1851 cards found
Cage of Torment

Cage of Torment {2}

Artifact
At the beginning of each opponent's upkeep, if that player has no cards in their hand, Cage of Torment deals 2 damage to that player.
  • MSEM Masters 2019
Calcified Dunes

Calcified Dunes

Land - Plains Desert
({T}: Add {W}.)
As Calcified Dunes enters the battlefield, you may pay 1 life. If you don't, Calcified Dunes enters the battlefield tapped.
Calciform Wastes

Calciform Wastes

Land - Animus
Calciform Wastes enters the battlefield tapped. When it does, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this, then you may may put that card into your graveyard.)
{T}: Add {W}.
{2}{W}{W}: Calciform Wastes becomes a Turtle creature. (This effect lasts indefinitely.)
0/4
  • Karina's Explorations
Calmed Battleground

Calmed Battleground

Land
Calmed Battleground enters the battlefield tapped unless you control a Plains.
{T}: Add {B} or {R}.
  • The Land Bundle
Calming Sanctum

Calming Sanctum {1}

Artifact - Study
Archive 3 (As this enters, shuffle the top three cards of your main library into a new face up library. Sacrifice this after the archived library is empty.)
Whenever you draw a card from the archived library, put the top card of your main library on the bottom of the archived library.
{G}: Exchange a card from the archived library with a card from your hand.
  • Arcanum Academia
Canid Simulacrum

Canid Simulacrum {2}

Artifact
Canid Simulacrum enters the battlefield with each counter on it from among +1/+1, flying, first strike, deathtouch, lifelink, menace, reach, shield, trample, and vigilance. (If it would be dealt damage or destroyed, remove a shield counter from it instead.)
Whenever a creature enters the battlefield under your control, move two random counters from Canid Simulacrum onto that creature.
  • Kahembo: Olde Dawn
Cannoncoil Hermit

Cannoncoil Hermit {X}{X}

Artifact Creature - Crab
Cannoncoil Hermit enters the battlefield with X +1/+1 counters on it.
{1}, {T}: Put a +1/+1 counter on Cannoncoil Hermit.
{1}, {T}, Remove a +1/+1 counter from Cannoncoil Hermit: It deals damage equal to its power to any target.
{3}: Untap Cannoncoil Hermit.
0/0
Canyon Creek

Canyon Creek

Land
{T}: Add {C}.
{T}, Pay 1 life: Add {U} or {R}.
  • Harvest Festival
Capital Towpath

Capital Towpath

Land
{T}, Pay 1 life: Add {R} or {G}.
{2}, {T}, Sacrifice Capital Towpath and another permanent: Draw a card. Activate only during your turn.
With the Covenant restored, Amleth had to be captured. Wormwood and Cathette fought Absari while the Coalition crossed the river.
  • The Empty Throne of Feanav
Carrionpult

Carrionpult {5}

Artifact
{3}, {T}: Return target creature card from your graveyard to the battlefield under target player's control. That creature deals damage equal to its power to that player.
  • Ophorio
Cartographer's Chart

Cartographer's Chart {2}

Artifact
{2}, {T}, Sacrifice Cartographer's Chart: Search your library for a land card, reveal it, and put it into your hand, then shuffle.
{2}, {T}, Sacrifice Cartographer's Chart: Draw a card.
  • K15 Core Set
Carved Dagger

Carved Dagger {1}

Artifact - Equipment
Equipped creature gets +1/+1.
Equip {1}
  • Zero
Carven Guardian

Carven Guardian {5}

Artifact Creature - Construct
{2}: Carven Guardian gains reach until end of turn.
Most of what is left of the old world is shattered and disparate, but some more resilient works do remain.
4/5
  • Descent from the Highlands
Catalina's Turf

Catalina's Turf

Land
Catalina's Turf enters the battlefield tapped.
When Catalina's Turf enters the battlefield, you may mill two cards.
{T}: Add {B} or {R}.
  • Rail War
Caustic Mangrove

Caustic Mangrove

Land
Caustic Mangrove enters the battlefield tapped.
{T}: Add {B} or {G}.
{1}, {T}: Add one mana of any color.
  • The Stage Presents: The Neverending Act
  • Alara
Cave of Pleonexia

Cave of Pleonexia

Land
{T}: Add {C}.
{T}, Sacrifice Cave of Pleonexia: Destroy target nonbasic land an opponent controls. You and that player each create a Treasure token. Activate only as a sorcery and only if that land's controller controls four or more lands. (A Treasure token is an artifact with “{T}, Sacrifice this artifact: Add one mana of any color.”)
  • Theros Triumphant
Celestial O-Yoroi

Celestial O-Yoroi {3}

Artifact - Equipment
Equipped creature gets +3/+3.
Prevent all combat damage that would be dealt to equipped creature.
Equip {3}
  • Imperial Legacies
Celestial Scythe

Celestial Scythe {3}

Artifact - Equipment
When Celestial Scythe enters, attach it to target Angel, Demon, Faerie, or Spirit you control.
Equipped creature gets +2/+1.
Equip {2}
The symbol of the great fallen bitter star, still recognized among all the spheres of divinity.
  • The Empty Throne of Feanav
Center of Culture

Center of Culture

Land
{T}: Add {C}.
Civilized — {T}: Add {C}{C}. Activate only if you control an artifact, a creature, and an enchantment.
“Look what we have built together.”
— Ekebram, to the other worldly gods
  • Scriptures of Urshad
Centipede Engine

Centipede Engine {7}

Artifact Creature - Insect Construct
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
Whenever Centipede Engine attacks, you may have target creature block it this turn if able.
Akrianos wasn't used to insects trying to crush him underfoot.
6/4
  • Tides of War
Chains of Subdual

Chains of Subdual {3}

Artifact
Creatures entering or leaving the battlefield don't cause abilities to trigger. (This includes dying.)
Players can't sacrifice creatures to cast spells or activate abilities.
“With nowhere else to go, the prisoner moves inward and discovers the truth of life.”
—Gurifu, Rakkiri chainwarden
  • Glacia: Hail to the Queen
Chamber of Ceremonies

Chamber of Ceremonies

Land
{T}: Add {C}.
{T}: Add one mana of any color among creatures and planeswalkers you control.
{T}: Target player may gain control of target permanent you own. (That player may choose not to.)
  • Seasons of War
Chamber of Reflections

Chamber of Reflections {2}

Artifact
When Chamber of Reflections enters the battlefield, draw a card, then choose a legendary card name.
Permanents you control with the chosen name have hexproof and the “legend rule” doesn't apply to them.
Chamber of Splendor

Chamber of Splendor

Land
Chamber of Splendor enters the battlefield tapped.
When Chamber of Splendor enters the battlefield, you may pay {1}. If you do, create a Treasure token. (It's an artifact with “{T}, Sacrifice this artifact: Add one mana of any color.”)
{T}: Add {C}.
Channeling Stone

Channeling Stone

Land
{T}: Add {C}.
{T}: Add one mana of any color that a basic land you control could produce.
In there lies everything. The world humanity wanted, at its feet.