3197 cards found
Terra Novea

Terra Novea {G}{G}{G}{G}{G}

Legendary Creature - Avatar
Terra Novea's power and toughness are each equal to the number of permanents you control.
{T}: Add {G} for each land you control.
From the molten core, Novea rose.
From the giant's core, life awoke.
*/*
  • Novea
Test of Burning Wax

Test of Burning Wax {1}{R}

Enchantment
Spells you cast without trial have trial 1. (As you cast a spell with trial 1, an opponent of your choice may pay 1 life. If they don't, they fail the trial.) (As you cast this spell, an opponent of your choice may pay 1 life. If they don't, they fail the trial.)
Whenever an opponent fails a trial, you may discard a card. If you do, draw a card.
  • Mious
Tether of Simplicity

Tether of Simplicity {W}

Enchantment - Aura
Enchant nonland permanent
Enchanted permanent's activated abilities can't be activated and triggered abilities of enchanted permanent don't trigger.
Teufel, Conniving Wraith

Teufel, Conniving Wraith {2}{B}{R}

Legendary Planeswalker - Teufel
[+1]: The next card you foretell this turn costs {0} to foretell. You may discard a card. If you do, draw a card.
[–3]: Teufel deals 4 damage to any target and you gain 4 life.
[–6]: You get an emblem with “Whenever you cast a spell, you may pay life equal to the amount of mana spent to cast it. If you do, copy that spell and you may choose new targets for the copy.”
Loyalty:
4
  • Quest for the Roseblade
Thailen, Heir to Daeland

Thailen, Heir to Daeland {R}

Legendary Creature - Human Noble
First strike
Thailen, Heir to Daeland's power is equal to the number of other attacking or blocking creatures you control.
“While even one Daelish blade still fights beside mine, my kingdom remains.”
*/2
Thalassophobia

Thalassophobia {1}{U}

Enchantment - Aura Curse
Enchant opponent
Whenever enchanted player draws a card or casts a spell, put a foreshadow counter on Thalassophobia.
Remove eight foreshadow counters from Thalassophobia and sacrifice it: Create an 8/8 blue Kraken creature token.
  • Dark Seas of Shiryen
Thankless Work

Thankless Work {1}{B}

Enchantment
Whenever you draw a card except for the first one you draw in each of your draw steps, each opponent loses 1 life.
“No one wants the job. But it needs doing and I'm the only one out of all of us with the stomach for it.”
—Inquisitor Visilaca
  • Sparks of a Multiverse
Tharrsus, Tyrant's Scion

Tharrsus, Tyrant's Scion {4}{B}{R}{G}

Legendary Creature - Dragon
Flying
At the beginning of combat on your turn, gain control of up to one target creature an opponent controls. If you do, untap it, and it gets +4/+4 and gains flying and haste until end of turn. Sacrifice it at the beginning of the next end step.
8/8
  • Alara
Tharyen, Lord of Subturgia

Tharyen, Lord of Subturgia {5}{B}{B}

Legendary Creature - Vampire Warrior
Flying, lifelink
Whenever you gain life, each opponent loses 1 life.
{4}{B}{B}: Create a 1/1 black Vampire creature token with lifelink for each nontoken creature that died this turn.
5/4
Thassa's Benefaction

Thassa's Benefaction {1}{U}

Enchantment - Aura
Enchant creature you control
When Thassa's Benefaction enters, scry 2.
Enchanted creature gets +1/+0 and has flying.
A single gust bears the collective force of the ocean breeze.
  • Theros Triumphant
Thassa, the Implacable Tide

Thassa, the Implacable Tide {3}{U}

Legendary Enchantment Creature - God
Indestructible
As long as your devotion to blue is less than five, Thassa isn't a creature.
At the beginning of each combat, you may tap or untap another target nonland permanent.
{2}{U}: Create a 1/1 blue Merfolk Rogue creature token with “{T}: Draw a card, then discard a card.”
5/6
  • Theros Triumphant
That Fateful Tuesday

That Fateful Tuesday {1}{B}

Enchantment - Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
Audition for black. (Create a 1/1 Construct Actor creature token, a Cleric Role giving 2/2 and lifelink, or a Warlock Role giving 2/1 and flying. Roles replace older ones.)
Until end of turn, if a creature you don't control would die, instead exile it and that creature's controller loses 2 life.
  • The Stage Presents: The Neverending Act
The Aether Lens

