15897 cards found
Voice of Gaalia

Voice of Gaalia {3}{W}

Creature - Human Cleric
Identity — Human creatures you control have lifelink as long as you control at least two creatures that share a creature type with Voice of Gaalia.
The Gaali are the most empathic Danuri. Not only heal their people, they also inspire them.
3/3
  • Khaliz-Dorahn
Winterborn Savage

Winterborn Savage {3}{W}

Creature - Human Barbarian Warrior
Armed — Winterborn Savage gets +1/+1 and has vigilance as long as it's equipped.
The harsh environment of Beragnos has prepared its inhabitants for all sorts of adversities.
3/3
  • Aftermath
Acolyte of Life
Acolyte of Water

Acolyte of Life

Creature - Angel Cleric
(Color indicator: Acolyte of Life is blue)
Flying
Whenever you draw a card, put a +1/+1 counter on Acolyte of Life.
Remove two counters from Acolyte of Life: It phases out. (Treat it and anything attached to it as though they don't exist until its controller's next turn.)
3/3
Card has other part: Acolyte of Water
  • Alkabah: The Rise of Soli
Adept of Signals

Adept of Signals {3}{U}

Creature - Human Wizard
Prowess
When Adept of Signals enters, create a Vial token. (It's an artifact with “{1}, Sacrifice this and another permanent: Draw a card. Activate only during your turn.”)
Tokens you control have “{2}, {T}: Sacrifice this token: Draw a card.”
3/3
  • The Empty Throne of Feanav
Aerial Watch

Aerial Watch {4}{U}

Creature - Vampire Warrior
Flying
At the beginning of your end step, untap another target creature you control.
“It'll take more than a little curse to take me out of commission.”
3/3
  • Villains: The Musical
Affluent Cetanthrope

Affluent Cetanthrope {1}{U}{U}

Creature - Human Whale Avatar
Flash
If you would upgrade a creature you control, you may put a +1/+1 counter on it instead.
{3}{U}: Put a +1/+1 counter on Affluent Cetanthrope and draw a card.
3/3
  • Arkadai
Anointed Truthseeker
Adrift Surveyor

Anointed Truthseeker

Creature - Nephilim Soldier
(Color indicator: Anointed Truthseeker is blue)
Whenever you cast a noncreature spell, put a +1/+1 counter on Anointed Truthseeker. Up to one target creature can't block Anointed Truthseeker this turn.
“Through Rahstahde I found my truth and by that truth, I will continue on.”
3/3
Card has other part: Adrift Surveyor
  • Alkabah: The Rise of Soli
Astute Sceneweaver

Astute Sceneweaver {3}{U}

Creature - Construct Advisor
When Astute Sceneweaver enters, proliferate. (Choose any number of permanents and/or players with counters on them, then give each another counter of each kind already there.)
Her injuries at a monster's claws may have taken away her ability to act, but they could never take her desire to direct.
3/3
  • The Stage Presents: The Neverending Act
Aurora Weaver

Aurora Weaver {2}{U}{U}

Creature - Bird Monk
Flying
At the beginning of your end step, if you cast no spells this turn, scry 2.
3/3
Card has other part: Screeching Halt
  • Adventurers of Onora
Aven Merchant

Aven Merchant {3}{U}

Creature - Bird Advisor
Flying
When Aven Merchant enters, create a Treasure token. (It's an artifact with “{T}, Sacrifice this artifact: Add one mana of any color.”)
Nobles visit her to purchase items of extraordinary beauty. Kings visit her to purchase news of extraordinary importance.
3/3
Azutahn Hydromancer

Azutahn Hydromancer {3}{U}

Creature - Snake Wizard
When Azutahn Hydromancer enters, you may return target creature with power X or less to its owner's hand, where X is the number of differently named lands you control.
His water nourishes Azutah's crops just as well as it washes away its foes.
3/3
  • Scriptures of Urshad
Blind Soulcaller

Blind Soulcaller {4}{U}

Creature - Elf Shaman
Vision (Whenever this or another creature you control enters, reveal the top card of your library. Then you may put that card into your graveyard.)
Whenever Blind Soulcaller envisions an instant or sorcery card, you may tap target permanent.
3/3
Blue-Sky Patrol

