5738 cards found
Kareki Magehunter

Kareki Magehunter {1}{G}

Creature - Human Warrior
This spell can't be countered.
Trample
Whenever an opponent draws a card except the first one they draw in each of their draw steps, put a +1/+1 counter on Kareki Magehunter.
2/2
  • Tales of Old Jidai
Kareki Retainer

Kareki Retainer {2}{G}

Creature - Human Warrior
Vigilance
Revive {3}{G} ({3}{G}, Exile this card from your graveyard: Create a token that's a copy of it except it has no mana cost. Revive only as a sorcery.)
3/2
  • Tales of Old Jidai
Kareki Stormshooter

Kareki Stormshooter {4}{G}

Creature - Human Archer
Reach
Spirited (When this creature enters, you may activate one of its activated abilities without paying its cost.)
{3}{G}, {T}: Kareki Stormshooter fights another target creature. If that creature has flying, Kareki Stormshooter deals damage equal to its power to that creature instead.
2/5
  • Tales of Old Jidai
Karina's Connections

Karina's Connections {1}{R}

Enchantment
Codex — Hannah, Aethertechnician; Flynn Skara; Pidge, Tinkering Courier; Reyhsia, Truth Chaser. (As this enters, conjure its contents into a shuffled face-up additional library.)
You may spend mana as thought it were mana of any color to cast this codex's contents.
Sacrifice Karina's Connections: Copy target activated ability of one of its contents. You may choose new targets for the copy.
  • Karina's Explorations
Karina's Explorations

Karina's Explorations {1}{G}

Enchantment - Discovery
(As this Discovery enters and after your draw step, add a progress counter. Stop after you've discovered.)
Target creature or planeswalker you control explores.
You may play an additional land this turn.
C — At the beginning of your upkeep, if you control seven or more differently named permanents, create a 1/1 Scout creature token that's all colors.
  • MSEM Masters: Legends
Karina's Training

Karina's Training {1}{R}

Enchantment
{2}{R}, Tap an untapped creature or Karina planeswalker you control: Copy target instant or sorcery spell, activated ability, or triggered ability. You may choose new targets for the copy. Activate this ability only once each turn.
“Everything here has a spell of its own, and I'm going to learn as many as I can.”
  • Monsters of Chikyu
Karoa, His Roaring Grace

Karoa, His Roaring Grace {R}

Legendary Creature - Cat Knight
Whenever Karoa, His Roaring Grace deals combat damage to a player, if he's not equipped, create a colorless Equipment artifact token named Banner attached to him. The token has equip {1} and “Equipped creature gets +1/+1.”
“Nobody ever made their own courage!”
1/2
Kasai, Asharo's Legacy

Kasai, Asharo's Legacy {R}{R}

Legendary Artifact - Equipment
Equipped creature gets +2/+2.
Whenever equipped creature attacks, the next time an instant or sorcery source you control would deal damage to a creature, player, or planeswalker this turn, it deals that much damage plus 2 instead.
Equip {2}
  • Path of Shadows
Kati Evalin, World Wanderer

Kati Evalin, World Wanderer {1}{G}{G}

Legendary Planeswalker - Kati
If one or more counters would be put on another permanent you control, put that many counters plus one on that permanent instead.
[+1]: Choose up to one target creature you control. When that creature deals combat damage to a player this turn, draw a card.
[–2]: Choose up to two target creatures. Put a +1/+1 counter on each of them.
Loyalty:
3
Kaur's Gift

Kaur's Gift {1}{G}

Creature - Plant
At the beginning of your upkeep, put a +1/+1 counter on Kaur's Gift, then you gain life and add {G} equal to its power. You don't lose that mana as steps, phases, and turns end.
When Kaur's Gift dies, you gain life and add {G} equal to its power. You don't lose that mana as steps, phases, and turns end.
0/2
Kaur, End of Lies

Kaur, End of Lies {8}{G}{G}

Legendary Planeswalker - Kaur
Kaur, End of Lies costs {X} less to cast, where X is the greatest mana value among permanents your opponents control.
[+2]: Reveal the top card of your library. If it's a permanent card, put it onto the battlefield.
[–4]: Exile target noncreature permanent, then reveal the top four cards of your library. You may put a permanent card from among them onto the battlefield. Put the rest into your graveyard.
[–12]: Search your library for up to X permanent cards, where X is the number of permanents you control, put them onto the battlefield, then shuffle.
Loyalty:
6
Keelhaul

