14928 cards found
Kantra's Envoy

Kantra's Envoy {1}{G}

Creature - Human Shaman
{T}: Add {C}.
{T}: Add one mana of any color. Spend this mana only to cast enchantment spells.
“There's a world behind this one, child. Want to see?”
1/3
  • Eralou
Kareki Vanguard

Kareki Vanguard {2}{W}

Creature - Human Samurai
First strike
Revive {4}{W} ({4}{W}, Exile this card from your graveyard: Create a token that's a copy of it except it has no mana cost. Revive only as a sorcery.)
2/3
  • Tales of Old Jidai
Karoa's Faithful

Karoa's Faithful {2}{W}{W}

Creature - Cat Knight
When Karoa's Faithful enters, target creature gets +X/+X until end of turn, where X is the total number of creatures you control that are Knights or have Adventures.
“His Roaring Grace shines brighter than the Dawn Hill sunrise, yet I shan't avert my gaze.”
3/3
  • Adventurers of Onora
Karoa's Vanguard

Karoa's Vanguard {2}{W}

Creature - Cat Knight
Vigilance
Whenever Karoa's Vanguard or another Knight you control enters, if an opponent controls more lands than you, you may search your library for a Plains card, reveal it, put it into your hand, then shuffle.
3/3
  • Adventurers of Onora
Keeper of Pearls

Keeper of Pearls {1}{G}

Creature - Turtle Monk
When Keeper of Pearls enters or a creature you control scavenges it, you gain 2 life.
Scavenge {G} ({G}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)
1/3
  • Panxiou
Keeper of Tradition

Keeper of Tradition {2}{B}

Creature - Human Shaman
Whenever one or more other creatures you control die, put a +1/+1 counter on Keeper of Tradition.
“The sun was high, and now we marvel at ruins. The sun is high, and we marvel at our ruinous nature.”
3/3
  • End of Wollensie
Keeper of the Banner

Keeper of the Banner {3}{R}{R}

Creature - Human Noble Soldier
First strike
Whenever Keeper of the Banner deals combat damage to a player, draw two cards, then discard two cards.
To be a standard bearer is a rare honor, reserved only for those rare individuals who combine nobility with bravery.
3/3
  • Plagues of Fretport
Keepers of the Reach

Keepers of the Reach {1}{R}

Creature - Human Warlock
{T}: Keepers of the Reach deals 1 damage to each opponent.
{2}{R}, {T}: Keepers of the Reach deals 3 damage to each opponent. Activate only if you control a permanent with mana value 5 or greater.
“Above. Below. It matters not; there is no escape.”
1/3
  • Toll Midnight
Kenleigh, Liege of Redemption

Kenleigh, Liege of Redemption {1}{W}{W}

Legendary Creature - Human Knight
Lifelink
Creature and Aura cards with mana value 3 or less in your graveyard have revive {2}{W/B}. ({2}{W/B}, Exile that card from your graveyard: Create a token that's a copy of it except it has no mana cost. Revive only as a sorcery.)
3/3
Kenshiro's Cavalry

Kenshiro's Cavalry {3}{G}

Creature - Human Samurai Knight
Nonbasic landwalk (This creature can't be blocked as long as defending player controls a nonbasic land.)
Art of war — At the beginning of your end step, if Kenshiro's Cavalry dealt damage to an opponent this turn, put a +1/+1 counter on it.
3/3
  • Imperial Legacies
Keranos's Ideosphinx

Keranos's Ideosphinx {2}{U}{U}

Creature - Sphinx
Flying, ward {2}
The first noncreature spell you cast each turn costs {X} less to cast, where X is your devotion to blue. (Each {U} in the mana costs of permanents you control counts toward your devotion to blue.)
It speaks in an arcane tongue only elite mages can hope to decipher.
4/3
  • Theros Triumphant
Kiana, the Unyielding

Kiana, the Unyielding {1}{U/B}{R}{W}

Legendary Creature - Hound Knight
Vigilance
If you would take a combat phase or a main phase, take the other instead.
{U/B}, Pay 1 life: Untap target creature you control.
4/3
  • Kahembo: Olde Dawn
Kielie, Risti Strike Leader

Kielie, Risti Strike Leader {2}{B}

Legendary Creature - Human Soldier
{B}, Sacrifice a creature: Target player loses 2 life.
{B}, Reappropriate: You gain 2 life. (To reappropriate, exile exactly two cards from your hand and/or graveyard.)
“All restrictions on battlefield conduct are now void. To save this world from itself, there is no deed we are allowed to deplore.”
2/3
  • Lovi Awoken
King Gjarbrand

