5630 cards found
Kurayami Shrine

Kurayami Shrine

Land
{T}: Add {C}.
Tap an untapped creature you control: Kurayami Shrine becomes a 1/1 Spirit creature with deathtouch until end of turn. It's still a land.
  • Path of Shadows
Kuryu Swordsman

Kuryu Swordsman {2}{G}

Creature - Human Samurai
Art of war — At the beginning of your end step, if Kuryu Swordsman dealt damage to an opponent this turn, you may have Kuryu Swordsman fight target creature you don't control. (Each deals damage equal to its power to the other.)
3/2
  • Path of Shadows
Kusore, Essence Spinner

Kusore, Essence Spinner {2}{G}{G}

Legendary Creature - Elf Druid
Whenever an opponent casts a noncreature spell, put a +1/+1 counter on target creature you control.
In her heart she spins the world into its primal, ideal state.
3/3
  • Zero
Kwende Peak Huntsman

Kwende Peak Huntsman {4}{G}

Creature - Lizard Warrior
Vigilance
Prismatic — Whenever you cast a multicolored spell, put a +1/+1 counter on Kwende Peak Huntsman.
3/5
  • Kahembo: Olde Dawn
Kwende Peak Partisan

Kwende Peak Partisan {3}{R/G}

Creature - Cat Scout
When Kwende Peak Partisan enters, exile the top card of your library. If it's a land card, you may play it this turn.
“From up here, I can see nearly all of Kahembo. My, what a glorious view.”
4/3
  • Kahembo: Olde Dawn
Kwende Peak Sentry

Kwende Peak Sentry {4}{R}

Creature - Ape Warrior
Reach
Whenever a lore counter is put on a Saga you control, Kwende Peak Sentry deals 1 damage to each opponent.
4/5
  • Kahembo: Olde Dawn
Kydele, World Oracle

Kydele, World Oracle {3}{G}{G}

Legendary Enchantment Creature - Demigod
Vigilance
Whenever you cast a creature or planeswalker spell, draw a card.
Lands you control have “{T}: Add {C}{C}.”
“If these planeswalkers bring more of their worlds to us, I fear for Theros.”
2/6
  • Theros Triumphant
Kym, New Hope

Kym, New Hope {2}{R}{R}

Legendary Planeswalker - Kym
At the beginning of combat on your turn, you may have Kym, New Hope become a 4/2 Warrior creature with first strike and haste until end of turn. (They don't lose loyalty while not a planeswalker.)
[+1]: Create a red enchantment token named Blitz with “Whenever you attack, target attacking creature gets +1/+0 until end of turn.”
[–2]: Whenever you attack with one or more creatures this turn, Kym, New Hope deals that much damage to any target.
Loyalty:
3
  • Beyond the Blackwall
L.O.T.U.S.

L.O.T.U.S. {5}

Legendary Enchantment Artifact
L.O.T.U.S. enters tapped.
When L.O.T.U.S. enters, conjure three cards named Data-Point into your hand. (It's a sorcery that costs {2} with “Draw a card.”)
{T}: Add three mana of any one color.
Related card: Data-Point
  • Beyond the Blackwall
Laden Bruiser

Laden Bruiser {4}

Artifact Creature - Golem
Trample
{2/G}{2/G}, {T}: Put two +1/+1 counters on Laden Bruiser.
It assembles itself from its surroundings, appending boulder after boulder to its hulking physique.
2/2
  • Al Tabaq
Lady Ashtongue

Lady Ashtongue {3}{R}{R}

Legendary Creature - Dragon
Flying
Other Dragons you control have haste.
{R}: Dragons you control get +1/+0 until end of turn.
“There's always a Dragon. There's always a Hero. There's always a Princess. Yet she was all three.”
—Azamir, “Ashen Revolution”
5/4
  • Storytime
Lady Asuka, the Dripping Fang

