344 cards found
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Search the Archives {W}{U}

Return target cryptic card from your graveyard to your hand. (Artifacts, enchantments, and modal spells are cryptic.)
In the halls of the Maktali, they teach all known to mankind. In the ruins of Conto Sika, one can learn so much more.
  • Riddles of Revio
Seer of Clear Skies

Seer of Clear Skies {2}{W}{U}

Enchantment Creature - Sphinx
Whenever Seer of Clear Skies or another creature you control with flying attacks, that creature gets +1/+1 until end of turn.
  • Riddles of Revio
Sha'Iv, God of Order

Sha'Iv, God of Order {U}{R}{W}

Legendary Enchantment
{U}{R}{W}, Discard a card named Sha'Iv, God of Order: Sha'Iv gains indestructible and becomes a God creature in addition to its other types.
Whenever Sha'Iv enters the battlefield or attacks, choose target creature an opponent controls. Untap it, then tap each other creature that player controls. They don't untap during their controller's next untap step.
  • Mious
Sharuum's Council

Sharuum's Council {1}{W}{U}{B}

Artifact Creature - Vedalken Artificer
Each other artifact creature you control enters the battlefield with an additional +1/+1 counter on it.
As treasurers to the etherium supply, the Hegemon's council ensures access to the elite and the influential.
  • Alara
Sharuum, Archmagocrat

Sharuum, Archmagocrat {2}{W}{U}{B}

Legendary Artifact Creature - Sphinx
When Sharuum, Archmagocrat enters the battlefield, return to the battlefield all nonlegendary artifact cards in your graveyard that were put there from the battlefield this turn.
  • Alara
Shining Capac Upanqui

Shining Capac Upanqui {5}{G}{W}{U}

Legendary Planeswalker - Upanqui
[+2]: Exile any number of target artifacts and/or enchantments you control, then return them to the battlefield under your control. You may draw that many cards.
[–4]: Search your library for an enchantment card, put that card onto the battlefield, then shuffle.
[–12]: Put any number of permanent cards you own from outside the game onto the battlefield tapped.
  • Road to Carü Mapu
Shioki, Imperial Heir
Shionoshio, Ocean's Vow

Shioki, Imperial Heir

Legendary Creature - Human Samurai
(Color indicator: Shioki, Imperial Heir is white and blue)
Flying, lifelink
Whenever Shioki, Imperial Heir attacks, exile any number of other target nonland permanents you control, then return those cards to the battlefield under their owner's control.
Card has other part: Shionoshio, Ocean's Vow
  • Path of Shadows
Shomi's Savior

Shomi's Savior {1}{W}{W}{U}

Creature - Bird
When Shomi's Savior enters the battlefield, scry 3, then you gain 3 life.
Whenever you scry, put a +1/+1 counter on Shomi's Savior.
  • Alkabah
Shu Qin, Imperial Storyteller

Shu Qin, Imperial Storyteller {U/B}{W}

Legendary Creature - Bird Wizard
Shu Qin enters the battlefield with your choice of a flying or +1/+1 counter on him.
At the beginning of your upkeep, choose a creature in Shu Qin's pack. He gains that creature's abilities until end of turn. (Two or more creatures you control with equal power are in a pack.)
  • Panxiou
Shuck Mortal Coils

Shuck Mortal Coils {1}{G}{W}{U}

Sorcery - Revelation
Create a 1/1 black Spirit creature token with flying for each creature card and Revelation card in your graveyard.
Coalesce {6}{G}{W}{U} (You may cast this from your graveyard for its coalesce cost. If you do, put it onto the battlefield as a Horror creature after it resolves. Exile it if it would leave the battlefield or not resolve.)
  • Beyond Our Ken
Sighted-Caste Knight

Sighted-Caste Knight {1}{W}{U}

Creature - Human Knight
First strike
Whenever Sighted-Caste Knight deals combat damage to a player, draw a card.
“When the mind is as sharp as the sword, triumph is at hand.”
—Captain Valek of Jhess
  • Alara
Silent Griffin

Silent Griffin {1}{W}{U}

Creature - Griffin
When Silent Griffin enters the battlefield, draw three cards, then put two cards from your hand on top of your library.
  • Descent from the Highlands
Silent Hypnotist