Keelhaul {1}{R}

Instant
Target Vehicle creature you control deals damage equal to its power to any target. If a creature or planeswalker dealt damage this way would die this turn, exile it instead.
“Legend tells of a vessel that's half-kraken, half-ship. Well, let's hope it stays a legend.”
—First mate Mable of the Sea's Whimsy
  • Dark Seas of Shiryen
Keen Redtail

Keen Redtail {1}{R}

Creature - Fox
When Keen Redtail enters, create an Idol token. (It's an artifact with “{1}, Sacrifice this artifact: Put a +1/+1 counter on target creature. Activate only as a sorcery.”)
When Keen Redtail dies, it deals damage equal to its power to any target.
1/2
  • Nangjiao In Bloom
Keen Reflexes

Keen Reflexes {R}

Enchantment - Aura
Flash
Enchant creature
Whenever enchanted creature becomes the target of an ability or spell you don't control or leaves the battlefield, enchanted creature deals 3 damage to any target.
  • Lovi Awoken
Keen Seafarer

Keen Seafarer {G}

Creature - Human Pirate Warrior
{1}{G}: Keen Seafarer voyages. (If it isn't blocking or targeted by another spell or ability, it phases out.)
Whenever Keen Seafarer phases in, put a +1/+1 counter on it.
1/1
  • Dark Seas of Shiryen
Keenheart Blade

Keenheart Blade {R}{R}

Creature - Human Soldier
Haste
Whenever Keenheart Blade deals combat damage to a player, you may remove a -1/-1 counter from it.
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
2/2
  • Plagues of Fretport
Keeper of Pearls

Keeper of Pearls {1}{G}

Creature - Turtle Monk
When Keeper of Pearls enters or a creature you control scavenges it, you gain 2 life.
Scavenge {G} ({G}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)
1/3
  • Panxiou
Keeper of Secret Havens

Keeper of Secret Havens {G}{G}

Creature - Elk Druid
Ward {2}
Whenever one or more Auras you control enter for the first time each turn, adjudicate. (Create a white enchantment Aura token with enchant creature and “Sacrifice this token: Untap enchanted creature.” attached to target creature.)
Keeper of Secret Havens gets +1/+1 for each Aura you control.
1/1
Keeper of the Ancient Ways

Keeper of the Ancient Ways {2}{G}

Creature - Human Druid
When Keeper of the Ancient Ways enters, destroy up to three target noncreature, nonland artifacts and/or enchantments with total mana value 3 or less.
Neither foul magic nor godless machine is permitted in his woods.
1/2
  • Toll Midnight
Keeper of the Banner

Keeper of the Banner {3}{R}{R}

Creature - Human Noble Soldier
First strike
Whenever Keeper of the Banner deals combat damage to a player, draw two cards, then discard two cards.
To be a standard bearer is a rare honor, reserved only for those rare individuals who combine nobility with bravery.
3/3
  • Plagues of Fretport
Keepers of the Reach

Keepers of the Reach {1}{R}

Creature - Human Warlock
{T}: Keepers of the Reach deals 1 damage to each opponent.
{2}{R}, {T}: Keepers of the Reach deals 3 damage to each opponent. Activate only if you control a permanent with mana value 5 or greater.
“Above. Below. It matters not; there is no escape.”
1/3
  • Toll Midnight
Keepsake of Binding

Keepsake of Binding {4}

Artifact
When Keepsake of Binding enters, exile target creature an opponent controls until Keepsake of Binding leaves the battlefield.
{4}, {T}: Tap target creature with power less than the exiled card's power.
Only a greater evil can unlock the terrors trapped within.
  • Theros Triumphant
Kellythross' Workshop

Kellythross' Workshop

Legendary Land
{T}: Add {C}.
{T}: Add {C}{C}. Spend this mana only to cast artifact spells. Activate only if you control three or more artifacts.
Kelp Garden

Kelp Garden {1}{G}

Enchantment - Aura
Enchant land you control
When Kelp Garden enters, mill three cards.
Whenever enchanted land is tapped for mana, add one mana of any color among cards in your graveyard.
Kemuri Saboteur

Kemuri Saboteur {3}{R}

Creature - Human Rogue
Spirited (When this creature enters, you may activate one of its activated abilities without paying its cost.)
{2}{R}, {T}: Target creature can't block this turn.
3/2
  • Tales of Old Jidai