Lady Asuka, the Dripping Fang {1}{R}

Legendary Creature - Human Assassin
First strike
Whenever a creature you control with power 4 or greater attacks, you may pay {1}{R}. When you do, target creature gets +3/+2 and gains trample until end of turn.
“No killing is impersonal. Sink your teeth in.”
1/3
  • MSEM Masters: Legends
Lag Spike

Lag Spike {R}

Instant
Glitch {2} (Remove one [restriction] for each time you pay the glitch cost.)
Lag Spike deals 3 damage to target [blocking] creature.
“With the Egg I shall wake the SOURCE, and the world will beg for the safety I offer.”
—Zarad, the Final Adversary
  • Arkadai
Lair Recluse

Lair Recluse {5}{G}

Creature - Spider
Lair Recluse enters with a vigilance counter and a reach counter on it.
At the beginning of your upkeep, permutate. (You may remove a counter from a creature you control. If you do, put two +1/+1 counters on a different creature you control.)
4/5
  • Kahembo: Olde Dawn
Laiyru Huntsman

Laiyru Huntsman {R}

Creature - Frog Archer
First strike
When a creature scavenges Laiyru Huntsman, put a first strike counter on that creature.
Scavenge {2}{R} ({2}{R}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)
1/1
  • Panxiou
Lake of Rage

Lake of Rage

Land
Whenever one or more creatures you control deal damage to a player, put a charge counter on Lake of Rage.
{T}: Add {C}.
{T}, Remove a charge counter from Lake of Rage: Add one mana of any color.
  • Monsters of Chikyu
Lamp of Endless Possibilities
Shapur, the Fifth Shah

Lamp of Endless Possibilities

Legendary Artifact - Monument
(Color indicator: Lamp of Endless Possibilities is red)
{T}: Add {R}.
Whenever you cast a spell from anywhere other than your hand, copy that spell. You may choose new targets for the copy.
Card has other part: Shapur, the Fifth Shah
  • Alkabah
Lamplight Explosion

Lamplight Explosion {1}{R}

Sorcery
Choose one —
• Destroy target artifact. Lamplight Explosion deals 1 damage to each opponent.
• Lamplight Explosion deals 1 damage to each creature your opponents control.
  • The Empty Throne of Feanav
Land Grab

Land Grab {2}{R}{R}

Sorcery
Gain control of target land.
“Every bit of land's got something that'll scare of its investors. The trick is to find it first, and failing that, invent something even worse.”
—Lexie Boggs, aether baron
  • High Noon
Land Ho!

Land Ho! {1}{G}

Sorcery
Reveal the top four cards of your library. You may put a creature card and/or a land card from among them into your hand. Put the rest into your graveyard, then discard a card if two cards were put into your hand this way.
  • Dark Seas of Shiryen
Landbirth Elemental

Landbirth Elemental {3}{G}

Creature - Elk Elemental
When Landbirth Elemental enters, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle.
3/3
  • Khaliz-Dorahn
Landbound Connoisseur

Landbound Connoisseur {2}{G}

Creature - Elf Druid
Landfall — Whenever a land you control enters, Landbound Connoisseur gets +1/+1 until end of turn, then you may have another target creature get +X/+X until end of turn, where X is Landbound Connoisseur's power.
1/1
Landbound Sage

Landbound Sage {1}{G}

Creature - Elf Druid
Landfall — Whenever a land you control enters, you may reveal the top card of your library. If it's a land card, put it into your hand.
“The earth is always speaking to us. I just happen to know how to listen.”
2/1
  • Aftermath
Landmender

Landmender {2}{G}

Creature - Elf Druid
Landmender enters with two -1/-1 counters on it.
{1}{G}, Remove a -1/-1 counter from Landmender: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.
2/3
  • Khaliz-Dorahn
Landplate Elemental

Landplate Elemental {3}{G}{G}{G}

Creature - Elemental
Trample
Other creatures you control get +1/+1 and have trample.
It's hard to stand your ground when the ground itself stands against you.
5/5
  • Kaleidoscope