Silent Hypnotist {W}{U}

Creature - Tapir Wizard
As Silent Hypnotist enters the battlefield, choose a noncreature card name.
Spells with the chosen name can't be cast.
Activated abilities of sources with the chosen name can't be activated unless they're mana abilities.
When it locks eyes with an enemy, it will use a mix of psi moves such as Hypnosis and Confusion.
Silent Reaver
Bereaved Aristocrat

Silent Reaver

Creature - Spirit
(Color indicator: Silent Reaver is white and blue)
Prevent all combat damage that would be dealt to Silent Reaver.
Prevent all combat damage Silent Reaver would deal to creatures.
...yet she still felt the pain. She wept, until her tears were no more.
Card has other part: Bereaved Aristocrat
  • Feanav: The Apothecary's Progress
Silvercrest Intercessor

Silvercrest Intercessor {3}{W}{U}

Creature - Human Wizard
At the beginning of combat on your turn, target creature you control gains vigilance until end of turn. That creature can't be blocked this turn.
“We go where we must.”
  • Seasons of War
Sir Éloi

Sir Éloi {1}{U}{R}{W}

Legendary Planeswalker - Éloi
[+1]: Create a 1/1 blue Bird creature token with flying and haste.
[–1]: Creatures you control with flying get +1/+0 and gain vigilance until end of turn.
[–6]: Search your library for any number of creatures with flying and put them onto the battlefield. Shuffle your library.
  • Sparks of a Multiverse
Skittering Beauty

Skittering Beauty {3}{W}{U}

Creature - Human Insect Horror
Spells you cast from anywhere other than your hand cost {2} less to cast.
Spells your opponents cast from anywhere other than their hand cost {2} more to cast.
  • Beyond Our Ken
Sky's Refuge

Sky's Refuge {3}{W/U}{W/U}

Creatures can't attack you unless their controller pays {2} for each of those creatures.
Whenever a permanent is returned to a player's hand, create a 1/1 white and blue Bird creature token with flying.
  • The Unraveling
Skypath Pilgrimage

Skypath Pilgrimage {W}{U}

Enchantment - Aura
Enchant creature
Enchanted creature gets +1/+1 and has flying.
When Skypath Pilgrimage enters the battlefield, journey twice. (Exile the top two cards of your library face up. Whenever a creature you control deals combat damage to an opponent, put a journeyed card you own into your hand.)
  • MSEM Masters 2021
Skysovereign Griffin

Skysovereign Griffin {2}{W}{U}

Creature - Griffin
Flying (This creature can't be blocked except by creatures with flying or reach.)
Whenever Skysovereign Griffin attacks, it gets +1/+0 until end of turn for each other attacking creature with flying you control.
Skysworn Commander

Skysworn Commander {2}{W}{U}

Creature - Human Knight
Whenever an embattled creature you control deals combat damage to a player, draw a card. (A creature is embattled if it has a counter on it or a permanent you control attached to it.)
  • Quest for the Roseblade
Smooth Musician

Smooth Musician {2}{W}{U}

Creature - Human Bard
{2}, Return a creature you control to its owner's hand: Smooth Musician gets +1/+1 and gains lifelink until end of turn.
His saxophone has never played the same song twice, and he wouldn't have it any other way.
  • Eralou
Solitary Guardian

Solitary Guardian {2}{W}{U}

Creature - Human Wizard
Creatures can't attack you unless their controller pays {2} for each creature they control that's attacking you.
{3}{W}{U}: Tap target creature and put a +1/+1 counter on Solitary Guardian.
  • Survive the Night
Song of Shoals

Song of Shoals {1}{G}{W}{U}

Enchantment - Aura
Enchant permanent
Enchanted permanent is a land with “{T}: Add {G}{W}{U}” and loses all other card types and abilities.
{1}, Discard Song of Shoals: Add one mana of any color. Scry 1.
“It's sad, and it's sweet, and I once knew it complete.”
—Glitch, Drinker of Seas
Soul of Iscathia

Soul of Iscathia {W}{U}{B}{R}{G}

Creature - Avatar
Flying, trample, haste
{W}{U}{B}{R}{G}: Create a token that's a copy of another target creature except it's all colors and has haste.
{W}{U}{B}{R}{G}, Exile Soul of Iscathia from your graveyard: Create a token that's a copy of target creature except it's all colors and has haste.
  • K15 Core Set