't your main phase, Serene Meditant loses defender until the beginning of your next end step.
Sometimes “bide your time” really just means “take a nap until you're in the mood.”
3/3
  • Adventurers of Onora
Sharp-Eyed Wingmate

Sharp-Eyed Wingmate {3}{U}{U}

Creature - Bird
Flying
When Sharp-Eyed Wingmate enters, you may return target creature to its owner's hand.
3/3
  • Monsters of Chikyu
Skill Sketcher

Skill Sketcher {2}{U}{U}

Creature - Dog
Whenever a player casts an instant or sorcery spell from their hand, you may exile that card as it resolves instead of putting it anywhere else.
Whenever Skill Sketcher attacks, you may cast a card exiled with it. That spell costs {X} less to cast, where X is Skill Sketcher's power.
3/3
  • Monsters of Chikyu
Skysail Rigger

Skysail Rigger {3}{U}

Creature - Human Pirate
{1}{U}: Skysail Rigger voyages. (If it isn't blocking or targeted by another spell or ability, it phases out.)
Whenever Skysail Rigger phases in, put a flying counter on it.
3/3
  • Dark Seas of Shiryen
Skysworn Savior

Skysworn Savior {3}{U}

Creature - Griffin
Whenever Skysworn Savior attacks, you may return another creature you control to its owner's hand. If you do, Skysworn Savior gets +2/+2 and gains flying until end of turn.
Lord Yaran grounded dissenters among the Skysworn — but their griffins didn't know how to read curfew orders.
3/3
  • Quest for the Roseblade