Wither (This deals damage to creatures in the form of -1/-1 counters.) Whenever a creature with wither deals combat damage to an opponent, Scorchmark Seer deals 2 damage to that player.
Flash When Scorned Arcanist enters, until end of turn if a creature would enter the battlefield, instead exile that creature and that creature's controller amasses Soldiers X, where X is that creature's mana value. (They put X +1/+1 counters on an Army they control. It's also a Soldier. If they don't control an Army, they create a 0/0 black Soldier Army creature token first.)
(Add a quest counter as this enters. Sacrifice after 3.) Whenever you cast a noncreature spell, add a quest counter. 1, 2 — Draw a card, then discard a card. 3 — Return up to two target instant and/or sorcery cards from your graveyard to your hand.
Engorge (As this enters, mill three cards, then exile a card from among the milled cards.) When Scourge of the Deadlands enters, if it engorged a creature card, each other player sacrifices a creature.
Reveal the bottom four cards of your library. Choose up to one permanent card with mana value 3 or less from among them and put it onto the battlefield. Put the rest on the bottom of your library in any order.
Target opponent reveals their hand. You choose a nonland card from it and exile that card. Recruit. (Create a 0/0 white Soldier Army creature token, then put a +1/+1 counter on each Army you control.)
Menace Sacrifice another artifact: Scrap Buggy becomes an artifact creature until end of turn. Crew 2 (Tap any number of creatures you control with total power 2 or greater: This Vehicle becomes an artifact creature until end of turn.)
Whenever you cast an instant or sorcery spell, put a +1/+1 counter on Scribe of the Sky Scrolls. If you spent four or more mana to cast that spell, Scribe of the Sky Scrolls gains flying until end of turn.
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Create two 1/1 white Human creature tokens. II — Put a vigilance counter on target creature you control. It becomes a legendary God in addition to its other types. III — Exile target creature an opponent controls that's a God or that has power 4 or greater.
When Scrivener of Sha'Iv enters, draw a card and adjudicate. (Create a white Aura enchantment token with enchant creature and “Sacrifice this token: Untap enchanted creature” attached to target creature.)
Their pen never ceases to transcribe the laws Sha'Iv's angels pass on.
Defender {1}{U}: Sea Wall gets +0/+1 until end of turn. Whenever Sea Wall perseveres, you may return target creature an opponent controls to its owner's hand. (A creature perseveres when it survives damage.)
Choose one — • Destroy target artifact or enchantment. • Target creature you control explores twice. (Reveal the top card of your library. Put it into your hand if it's a land. Otherwise, put a +1/+1 counter on that creature, then you may put that card in your graveyard.)