15897 cards found
Specialized Training Dummy

Specialized Training Dummy {1}

Artifact Creature - Construct
When Specialized Training Dummy enters, choose a card name.
Other creatures you control with the chosen name get +1/+1.
1/1
  • Arcanum Academia
Border Seeker

Border Seeker {2}{G}

Creature - Human Scout
When Border Seeker dies, search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Then you gain 1 life for each land you control.
“The rumors are true. The lands outside of the great five Satrapies are starting to mobilize. Send help.”
3/1
  • Alkabah
Marrow Raptor

Marrow Raptor {B}

Creature - Dinosaur
Menace
When Marrow Raptor enters, you may sacrifice a land or exile a land card from your graveyard. If you do, put a +1/+1 counter on it.
“Sure they're fast, but keep ‘em fed or you're likely to lose a limb or two.”
— Mefura, Vuliv outrider
1/1
  • Worlds Away
Lost Empire's Legacy

Lost Empire's Legacy {4}

Artifact
When Lost Empire's Legacy enters, create two Treasure tokens.
{1}, {T}, Sacrifice an artifact: Return target artifact card from your graveyard to your hand.
“We're finally starting to see the first results of our efforts. Surely the deeper we delve, the closer we get to Heaven's Truth.”
—Mettalia
  • Elmare: Into the Abyss
Blazeblade Sergeant

Blazeblade Sergeant {1}{R}

Creature - Human Soldier
When Blazeblade Sergeant enters, adjudicate. (Create a white Aura enchantment token with enchant creature and “Sacrifice this token: Untap enchanted creature” attached to target creature.)
Whenever an Aura you control enters, target creature you control gains first strike until end of turn.
2/1
  • Mious
Gatekeeper Geist

Gatekeeper Geist {2}{W}

Creature - Spirit
Vigilance
Death knell — Tap up to two creatures you don't control. (As a creature you control dies, trigger one death knell of that creature or another permanent you control.)
“They tried to return to their normal lives, acting as if their sorrows were truly gone.”
—Mei Liva, to Karina and Flynn
1/4
  • Karina's Explorations
Shapur, the Fifth Shah
Lamp of Endless Possibilities

Shapur, the Fifth Shah {1}{R}

Legendary Creature - Nephilim Noble
When Shapur, the Fifth Shah enters, exile target instant or sorcery card from your graveyard. Until end of turn, you may cast that card. If that spell would be put into a graveyard, exile it instead.
Monument {4}{R} (You may cast this transformed from your graveyard for its monument cost. Exile it if it would leave the battlefield or not resolve.)
2/1
Card has other part: Lamp of Endless Possibilities
  • Alkabah
Frozen Hinterlands

Frozen Hinterlands

Land
Frozen Hinterlands enters tapped.
{T}: Add {W} or {U}.
{1}{W}{U}: Until end of turn, Frozen Hinterlands becomes a 4/3 white and blue Spirit creature with with prowess and “Whenever this creature attacks or blocks, torment yourself.” It's still a land. (To torment yourself, lose 3 life unless you discard a card or sacrifice a nonland permanent.)
  • Survive the Night
Protector of the Gates

Protector of the Gates {W}

Creature - Human Samurai
Protector of the Gates can't attack unless it's equipped, enchanted, or has a card inscribed onto it.
2/2
  • Imperial Legacies
Tree of Tragedies

Tree of Tragedies {B}

Creature - Plant
{2}{B}, Sacrifice a creature: Draw a card.
Scattered across the far reaches of Nangjiao are somber reminders of the plane's troubled past.
0/3
  • Nangjiao In Bloom
Blessing of Bliss

Blessing of Bliss {1}{W}

Instant
Target creature gains indestructible until end of turn. Whenever that creature perseveres this turn, create a 1/1 white Nymph creature token. (A creature perseveres when it survives damage.)
  • Novea
Bloodthirsty Jaws

Bloodthirsty Jaws {R}

Instant
Target creature gets +1/+0 and gains first strike until end of turn.
Cycling {2} ({2}, Discard this card: Draw a card.)
“Lord Dawson's merciless rule seems to have rubbed off on the predators that surround Bloodhollow.”
—Riptooth, Dawson's Warden
  • Elmare: Into the Abyss
Balefire Harbinger