Blue-Sky Patrol {3}{U}

Creature - Human Wizard
Flying, prowess
“Flight was once something we thought only a pact could grant. Nowadays, chemistry yields vapors lighter than air which power our own spells.”
—Professor Michael Haldean
3/3
  • Feanav: The Apothecary's Progress
Brightwing Sphinx

Brightwing Sphinx {3}{U}

Creature - Angel Sphinx
Flying
Whenever you cast a spell from anywhere other than your hand, Brightwing Sphinx gains vigilance until end of turn.
“I have spent too many centuries cloaked in double-truths. Now's the time to share my wisdom loud and clear.”
3/3
  • Alkabah: The Rise of Soli
Cardsharp Drifter

Cardsharp Drifter {3}{U}

Creature - Spirit Rogue
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
“Care for a quick game?”
3/3
  • High Noon
Chilling Musician

Chilling Musician {4}{U}

Creature - Human Bard
Harmony — Tap target creature. That creature doesn't untap during its controller's next untap step.
When Chilling Musician enters, harmonize. (Trigger up to one harmony of one permanent you control.)
3/3
  • Eralou
Chronomancer Adept

Chronomancer Adept {5}{U}

Creature - Human Wizard
When Chronomancer Adept enters, put a time counter on each permanent you control with a time counter on it.
Whenever a permanent with vanishing you control leaves the battlefield, you may draw a card.
3/3
  • Aftermath
Clutch of the Void

Clutch of the Void {U}

Sorcery - Revelation
Return target creature to its owner's hand.
Coalesce {4}{U}{U} (You may cast this from your graveyard for {4}{U}{U}. If you do, it enters as a Horror creature after it resolves. Exile it if it would leave the battlefield or not resolve.)
3/3
  • Over the Horizon
Conjured Stalker
Corrupted Sorcerer

Conjured Stalker

Creature - Spirit Horror
(Color indicator: Conjured Stalker is blue)
Whenever Conjured Stalker attacks, you may draw a card. If you do, discard a card.
. . . and now every breath she takes, every move, every step—it is watching.
3/3
Card has other part: Corrupted Sorcerer
  • Innistrad In Memoriam
Consult on Ages Lost

Consult on Ages Lost {3}{U}

Sorcery - Revelation
Create two 1/2 blue Bird creature tokens with flying.
Coalesce {5}{U}{U} (You may cast this from your graveyard for {5}{U}{U}. If you do, it enters as a Horror creature after it resolves. Exile it if it would leave the battlefield or not resolve.)
3/3
Coral Serpent

Coral Serpent {3}{U}{U}

Enchantment Creature - Serpent
Slipstream (This creature can't be blocked as long as only creatures with slipstream are attacking.)
Cycling {U} ({U}, Discard this card: Draw a card.)
“The Great Current runs its course through all who serve the Reefcrown.”
—Anemothrys
3/3
  • Elmare: Into the Abyss
Crest Skimmer

Crest Skimmer {4}{U}

Creature - Fish
Flying
Wanderlust — When Crest Skimmer enters, if you control four or more differently named lands, draw a card.
Biologists are not quite sure if its natural habitat is the sea or the sky.
3/3
  • Worlds Away
Croaks, Pipe Dreamer

Croaks, Pipe Dreamer {3}{U}

Legendary Creature - Frog Monk
Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.)
At the beginning of your end step, if you cast no spells this turn, exile the top card of your library. If it's a nonland card, you may cast it without paying its mana cost.
3/3
  • Adventurers of Onora
Cunning Mimic

Cunning Mimic {3}{U}

Creature - Shapeshifter
Flash
When Cunning Mimic enters, sacrifice it unless you return another artifact or creature you control to its owner's hand.
“What? Where's the treasure?”
—Telam, last words
3/3
  • Arkadai
Daril's Timewalker

Daril's Timewalker {3}{U}{U}

Creature - Illusion
At the beginning of each opponent's upkeep, exile Daril's Timewalker and up to one other target nonland permanent you control, then return those cards to the battlefield under their owner's control.
3/3
  • Zero