The Aether Lens {1}

Legendary Artifact
Your opponents play with their hands revealed.
Whenever you cast a spell with the same name as a card in an opponent's hand, draw two cards.
  • Storytime
The Aetherite Saloon

The Aetherite Saloon

Legendary Land
{T}: Add {C}.
{5}, {T}, Sacrifice The Aetherite Saloon: Each player discards their hand and draws seven cards.
The Aetherite Saloon in Nightrail is the premier location for having a good time or taking someone else's.
  • High Noon
The Amaranthine Eye

The Amaranthine Eye {3}

Legendary Artifact
Once each turn, if a triggered ability of another legendary permanent you control would trigger, you may have it trigger an additional time.
“Dream big, start small.”
  • MSEM Masters: Legends
The Anguilahydra

The Anguilahydra {3}{B}{G}{U}

Legendary Enchantment Creature - Fish Hydra
Menace
When The Anguilahydra enters, draw X cards and put X +1/+1 counters on The Anguilahydra, where X is the number of enchantments you control.
A monster among monsters, it sprung from the same infinite pool of stars and dreams that birthed the gods.
5/5
  • Theros Triumphant
The Ardent Prodigy

The Ardent Prodigy {U}{R}{W}

Legendary Creature - Human Warrior
Haste, prowess
Whenever you cast a noncreature spell, journey. (To journey, exile the top card of your library face up. Whenever a creature you control deals combat damage to an opponent, put a journeyed card you own into your hand.)
2/3
  • MSEM Masters: Legends
The Ark Project

The Ark Project {2}{U}{U}

Legendary Artifact - Vehicle
Hexproof, crew 6 (Tap any number of creatures you control with total power 6 or greater: This Vehicle becomes an artifact creature until end of turn.)
Whenever The Ark Project deals combat damage to an opponent or planeswalker, gain control of target creature until The Ark Project leaves the battlefield.
Whenever The Ark Project blocks a creature, gain control of that creature.
4/8
The Art of War

The Art of War {1}{R}{R}

Enchantment - Gallery
(Choose only one work as a sorcery to add its ability.)
When The Art of War enters, if a source you control would deal damage this turn, it deals double that damage instead.
{2}{R}{R}: Laying Plans
Whenever you attack for the first time each turn, untap each creature you control. After this phase, there is an additional combat phase.
{2}{R}{R}: Waging War
Whenever a creature you control attacks, create a token that's a copy of it that's tapped and attacking, except the token isn't legendary. Exile those tokens at end of combat.
The Aurora's Heart

The Aurora's Heart

Legendary Land
{T}, Pay 1 life: Add {U}.
{4}{U}{U}{U}, Exile The Aurora's Heart from your hand: Target player draws seven cards.
A vast well of power, unguided and untouched since the Court fell.
  • Descent from the Highlands
The Awakening

The Awakening {5}{B}{B}

Enchantment - Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Put all creature cards from your graveyard onto the battlefield.
II — Creatures you control gain lifelink until end of turn.
III — Destroy all creatures.
The monsters rage and the dead rise. It has begun.
  • Survive the Night
The Banishment of Seh'a

The Banishment of Seh'a {1}{W/B}{W/B}

Enchantment - Saga
I — Exile target creature an opponent controls until The Banishment of Seh'a leaves the battlefield.
II — Exile up to three cards from target opponent's graveyard.
III — You gain life equal to the number of cards in exile.
  • Kahembo: Olde Dawn
The Blacksmith's Banner

The Blacksmith's Banner {1}{R}{G}{W}

Legendary Artifact
Whenever a creature you control dies, put a unity counter on The Blacksmith's Banner.
Creatures you control have vigilance and get +1/+1 for each unity counter on The Blacksmith's Banner.
  • Alkabah
The Blight Beyond

The Blight Beyond {1}{B}{G}

Legendary Planeswalker - Blight Xaro
[+1]: Remove up to one loyalty counter from each other planeswalker. Up to one target player loses 1 life for each counter removed this way.
[–1]: For each other player and permanent, remove a counter from it or give it another counter of a kind that permanent or player already has.
[–4]: Put target nonland permanent on the bottom of its owner's library.
Loyalty:
3
  • Ophorio
The Book of Secrets

The Book of Secrets {4}

Legendary Artifact
If you would look at or reveal one or more cards of a library, you may first search that library for that many cards, shuffle that library, then put those cards on top of it in any order.
  • Arkadai