3649 cards found
Shepherd's Companion

Shepherd's Companion {2}{W}

Creature - Dog
Whenever a land you control enters, you may tap target creature.
“I hope he enjoys the work, but really I suspect he's just in it for the bones.”
—Gemeti, Azutahn farmer
3/2
  • Scriptures of Urshad
Shi Hou, the Sun King
Sun King's Shadow

Shi Hou, the Sun King {1}{B}{R}

Legendary Creature - Monkey Monk
Transcend (Activate as a sorcery to gain the next type and a +1/+1 counter.)
Ward—Discard a card.
{B}{R}: Demigod — Draw a card, then discard a card. You may have each opponent sacrifice a nonland permanent with the same mana value as the discarded card.
{4}{B}{R}: God — Create two tokens that are copies of Shi Hou's back face.
3/3
Card has other part: Sun King's Shadow
  • Panxiou
Shianne's Guardian

Shianne's Guardian {1}{R}{G}

Creature - Satyr Warrior
Whenever Shianne's Guardian or another creature you control enters, you may pay {1}{R}{G}. When you do, that creature deals damage equal to its power to any target.
“It is a sad fact that we must occasionally destroy to protect creation.”
3/4
  • Sparks of a Multiverse
Shianne's Study

Shianne's Study {R}{G}{W}

Enchantment - Study
Archive 7 (As this enters, shuffle the top seven cards of your main library into a new face up library. Sacrifice this after the archived library is empty.)
As long as you control five or more creatures, you may play permanent cards from the archived library.
  • Sparks of a Multiverse
Shideh, Avaz's Conqueror

Shideh, Avaz's Conqueror {R}{G}{W}

Legendary Creature - Human Noble
Menace
Whenever an opponent casts a spell during your turn or an opponent casts a spell that targets a creature you control, amass Soldiers 1. (Put a +1/+1 counter on an Army you control. It's also a Soldier. If you don't control one, create an 0/0 black Soldier Army creature token first.)
4/3
  • Alkabah: The Rise of Soli
Shield Warden

Shield Warden {2}{W}

Creature - Nymph
Other creatures you control get +0/+1.
Whenever a creature you control perseveres, you gain 1 life. (A creature perseveres when it survives damage.)
0/3
  • Novea
Shield of the Unwavering

Shield of the Unwavering {3}

Artifact - Equipment
When Shield of the Unwavering enters, attach it to target creature you control.
Equipped creature gets +2/+2 and has vigilance.
Equip {3}
  • Beyond Our Ken
Shieldmaster's Blessing

Shieldmaster's Blessing {2}{W}

Enchantment - Aura
Enchant creature
Enchanted creature gets +0/+2 and can block an additional creature each combat.
“May you hold your shield firm, to protect all that you hold dear.”
  • Zero
Shifting Sands

Shifting Sands {2}{G}

Sorcery
Search your library for a Desert card or a land card with a basic land type and put it onto the battlefield tapped, then shuffle.
  • Riddles of Revio
Shifty Squirrel
Rei's Betrayer

Shifty Squirrel {2}{G}

Creature - Squirrel Actor
When Shifty Squirrel enters, you gain 3 life.
Sacrifice a creature: Transform Shifty Squirrel.
Even before Rei, few trusted the squirrels from across the sea.
3/1
Card has other part: Rei's Betrayer
  • Villains: The Musical
Shigure's Yoroi

Shigure's Yoroi {2}{U}

Artifact - Equipment
Equipped creature gets +2/+2.
Art of war — At the beginning of your end step, if equipped creature dealt damage to an opponent this turn, draw a card.
Equip {2}
  • Imperial Legacies
Shimmerhide Boots

Shimmerhide Boots {3}

Artifact - Equipment
Equipped creature has haste.
At the beginning of combat on your turn, create a token that's a copy of equipped creature, except the token isn't legendary if equipped creature is legendary. That token gains haste. Exile it at the beginning of the next end step.
Equip {2}
  • Seasons of War
Shimmering Veil

Shimmering Veil {1}{U}{U}

Sorcery
Create a token that's a copy of target creature.
Metamorph {2}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up and cast it at any time for its metamorph cost.)
  • Surging Tide
Shina Taiyohata

Shina Taiyohata {1}{R}{W}

Legendary Creature - Human Warrior
Whenever Shina Taiyohata or another creature you control enters, you may have that creature gain haste. If you do, return that creature from the battlefield to its owner's hand at the beginning of the next end step.
3/3
  • Tales of Old Jidai
Shining Crusader

Shining Crusader {3}

Artifact Creature - Construct Knight
Shining Crusader has protection from all colors as long as you control no colored permanents.
3/2
Shinrei's Ruse

Shinrei's Ruse {1}{U}{U}

Instant
Kicker—Return a creature you control to its owner's hand. (You may return a creature you control to its owner's hand in addition to any other costs as you cast this spell.)
Counter target spell. If Shinrei's Ruse was kicked, draw a card.
  • Over the Horizon
Shinrin Blademaster

Shinrin Blademaster {1}{G}{G}

Creature - Human Samurai
Flash
If one or more counters would be put on a creature you control, put that many plus one of each of those kinds of counters on that creature instead.
3/2
  • Imperial Legacies
Shinrin Spellhunter

Shinrin Spellhunter {1}{G}{U}

Creature - Human Samurai
Flash
When Shinrin Spellhunter enters, if an opponent cast a noncreature spell this turn, draw a card.
3/3
  • Imperial Legacies
Shionoshio, Ocean's Vow
Shioki, Imperial Heir

Shionoshio, Ocean's Vow {3}

Legendary Artifact - Equipment
Equipped creature gets +2/+2 and has flying and lifelink.
When equipped creature deals combat damage to a player, unattach Shionoshio, Ocean's Vow, then transform it.
Equip {W}{U}
Shionoshio can be your commander.
Card has other part: Shioki, Imperial Heir
  • Path of Shadows
Shipwrecked

Shipwrecked {2}{U}

Sorcery
This spell has flash as long as an opponent is cursed.
Return target creature to its owner's hand.
Draw a card.
  • Dark Seas of Shiryen
Shocking Ewe

Shocking Ewe {2}{R}

Creature - Elemental Sheep
Vanguard — Whenever a creature you control attacks alone, Shocking Ewe deals 2 damage to defending player.
“No matter how comfortable it looks, do not attempt to use one as a pillow.”
—Karina Oblay, field notes
2/1
  • Monsters of Chikyu
Shortcuts

Shortcuts {2}{G}

Sorcery - Adventure
Search your library for two basic land cards, reveal them, put them into your hand, then shuffle. (Then exile this card. You may cast the creature later from exile.)
Card has other part: Frondpond Errand-Runner
  • Adventurers of Onora
Shoulders of Giants

Shoulders of Giants {2}{G}

Sorcery
Reveal the top four cards of your library. You may put a permanent card revealed this way with mana value less than the greatest mana value among permanents you control onto the battlefield. Put the rest on the bottom of your library in a random order.
  • Sparks of a Multiverse
Show of Supremacy

Show of Supremacy {2}{W}

Instant
Prevent all combat damage that would be dealt this turn. You get a glory counter. (You lose glory counters before life. A player with ten or more glory counters wins the game.)
Even one victory is unacceptable.
  • Ophorio
Shrapnel Golem

Shrapnel Golem {3}

Artifact Creature - Golem
{2/W}{2/W}: Shrapnel Golem deals 3 damage to target creature blocking it.
As it rose, bits of its body crashed to the ground, crushing any poor souls ill-fated enough to be standing beneath.
3/1
  • Al Tabaq