Balefire Harbinger {1}{B}{R}

Creature - Wolf
Menace
As long as Balefire Harbinger is attacking, creatures in its pack can't be blocked unless defending player pays {1} and 1 life for each creature they control that's blocking one of those creatures. (Two or more creatures you control with equal power are in a pack.)
3/2
  • Panxiou
Skhorvall Raider

Skhorvall Raider {3}{R}

Creature - Human Warrior
When Skhorvall Raider enters, if you control an embattled creature, Skhorvall Raider deals 2 damage to any target. (A creature is embattled if it has a counter on it or has a permanent you control attached to it.)
3/2
  • Glacia: Hail to the Queen
Raiun Bay Scourge

Raiun Bay Scourge {2}{U}{U}

Creature - Human Pirate
Art of war — At the beginning of your end step, if Raiun Bay Scourge dealt damage to an opponent this turn, gain control of target artifact or enchantment until Raiun Bay Scourge leaves the battlefield.
3/2
  • Path of Shadows
Zhizhu Jing, Duality of Fates

Zhizhu Jing, Duality of Fates {B}

Legendary Creature - Spider Spirit
Transcend (Activate as a sorcery to gain the next type and a +1/+1 counter.)
Menace
{2}{B}: Demigod — Surveil 2. Each opponent loses 2 life and you gain 2 life.
{4}{B}: God — Search your library for two cards with different names and reveal them. An opponent chooses one. Put the chosen card into your graveyard and the rest into your hand. Then shuffle.
1/1
  • Panxiou
Horizon Wayfarer

Horizon Wayfarer {1}{G}

Creature - Elf Scout
Horizon Wayfarer's power and toughness are each equal to the number of differently named lands you control.
“Not everybody who ventures through Vraniveer does so in search of a great reward.”
*/*
Harvester of Secrets

Harvester of Secrets {4}{U}{B}

Creature - Zombie Horror
Whenever Harvester of Secrets or another creature enters from your graveyard, you may draw a card.
Unearth {2}{U}{B} ({2}{U}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the end step or if it would leave the battlefield. Unearth only as a sorcery.)
4/2
  • Khaliz-Dorahn
Itava Scourge

Itava Scourge {2}{B}{R}

Creature - Human Berserker
First strike (This creature deals combat damage before creatures without first strike.)
Whenever a creature you control becomes blocked by a creature, Itava Scourge deals 1 damage to that creature's controller.
3/1
  • Zero
Symbiotic Sprout

Symbiotic Sprout {2}{G}

Creature - Plant
When Symbiotic Sprout dies, create two 1/1 green Saproling creature tokens.
It offers shelter and food to a variety of creatures, who in exchange spread its seeds all around to ensure its proliferation.
2/1
  • Tides of War
Reconsider

Reconsider {1}{U}

Instant
Choose one —
• Counter target spell unless its controller pays {2}.
• Draw a card.
And every time you make that choice, you'll regret it until you make another.
Demanding Pupil

Demanding Pupil {3}{W}{B}

Creature - Human
Whenever an opponent casts a spell, harmonize. (Trigger up to one harmony of a permanent you control.)
Harmony — Spells your opponents cast cost an additional 2 life to cast until your next turn.
2/4
  • Arcanum Academia
Div of Lethargic Ideals

Div of Lethargic Ideals {4}{G}

Creature - Horror
Lionize {G} ({G}, Exile this card from your hand: Put a +1/+1 counter on target creature and it gains the following abilities until end of turn. You may cast this card on a later turn from exile.)
Vigilance, reach
4/4
  • Alkabah: The Rise of Soli
Cavern Carver

Cavern Carver {4}{G}{G}

Creature - Elemental Wurm
Trample
Cavern Carver has haste as long as you control another creature with flash or haste.
“Occasionally one of these giants will tunnel under a village, collapsing it in days if the rangers are unable to chase it off.”
—Professor Maple
6/5
  • Monsters of Chikyu
Subdue False Idols

Subdue False Idols {2}{W}

Sorcery - Revelation
This spell costs {1} less to cast for each Horror you control.
Exile up to one target non-Horror creature.
Coalesce {7}{W} (You may cast this from your graveyard for {7}{W}. If you do, it enters as a Horror creature after it resolves. Exile it if it would leave the battlefield or not resolve.)
7/9