King Gjarbrand {2}{R}

Legendary Creature - Dwarf Warrior Noble
Improve {R/W} ({R/W}: Put a +1/+1 counter on this creature. This costs {1} more to activate for each +1/+1 counter on it. Improve only as a sorcery.)
Whenever an embattled creature you control attacks, you may exile the top card of your library. During any turn you attacked with an embattled creature, you may play that card. (A creature is embattled if it has a counter on it or has a permanent you control attached to it.)
3/3
  • Seasons of War
King's General

King's General {3}{B}{B}

Creature - Human Soldier
Whenever a creature an opponent controls dies, that player loses 1 life.
At the beginning of your end step, if an opponent lost 3 or more life this turn, create a 1/1 white Human creature token.
Fleeting {B} (You may cast this spell for its fleeting cost. If you do, sacrifice it at the beginning of the next end step.)
4/3
  • End of Wollensie
Kinjiru Warlord

Kinjiru Warlord {3}{B}{B}

Creature - Human Warrior
Spirited (When this creature enters, you may activate one of its activated abilities without paying its cost.)
{3}{B}{B}: Choose any number of other nontoken creatures you control. Whenever one of those creatures dies this turn, create a token that's a copy of that creature, except it has no mana cost.
5/3
  • Tales of Old Jidai
Kinsang Spiritualist

Kinsang Spiritualist {2}{G}

Creature - Insect Monk
If a counter would be put on another creature you control, you may put an additional counter of that kind on Kinsang Spiritualist.
Scavenge {4}{G} ({4}{G}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)
3/3
  • Panxiou
Kiri, Cloudwalker

Kiri, Cloudwalker {1}{W}{W}

Legendary Creature - Fox Spirit
Lifelink
Whenever a creature with power less than Kiri, Cloudwalker's power you control enters, you may pay {W}. If you do, you gain 2 life and draw a card.
2/3
  • Goliaths of Nangjiao
Knight of the Olive Orchard

Knight of the Olive Orchard {3}{G}

Creature - Human Knight
Knight of the Olive Orchard can't be blocked by more than one creature.
“Eos, Akrasa, Topa—it is no longer a fight among Bant's nations. Our unity is crucial to our survival in this new Alara.”
4/3
  • Alara
Knights of the Burning Pyre

Knights of the Burning Pyre {3}{R}{R}

Creature - Elemental Skeleton Knight
This spell costs {1} less to cast for each embattled creature you control. (A creature is embattled if it has a counter on it or a permanent you control attached to it.)
Haste
Whenever Knights of the Burning Pyre attacks, it deals X damage to each opponent, where X is the number of embattled creatures you control.
4/3
  • Quest for the Roseblade
Knotweald Luminary

Knotweald Luminary {3}{G}

Creature - Treefolk
Trample
Other creatures you control have trample.
{5}{G}{G}: Creatures you control get +2/+2 until end of turn.
4/3
  • Dark Seas of Shiryen
Knotweald Vanguard

Knotweald Vanguard {2}{G}{W}

Creature - Treefolk
Vigilance
As long as it's your turn, other creatures you control get +1/+1.
“We treefolk are an elder race. We have seen countless of your kind, and we treat you all cordially. Keep the peace, and we might just grow to be comrades.”
3/3
  • Dark Seas of Shiryen
Knowledge Extractor

Knowledge Extractor {5}

Artifact Creature - Construct
Whenever Knowledge Extractor deals combat damage to a player, draw a card.
Information can be given freely, but it's always nice to have a backup when it needs to be obtained by force.
3/3
  • Tides of War
Kodaichi Bladedancer

Kodaichi Bladedancer {4}{W}

Creature - Human Knight
Vigilance
Whenever Kodaichi Bladedancer attacks, target creature gets +2/+2 until end of turn.
The Dragon's Eye welcomed every clan, no matter how small.
2/3
  • Tales of Old Jidai
Kragma Eviscerator

Kragma Eviscerator {2}{B}{R}

Creature - Minotaur Warrior
Lifelink
When Kragma Eviscerator enters, it deals 2 damage to target creature or planeswalker you don't control. Then destroy that creature or planeswalker if you control a creature with power greater than its base power.
“He is lost. The wrath of Mogis grips him.”
—Kardox of Skophos
3/3
  • Theros Triumphant